diff --git a/OpenRA.Game/OpenRA.Game.csproj b/OpenRA.Game/OpenRA.Game.csproj index a597bc610e..f8324cf0f0 100755 --- a/OpenRA.Game/OpenRA.Game.csproj +++ b/OpenRA.Game/OpenRA.Game.csproj @@ -171,7 +171,6 @@ - diff --git a/OpenRA.Game/Traits/LimitedAmmo.cs b/OpenRA.Mods.RA/LimitedAmmo.cs similarity index 92% rename from OpenRA.Game/Traits/LimitedAmmo.cs rename to OpenRA.Mods.RA/LimitedAmmo.cs index 56011bf347..97451975c1 100644 --- a/OpenRA.Game/Traits/LimitedAmmo.cs +++ b/OpenRA.Mods.RA/LimitedAmmo.cs @@ -9,8 +9,9 @@ #endregion using System.Collections.Generic; +using OpenRA.Traits; -namespace OpenRA.Traits +namespace OpenRA.Mods.RA { class LimitedAmmoInfo : ITraitInfo { diff --git a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj index b4b6af2f26..c3dfc3127a 100644 --- a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj +++ b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj @@ -82,6 +82,7 @@ + diff --git a/mods/ra/vehicles.yaml b/mods/ra/vehicles.yaml index 708991ab93..f7c023ed7d 100644 --- a/mods/ra/vehicles.yaml +++ b/mods/ra/vehicles.yaml @@ -588,7 +588,8 @@ YAK: RenderUnit: WithShadow: LimitedAmmo: - Ammo: 15 + Ammo: 16 + PipCount: 8 IronCurtainable: ReturnOnIdle: