diff --git a/OpenRA.Game/OpenRA.Game.csproj b/OpenRA.Game/OpenRA.Game.csproj
index a597bc610e..f8324cf0f0 100755
--- a/OpenRA.Game/OpenRA.Game.csproj
+++ b/OpenRA.Game/OpenRA.Game.csproj
@@ -171,7 +171,6 @@
-
diff --git a/OpenRA.Game/Traits/LimitedAmmo.cs b/OpenRA.Mods.RA/LimitedAmmo.cs
similarity index 92%
rename from OpenRA.Game/Traits/LimitedAmmo.cs
rename to OpenRA.Mods.RA/LimitedAmmo.cs
index 56011bf347..97451975c1 100644
--- a/OpenRA.Game/Traits/LimitedAmmo.cs
+++ b/OpenRA.Mods.RA/LimitedAmmo.cs
@@ -9,8 +9,9 @@
#endregion
using System.Collections.Generic;
+using OpenRA.Traits;
-namespace OpenRA.Traits
+namespace OpenRA.Mods.RA
{
class LimitedAmmoInfo : ITraitInfo
{
diff --git a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj
index b4b6af2f26..c3dfc3127a 100644
--- a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj
+++ b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj
@@ -82,6 +82,7 @@
+
diff --git a/mods/ra/vehicles.yaml b/mods/ra/vehicles.yaml
index 708991ab93..f7c023ed7d 100644
--- a/mods/ra/vehicles.yaml
+++ b/mods/ra/vehicles.yaml
@@ -588,7 +588,8 @@ YAK:
RenderUnit:
WithShadow:
LimitedAmmo:
- Ammo: 15
+ Ammo: 16
+ PipCount: 8
IronCurtainable:
ReturnOnIdle: