Add icons to the production tooltip.

This commit is contained in:
Paul Chote
2014-07-17 19:20:59 +12:00
parent 7c9223caea
commit f9fcded77c
10 changed files with 106 additions and 25 deletions

View File

@@ -32,10 +32,15 @@ namespace OpenRA.Mods.RA.Widgets.Logic
var hotkeyLabel = widget.Get<LabelWidget>("HOTKEY");
var requiresLabel = widget.Get<LabelWidget>("REQUIRES");
var powerLabel = widget.Get<LabelWidget>("POWER");
var powerIcon = widget.Get<ImageWidget>("POWER_ICON");
var timeLabel = widget.Get<LabelWidget>("TIME");
var timeIcon = widget.Get<ImageWidget>("TIME_ICON");
var costLabel = widget.Get<LabelWidget>("COST");
var costIcon = widget.Get<ImageWidget>("COST_ICON");
var descLabel = widget.Get<LabelWidget>("DESC");
var iconMargin = timeIcon.Bounds.X;
var font = Game.Renderer.Fonts[nameLabel.Font];
var descFont = Game.Renderer.Fonts[descLabel.Font];
var requiresFont = Game.Renderer.Fonts[requiresLabel.Font];
@@ -68,20 +73,21 @@ namespace OpenRA.Mods.RA.Widgets.Logic
requiresLabel.GetText = () => requiresString;
var power = bi != null ? bi.Power : 0;
var powerString = "P: {0}".F(power);
var powerString = power.ToString();
powerLabel.GetText = () => powerString;
powerLabel.GetColor = () => ((pm.PowerProvided - pm.PowerDrained) >= -power || power > 0)
? Color.White : Color.Red;
powerLabel.IsVisible = () => power != 0;
powerIcon.IsVisible = () => power != 0;
var lowpower = pm.PowerState != PowerState.Normal;
var time = palette.CurrentQueue == null ? 0 : palette.CurrentQueue.GetBuildTime(actor)
* (lowpower ? palette.CurrentQueue.Info.LowPowerSlowdown : 1);
var timeString = "T: {0}".F(WidgetUtils.FormatTime(time));
var timeString = WidgetUtils.FormatTime(time);
timeLabel.GetText = () => timeString;
timeLabel.GetColor = () => lowpower ? Color.Red : Color.White;
var costString = "$: {0}".F(cost);
var costString = cost.ToString();
costLabel.GetText = () => costString;
costLabel.GetColor = () => pr.DisplayCash + pr.DisplayResources >= cost
? Color.White : Color.Red;
@@ -91,8 +97,10 @@ namespace OpenRA.Mods.RA.Widgets.Logic
var leftWidth = new[] { nameWidth + hotkeyWidth, requiresFont.Measure(requiresString).X, descFont.Measure(descString).X }.Aggregate(Math.Max);
var rightWidth = new[] { font.Measure(powerString).X, font.Measure(timeString).X, font.Measure(costString).X }.Aggregate(Math.Max);
timeLabel.Bounds.X = powerLabel.Bounds.X = costLabel.Bounds.X = leftWidth + 2 * nameLabel.Bounds.X;
widget.Bounds.Width = leftWidth + rightWidth + 3 * nameLabel.Bounds.X;
timeIcon.Bounds.X = powerIcon.Bounds.X = costIcon.Bounds.X = leftWidth + 2 * nameLabel.Bounds.X;
timeLabel.Bounds.X = powerLabel.Bounds.X = costLabel.Bounds.X = timeIcon.Bounds.Right + iconMargin;
widget.Bounds.Width = leftWidth + rightWidth + 3 * nameLabel.Bounds.X + timeIcon.Bounds.Width + iconMargin;
var leftHeight = font.Measure(tooltip.Name).Y + requiresFont.Measure(requiresString).Y + descFont.Measure(descString).Y;
var rightHeight = font.Measure(powerString).Y + font.Measure(timeString).Y + font.Measure(costString).Y;