From fa02c97111ab1f969e1823583feb114e07ed1052 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Mon, 26 Jun 2017 00:29:22 +0200 Subject: [PATCH] RA Parabombs balance fix They're too over-powered on bleed due to the hitshap changes. --- mods/ra/weapons/superweapons.yaml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/ra/weapons/superweapons.yaml b/mods/ra/weapons/superweapons.yaml index 292406c2a1..88b2f0b0ca 100644 --- a/mods/ra/weapons/superweapons.yaml +++ b/mods/ra/weapons/superweapons.yaml @@ -13,9 +13,9 @@ ParaBomb: Damage: 300 Versus: None: 30 - Wood: 75 + Wood: 40 Light: 75 - Concrete: 50 + Concrete: 25 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater