Convert versus to integers.
This commit is contained in:
@@ -31,27 +31,26 @@ namespace OpenRA.GameRules
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public readonly int ProneModifier = 50;
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public readonly int ProneModifier = 50;
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[FieldLoader.LoadUsing("LoadVersus")]
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[FieldLoader.LoadUsing("LoadVersus")]
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[Desc("Damage vs each armortype. 0% = can't target.")]
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[Desc("Damage percentage versus each armortype. 0% = can't target.")]
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public readonly Dictionary<string, float> Versus;
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public readonly Dictionary<string, int> Versus;
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public static object LoadVersus(MiniYaml yaml)
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public static object LoadVersus(MiniYaml yaml)
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{
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{
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var nd = yaml.ToDictionary();
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var nd = yaml.ToDictionary();
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return nd.ContainsKey("Versus")
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return nd.ContainsKey("Versus")
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? nd["Versus"].ToDictionary(my => FieldLoader.GetValue<float>("(value)", my.Value))
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? nd["Versus"].ToDictionary(my => FieldLoader.GetValue<int>("(value)", my.Value))
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: new Dictionary<string, float>();
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: new Dictionary<string, int>();
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}
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}
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public int DamageVersus(ActorInfo victim)
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public int DamageVersus(ActorInfo victim)
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{
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{
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var armor = victim.Traits.GetOrDefault<ArmorInfo>();
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var armor = victim.Traits.GetOrDefault<ArmorInfo>();
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if (armor == null || armor.Type == null)
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if (armor != null && armor.Type != null)
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return 100;
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{
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int versus;
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// TODO: Change versus definitions to integer percentages
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if (Versus.TryGetValue(armor.Type, out versus))
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float versus;
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return versus;
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if (Versus.TryGetValue(armor.Type, out versus))
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}
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return (int)(versus * 100);
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return 100;
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return 100;
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}
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}
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@@ -29,7 +29,7 @@ namespace OpenRA.Utility
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static void ConvertFloatArrayToPercentArray(ref string input)
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static void ConvertFloatArrayToPercentArray(ref string input)
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{
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{
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input = string.Join(", ", input.Split(',')
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input = string.Join(", ", input.Split(',')
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.Select(s => ((int)(float.Parse(s) * 100)).ToString()));
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.Select(s => ((int)Math.Round(FieldLoader.GetValue<float>("(float value)", s) * 100)).ToString()));
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}
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}
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static void ConvertPxToRange(ref string input)
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static void ConvertPxToRange(ref string input)
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@@ -755,6 +755,13 @@ namespace OpenRA.Utility
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}
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}
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}
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}
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if (engineVersion < 20140821)
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{
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// Converted versus definitions to integers
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if (depth == 3 && parentKey == "Versus")
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ConvertFloatArrayToPercentArray(ref node.Value.Value);
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}
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UpgradeWeaponRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
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UpgradeWeaponRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
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}
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}
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}
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}
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@@ -541,7 +541,7 @@ Weapons:
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BoatMissile:
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BoatMissile:
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Warhead: SpreadDamage
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Warhead: SpreadDamage
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Versus:
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Versus:
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Heavy: 50%
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Heavy: 50
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Damage: 50
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Damage: 50
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Voices:
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Voices:
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@@ -919,7 +919,7 @@ Weapons:
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Rockets:
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Rockets:
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Warhead: SpreadDamage
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Warhead: SpreadDamage
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Versus:
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Versus:
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None: 20%
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None: 20
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Voices:
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Voices:
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@@ -29,10 +29,10 @@ UnitExplode:
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Damage: 500
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Damage: 500
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InfDeath: 4
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InfDeath: 4
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Versus:
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Versus:
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None: 90%
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None: 90
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Wood: 75%
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Wood: 75
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Light: 60%
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Light: 60
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Heavy: 25%
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Heavy: 25
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Warhead@2Eff: CreateEffect
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Warhead@2Eff: CreateEffect
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Explosion: poof
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Explosion: poof
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ImpactSound: xplobig6.aud
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ImpactSound: xplobig6.aud
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@@ -43,10 +43,10 @@ UnitExplodeSmall:
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Damage: 40
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Damage: 40
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InfDeath: 4
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InfDeath: 4
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Versus:
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Versus:
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None: 90%
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None: 90
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Wood: 75%
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Wood: 75
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Light: 60%
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Light: 60
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Heavy: 25%
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Heavy: 25
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Warhead@2Eff: CreateEffect
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Warhead@2Eff: CreateEffect
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Explosion: big_frag
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Explosion: big_frag
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ImpactSound: xplobig4.aud
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ImpactSound: xplobig4.aud
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@@ -57,10 +57,10 @@ GrenadierExplode:
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Damage: 10
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Damage: 10
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InfDeath: 3
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InfDeath: 3
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Versus:
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Versus:
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None: 90%
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None: 90
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Wood: 75%
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Wood: 75
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Light: 60%
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Light: 60
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Heavy: 25%
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Heavy: 25
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Warhead@2Eff: CreateEffect
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Warhead@2Eff: CreateEffect
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Explosion: poof
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Explosion: poof
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ImpactSound: xplosml2.aud
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ImpactSound: xplosml2.aud
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@@ -74,10 +74,10 @@ Atomic:
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InfDeath: 5
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InfDeath: 5
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ValidTargets: Ground, Air
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ValidTargets: Ground, Air
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Versus:
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Versus:
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None: 100%
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None: 100
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Wood: 100%
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Wood: 100
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Light: 60%
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Light: 60
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Heavy: 50%
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Heavy: 50
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Warhead@2Eff_impact: CreateEffect
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Warhead@2Eff_impact: CreateEffect
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Explosion: 6
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Explosion: 6
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ImpactSound: nukexplo.aud
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ImpactSound: nukexplo.aud
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@@ -88,10 +88,10 @@ Atomic:
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Delay: 3
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Delay: 3
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ValidTargets: Ground, Air
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ValidTargets: Ground, Air
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Versus:
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Versus:
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None: 100%
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None: 100
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Wood: 100%
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Wood: 100
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Light: 60%
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Light: 60
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Heavy: 50%
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Heavy: 50
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Warhead@4Res_areanukea: DestroyResource
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Warhead@4Res_areanukea: DestroyResource
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Size: 3
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Size: 3
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Delay: 3
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Delay: 3
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@@ -109,10 +109,10 @@ Atomic:
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Delay: 6
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Delay: 6
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ValidTargets: Ground, Air
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ValidTargets: Ground, Air
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Versus:
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Versus:
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None: 100%
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None: 100
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Wood: 100%
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Wood: 100
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Light: 60%
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Light: 60
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Heavy: 50%
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Heavy: 50
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Warhead@8Res_areanukeb: DestroyResource
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Warhead@8Res_areanukeb: DestroyResource
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Size: 4
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Size: 4
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Delay: 6
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Delay: 6
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@@ -127,10 +127,10 @@ Atomic:
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Delay: 9
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Delay: 9
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ValidTargets: Ground, Air
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ValidTargets: Ground, Air
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Versus:
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Versus:
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None: 100%
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None: 100
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Wood: 100%
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Wood: 100
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Light: 60%
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Light: 60
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Heavy: 50%
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Heavy: 50
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Warhead@11Res_areanukec: DestroyResource
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Warhead@11Res_areanukec: DestroyResource
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Size: 5
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Size: 5
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Delay: 9
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Delay: 9
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@@ -188,10 +188,10 @@ HighV:
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Damage: 30
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Damage: 30
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InfDeath: 2
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InfDeath: 2
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Versus:
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Versus:
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None: 100%
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None: 100
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Wood: 50%
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Wood: 50
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Light: 70%
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Light: 70
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Heavy: 35%
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Heavy: 35
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Warhead@2Eff: CreateEffect
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Warhead@2Eff: CreateEffect
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Explosion: piffs
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Explosion: piffs
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@@ -211,10 +211,10 @@ HeliAGGun:
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InfDeath: 2
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InfDeath: 2
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ValidTargets: Ground
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ValidTargets: Ground
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Versus:
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Versus:
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None: 100%
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None: 100
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Wood: 50%
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Wood: 50
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Light: 75%
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Light: 75
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Heavy: 25%
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Heavy: 25
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Warhead@2Eff: CreateEffect
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Warhead@2Eff: CreateEffect
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Explosion: piffs
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Explosion: piffs
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@@ -234,10 +234,10 @@ HeliAAGun:
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InfDeath: 2
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InfDeath: 2
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ValidTargets: Air
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ValidTargets: Air
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Versus:
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Versus:
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None: 100%
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None: 100
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Wood: 50%
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Wood: 50
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Light: 50%
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Light: 50
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Heavy: 25%
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Heavy: 25
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Warhead@2Eff: CreateEffect
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Warhead@2Eff: CreateEffect
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Explosion: piffs
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Explosion: piffs
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@@ -254,10 +254,10 @@ Pistol:
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InfDeath: 2
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InfDeath: 2
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InvalidTargets: Wall
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InvalidTargets: Wall
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Versus:
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Versus:
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None: 100%
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None: 100
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Wood: 50%
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Wood: 50
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Light: 50%
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Light: 50
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Heavy: 25%
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Heavy: 25
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Warhead@2Eff: CreateEffect
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Warhead@2Eff: CreateEffect
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Explosion: piff
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Explosion: piff
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@@ -274,10 +274,10 @@ M16:
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InfDeath: 2
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InfDeath: 2
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InvalidTargets: Wall
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InvalidTargets: Wall
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Versus:
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Versus:
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None: 100%
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None: 100
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Wood: 25%
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Wood: 25
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Light: 30%
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Light: 30
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Heavy: 10%
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Heavy: 10
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Warhead@2Eff: CreateEffect
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Warhead@2Eff: CreateEffect
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Explosion: piff
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Explosion: piff
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@@ -302,11 +302,11 @@ Rockets:
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InfDeath: 4
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InfDeath: 4
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ValidTargets: Ground, Air
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ValidTargets: Ground, Air
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Versus:
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Versus:
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None: 50%
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None: 50
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Wood: 85%
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Wood: 85
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Light: 100%
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Light: 100
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Heavy: 100%
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Heavy: 100
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Concrete: 25%
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Concrete: 25
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Warhead@2Smu: LeaveSmudge
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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@@ -336,11 +336,11 @@ BikeRockets:
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InfDeath: 4
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InfDeath: 4
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ValidTargets: Ground, Air
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ValidTargets: Ground, Air
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Versus:
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Versus:
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None: 25%
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None: 25
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Wood: 75%
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Wood: 75
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Light: 100%
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Light: 100
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Heavy: 100%
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Heavy: 100
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Concrete: 50%
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Concrete: 50
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Warhead@2Smu: LeaveSmudge
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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@@ -370,10 +370,10 @@ OrcaAGMissiles:
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InfDeath: 4
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InfDeath: 4
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ValidTargets: Ground
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ValidTargets: Ground
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Versus:
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Versus:
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None: 50%
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None: 50
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Wood: 100%
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Wood: 100
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Light: 100%
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Light: 100
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Heavy: 75%
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Heavy: 75
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Warhead@2Smu: LeaveSmudge
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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@@ -403,8 +403,8 @@ OrcaAAMissiles:
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InfDeath: 4
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InfDeath: 4
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ValidTargets: Air
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ValidTargets: Air
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Versus:
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Versus:
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Light: 75%
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Light: 75
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Heavy: 50%
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Heavy: 50
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Warhead@2Smu: LeaveSmudge
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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@@ -424,10 +424,10 @@ Flamethrower:
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InfDeath: 5
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InfDeath: 5
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InvalidTargets: Wall
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InvalidTargets: Wall
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Versus:
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Versus:
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None: 100%
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None: 100
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Wood: 100%
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Wood: 100
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Light: 100%
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Light: 100
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Heavy: 20%
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Heavy: 20
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Warhead@2Smu: LeaveSmudge
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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@@ -449,10 +449,10 @@ BigFlamer:
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InfDeath: 5
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InfDeath: 5
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InvalidTargets: Wall
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InvalidTargets: Wall
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Versus:
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Versus:
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None: 100%
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None: 100
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Wood: 100%
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Wood: 100
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Light: 67%
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Light: 67
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Heavy: 25%
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Heavy: 25
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Warhead@2Smu: LeaveSmudge
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
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@@ -470,10 +470,10 @@ Chemspray:
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Damage: 80
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Damage: 80
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InfDeath: 6
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InfDeath: 6
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Versus:
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Versus:
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None: 100%
|
None: 100
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Wood: 35%
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Wood: 35
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Light: 75%
|
Light: 75
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Heavy: 50%
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Heavy: 50
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Warhead@2Smu: LeaveSmudge
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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@@ -495,10 +495,10 @@ Grenade:
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Damage: 50
|
Damage: 50
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InfDeath: 3
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InfDeath: 3
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Versus:
|
Versus:
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None: 100%
|
None: 100
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Wood: 50%
|
Wood: 50
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Light: 75%
|
Light: 75
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Heavy: 35%
|
Heavy: 35
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||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
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@@ -517,11 +517,11 @@ Grenade:
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|||||||
Damage: 25
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Damage: 25
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InfDeath: 4
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InfDeath: 4
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Versus:
|
Versus:
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||||||
None: 25%
|
None: 25
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||||||
Wood: 75%
|
Wood: 75
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Light: 100%
|
Light: 100
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||||||
Heavy: 100%
|
Heavy: 100
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||||||
Concrete: 50%
|
Concrete: 50
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Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
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@@ -540,10 +540,10 @@ Grenade:
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|||||||
Damage: 30
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Damage: 30
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InfDeath: 4
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InfDeath: 4
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Versus:
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Versus:
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None: 30%
|
None: 30
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Wood: 75%
|
Wood: 75
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||||||
Light: 75%
|
Light: 75
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Heavy: 100%
|
Heavy: 100
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Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
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||||||
SmudgeType: Crater
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SmudgeType: Crater
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||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
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@@ -562,11 +562,11 @@ Grenade:
|
|||||||
Damage: 40
|
Damage: 40
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||||||
InfDeath: 4
|
InfDeath: 4
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||||||
Versus:
|
Versus:
|
||||||
None: 25%
|
None: 25
|
||||||
Wood: 100%
|
Wood: 100
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 50%
|
Concrete: 50
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||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -587,11 +587,11 @@ Grenade:
|
|||||||
Damage: 40
|
Damage: 40
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||||||
InfDeath: 4
|
InfDeath: 4
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||||||
Versus:
|
Versus:
|
||||||
None: 25%
|
None: 25
|
||||||
Wood: 100%
|
Wood: 100
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 100%
|
Concrete: 100
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -610,10 +610,10 @@ TurretGun:
|
|||||||
Damage: 40
|
Damage: 40
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 20%
|
None: 20
|
||||||
Wood: 25%
|
Wood: 25
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -643,10 +643,10 @@ MammothMissiles:
|
|||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 50%
|
None: 50
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 50%
|
Heavy: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -683,10 +683,10 @@ MammothMissiles:
|
|||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Versus:
|
Versus:
|
||||||
None: 35%
|
None: 35
|
||||||
Wood: 60%
|
Wood: 60
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 50%
|
Heavy: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -716,10 +716,10 @@ MammothMissiles:
|
|||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 25%
|
None: 25
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 90%
|
Heavy: 90
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -743,10 +743,10 @@ ArtilleryShell:
|
|||||||
Damage: 150
|
Damage: 150
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 80%
|
Wood: 80
|
||||||
Light: 75%
|
Light: 75
|
||||||
Heavy: 50%
|
Heavy: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -767,11 +767,11 @@ MachineGun:
|
|||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
InvalidTargets: Wall
|
InvalidTargets: Wall
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 20%
|
Wood: 20
|
||||||
Light: 50%
|
Light: 50
|
||||||
Heavy: 20%
|
Heavy: 20
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
|
|
||||||
@@ -796,10 +796,10 @@ BoatMissile:
|
|||||||
Damage: 60
|
Damage: 60
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -832,10 +832,10 @@ TowerMissle:
|
|||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Versus:
|
Versus:
|
||||||
None: 50%
|
None: 50
|
||||||
Wood: 25%
|
Wood: 25
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -855,10 +855,10 @@ Vulcan:
|
|||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
ValidTargets: Ground, Water
|
ValidTargets: Ground, Water
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 25%
|
Wood: 25
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 35%
|
Heavy: 35
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
|
|
||||||
@@ -876,10 +876,10 @@ Napalm:
|
|||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
ValidTargets: Ground, Water
|
ValidTargets: Ground, Water
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 100%
|
Wood: 100
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 80%
|
Heavy: 80
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Scorch
|
SmudgeType: Scorch
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -892,10 +892,10 @@ Napalm.Crate:
|
|||||||
Damage: 500
|
Damage: 500
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 100%
|
Wood: 100
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Scorch
|
SmudgeType: Scorch
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -915,7 +915,7 @@ Laser:
|
|||||||
Damage: 360
|
Damage: 360
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 50%
|
Wood: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Scorch
|
SmudgeType: Scorch
|
||||||
|
|
||||||
@@ -937,10 +937,10 @@ SAMMissile:
|
|||||||
Spread: 682
|
Spread: 682
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 100%
|
Wood: 100
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 75%
|
Heavy: 75
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Damage: 30
|
Damage: 30
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
@@ -968,10 +968,10 @@ HonestJohn:
|
|||||||
Damage: 100
|
Damage: 100
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -992,10 +992,10 @@ TiberiumExplosion:
|
|||||||
Damage: 10
|
Damage: 10
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Res: CreateResource
|
Warhead@2Res: CreateResource
|
||||||
AddsResourceType: Tiberium
|
AddsResourceType: Tiberium
|
||||||
Size: 1,1
|
Size: 1,1
|
||||||
@@ -1022,10 +1022,10 @@ APCGun:
|
|||||||
Damage: 15
|
Damage: 15
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Versus:
|
Versus:
|
||||||
None: 50%
|
None: 50
|
||||||
Wood: 50%
|
Wood: 50
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 50%
|
Heavy: 50
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: small_poof
|
Explosion: small_poof
|
||||||
|
|
||||||
@@ -1042,7 +1042,7 @@ APCGun.AA:
|
|||||||
Damage: 25
|
Damage: 25
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Versus:
|
Versus:
|
||||||
Heavy: 50%
|
Heavy: 50
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: small_frag
|
Explosion: small_frag
|
||||||
|
|
||||||
@@ -1065,10 +1065,10 @@ Patriot:
|
|||||||
Spread: 682
|
Spread: 682
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 100%
|
Wood: 100
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 75%
|
Heavy: 75
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Damage: 32
|
Damage: 32
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
@@ -1087,11 +1087,11 @@ Tail:
|
|||||||
Damage: 180
|
Damage: 180
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 10%
|
Wood: 10
|
||||||
Light: 30%
|
Light: 30
|
||||||
Heavy: 10%
|
Heavy: 10
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
|
|
||||||
Horn:
|
Horn:
|
||||||
ReloadDelay: 20
|
ReloadDelay: 20
|
||||||
@@ -1103,11 +1103,11 @@ Horn:
|
|||||||
Damage: 120
|
Damage: 120
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 10%
|
Wood: 10
|
||||||
Light: 30%
|
Light: 30
|
||||||
Heavy: 10%
|
Heavy: 10
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
|
|
||||||
Teeth:
|
Teeth:
|
||||||
ReloadDelay: 30
|
ReloadDelay: 30
|
||||||
@@ -1119,11 +1119,11 @@ Teeth:
|
|||||||
Damage: 180
|
Damage: 180
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 10%
|
Wood: 10
|
||||||
Light: 30%
|
Light: 30
|
||||||
Heavy: 10%
|
Heavy: 10
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
|
|
||||||
Claw:
|
Claw:
|
||||||
ReloadDelay: 10
|
ReloadDelay: 10
|
||||||
@@ -1135,11 +1135,11 @@ Claw:
|
|||||||
Damage: 60
|
Damage: 60
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 10%
|
Wood: 10
|
||||||
Light: 30%
|
Light: 30
|
||||||
Heavy: 10%
|
Heavy: 10
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
|
|
||||||
Demolish:
|
Demolish:
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
|
|||||||
@@ -13,10 +13,10 @@ LMG:
|
|||||||
Damage: 15
|
Damage: 15
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 25%
|
Wood: 25
|
||||||
Light: 40%
|
Light: 40
|
||||||
Heavy: 10%
|
Heavy: 10
|
||||||
Concrete: 20%
|
Concrete: 20
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
|
|
||||||
@@ -39,11 +39,11 @@ Bazooka:
|
|||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Versus:
|
Versus:
|
||||||
None: 10%
|
None: 10
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 90%
|
Heavy: 90
|
||||||
Concrete: 40%
|
Concrete: 40
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -65,11 +65,11 @@ Sniper:
|
|||||||
Damage: 60
|
Damage: 60
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 0%
|
Wood: 0
|
||||||
Light: 1%
|
Light: 1
|
||||||
Heavy: 0%
|
Heavy: 0
|
||||||
Concrete: 0%
|
Concrete: 0
|
||||||
|
|
||||||
Vulcan:
|
Vulcan:
|
||||||
ReloadDelay: 30
|
ReloadDelay: 30
|
||||||
@@ -88,10 +88,10 @@ Vulcan:
|
|||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 0%
|
Wood: 0
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 10%
|
Heavy: 10
|
||||||
Concrete: 0%
|
Concrete: 0
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
|
|
||||||
@@ -114,11 +114,11 @@ Slung:
|
|||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Versus:
|
Versus:
|
||||||
None: 0%
|
None: 0
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 40%
|
Light: 40
|
||||||
Heavy: 90%
|
Heavy: 90
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: small_explosion
|
Explosion: small_explosion
|
||||||
ImpactSound: EXPLLG5.WAV
|
ImpactSound: EXPLLG5.WAV
|
||||||
@@ -140,10 +140,10 @@ HMG:
|
|||||||
Damage: 30
|
Damage: 30
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 15%
|
Wood: 15
|
||||||
Light: 45%
|
Light: 45
|
||||||
Heavy: 20%
|
Heavy: 20
|
||||||
Concrete: 20%
|
Concrete: 20
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
|
|
||||||
@@ -164,10 +164,10 @@ HMGo:
|
|||||||
Damage: 40
|
Damage: 40
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 15%
|
Wood: 15
|
||||||
Light: 45%
|
Light: 45
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 20%
|
Concrete: 20
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
|
|
||||||
@@ -191,11 +191,11 @@ QuadRockets:
|
|||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 35%
|
None: 35
|
||||||
Wood: 45%
|
Wood: 45
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 35%
|
Concrete: 35
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -217,10 +217,10 @@ TurretGun:
|
|||||||
Damage: 55
|
Damage: 55
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 50%
|
None: 50
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 100%
|
Light: 100
|
||||||
Concrete: 65%
|
Concrete: 65
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -251,11 +251,11 @@ TowerMissile:
|
|||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 50%
|
None: 50
|
||||||
Wood: 45%
|
Wood: 45
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 50%
|
Heavy: 50
|
||||||
Concrete: 35%
|
Concrete: 35
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -275,10 +275,10 @@ TowerMissile:
|
|||||||
Damage: 40
|
Damage: 40
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 50%
|
None: 50
|
||||||
Wood: 50%
|
Wood: 50
|
||||||
Light: 100%
|
Light: 100
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -298,10 +298,10 @@ TowerMissile:
|
|||||||
Damage: 40
|
Damage: 40
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 50%
|
None: 50
|
||||||
Wood: 50%
|
Wood: 50
|
||||||
Light: 100%
|
Light: 100
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -320,11 +320,11 @@ DevBullet:
|
|||||||
Damage: 100
|
Damage: 100
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 50%
|
Wood: 50
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 80%
|
Concrete: 80
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -354,11 +354,11 @@ DevBullet:
|
|||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Versus:
|
Versus:
|
||||||
None: 20%
|
None: 20
|
||||||
Wood: 50%
|
Wood: 50
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 50%
|
Heavy: 50
|
||||||
Concrete: 80%
|
Concrete: 80
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -383,9 +383,9 @@ FakeMissile:
|
|||||||
Spread: 96
|
Spread: 96
|
||||||
Damage: 10
|
Damage: 10
|
||||||
Versus:
|
Versus:
|
||||||
None: 0%
|
None: 0
|
||||||
Wood: 0%
|
Wood: 0
|
||||||
Concrete: 0%
|
Concrete: 0
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -410,11 +410,11 @@ FakeMissile:
|
|||||||
Damage: 100
|
Damage: 100
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 80%
|
Wood: 80
|
||||||
Light: 75%
|
Light: 75
|
||||||
Heavy: 50%
|
Heavy: 50
|
||||||
Concrete: 100%
|
Concrete: 100
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -435,10 +435,10 @@ Sound:
|
|||||||
Damage: 150
|
Damage: 150
|
||||||
InfDeath: 6
|
InfDeath: 6
|
||||||
Versus:
|
Versus:
|
||||||
None: 60%
|
None: 60
|
||||||
Wood: 85%
|
Wood: 85
|
||||||
Light: 80%
|
Light: 80
|
||||||
Concrete: 75%
|
Concrete: 75
|
||||||
|
|
||||||
ChainGun:
|
ChainGun:
|
||||||
ReloadDelay: 10
|
ReloadDelay: 10
|
||||||
@@ -453,10 +453,10 @@ ChainGun:
|
|||||||
Damage: 20
|
Damage: 20
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 50%
|
Wood: 50
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
|
|
||||||
@@ -471,10 +471,10 @@ Heal:
|
|||||||
Damage: -50
|
Damage: -50
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 0%
|
Wood: 0
|
||||||
Light: 0%
|
Light: 0
|
||||||
Heavy: 0%
|
Heavy: 0
|
||||||
Concrete: 0%
|
Concrete: 0
|
||||||
|
|
||||||
WormJaw:
|
WormJaw:
|
||||||
ReloadDelay: 10
|
ReloadDelay: 10
|
||||||
@@ -484,8 +484,8 @@ WormJaw:
|
|||||||
Spread: 160
|
Spread: 160
|
||||||
Damage: 100
|
Damage: 100
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 0%
|
Wood: 0
|
||||||
Concrete: 0%
|
Concrete: 0
|
||||||
|
|
||||||
ParaBomb:
|
ParaBomb:
|
||||||
ReloadDelay: 10
|
ReloadDelay: 10
|
||||||
@@ -498,10 +498,10 @@ ParaBomb:
|
|||||||
Damage: 500
|
Damage: 500
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 30
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 75%
|
Light: 75
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -518,11 +518,11 @@ Napalm:
|
|||||||
Damage: 300
|
Damage: 300
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 20%
|
None: 20
|
||||||
Wood: 100%
|
Wood: 100
|
||||||
Light: 30%
|
Light: 30
|
||||||
Heavy: 20%
|
Heavy: 20
|
||||||
Concrete: 70%
|
Concrete: 70
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -547,11 +547,11 @@ Atomic:
|
|||||||
Damage: 1800
|
Damage: 1800
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 100%
|
Wood: 100
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 50%
|
Heavy: 50
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: nuke
|
Explosion: nuke
|
||||||
ImpactSound: EXPLLG2.WAV
|
ImpactSound: EXPLLG2.WAV
|
||||||
@@ -562,11 +562,11 @@ CrateNuke:
|
|||||||
Damage: 800
|
Damage: 800
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Versus:
|
Versus:
|
||||||
None: 20%
|
None: 20
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 25%
|
Light: 25
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: nuke
|
Explosion: nuke
|
||||||
ImpactSound: EXPLLG2.WAV
|
ImpactSound: EXPLLG2.WAV
|
||||||
@@ -577,10 +577,10 @@ CrateExplosion:
|
|||||||
Damage: 400
|
Damage: 400
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: building
|
Explosion: building
|
||||||
ImpactSound: EXPLSML4.WAV
|
ImpactSound: EXPLSML4.WAV
|
||||||
@@ -591,10 +591,10 @@ UnitExplode:
|
|||||||
Damage: 500
|
Damage: 500
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: building
|
Explosion: building
|
||||||
ImpactSound: EXPLMD1.WAV
|
ImpactSound: EXPLMD1.WAV
|
||||||
@@ -605,10 +605,10 @@ UnitExplodeSmall:
|
|||||||
Damage: 60
|
Damage: 60
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: self_destruct
|
Explosion: self_destruct
|
||||||
ImpactSound: EXPLHG1.WAV, EXPLLG1.WAV, EXPLMD1.WAV, EXPLSML4.WAV
|
ImpactSound: EXPLHG1.WAV, EXPLLG1.WAV, EXPLMD1.WAV, EXPLSML4.WAV
|
||||||
@@ -619,10 +619,10 @@ UnitExplodeTiny:
|
|||||||
Damage: 30
|
Damage: 30
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: med_explosion
|
Explosion: med_explosion
|
||||||
ImpactSound: EXPLMD2.WAV, EXPLSML1.WAV, EXPLSML2.WAV, EXPLSML3.WAV
|
ImpactSound: EXPLMD2.WAV, EXPLSML1.WAV, EXPLSML2.WAV, EXPLSML3.WAV
|
||||||
@@ -633,10 +633,10 @@ UnitExplodeScale:
|
|||||||
Damage: 90
|
Damage: 90
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: building
|
Explosion: building
|
||||||
ImpactSound: EXPLLG2.WAV, EXPLLG3.WAV, EXPLLG5.WAV
|
ImpactSound: EXPLLG2.WAV, EXPLLG3.WAV, EXPLLG5.WAV
|
||||||
@@ -656,10 +656,10 @@ Grenade:
|
|||||||
Damage: 60
|
Damage: 60
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Versus:
|
Versus:
|
||||||
None: 50%
|
None: 50
|
||||||
Wood: 100%
|
Wood: 100
|
||||||
Light: 25%
|
Light: 25
|
||||||
Heavy: 5%
|
Heavy: 5
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: SandCrater
|
SmudgeType: SandCrater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -686,10 +686,10 @@ Shrapnel:
|
|||||||
Damage: 60
|
Damage: 60
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Versus:
|
Versus:
|
||||||
None: 50%
|
None: 50
|
||||||
Wood: 100%
|
Wood: 100
|
||||||
Light: 25%
|
Light: 25
|
||||||
Heavy: 5%
|
Heavy: 5
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: SandCrater
|
SmudgeType: SandCrater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -702,10 +702,10 @@ SpiceExplosion:
|
|||||||
Damage: 10
|
Damage: 10
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Res: CreateResource
|
Warhead@2Res: CreateResource
|
||||||
AddsResourceType: Spice
|
AddsResourceType: Spice
|
||||||
Size: 2,2
|
Size: 2,2
|
||||||
|
|||||||
@@ -316,10 +316,10 @@ Weapons:
|
|||||||
Warhead: SpreadDamage
|
Warhead: SpreadDamage
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 60%
|
None: 60
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Damage: 250
|
Damage: 250
|
||||||
Warhead@1Eff: CreateEffect
|
Warhead@1Eff: CreateEffect
|
||||||
@@ -345,9 +345,9 @@ Weapons:
|
|||||||
Warhead: SpreadDamage
|
Warhead: SpreadDamage
|
||||||
Spread: 426
|
Spread: 426
|
||||||
Versus:
|
Versus:
|
||||||
None: 40%
|
None: 40
|
||||||
Light: 30%
|
Light: 30
|
||||||
Heavy: 30%
|
Heavy: 30
|
||||||
InfDeath: blownaway
|
InfDeath: blownaway
|
||||||
Damage: 400
|
Damage: 400
|
||||||
Warhead@1Eff: CreateEffect
|
Warhead@1Eff: CreateEffect
|
||||||
|
|||||||
@@ -774,10 +774,10 @@ Weapons:
|
|||||||
Warhead: SpreadDamage
|
Warhead: SpreadDamage
|
||||||
Spread: 256
|
Spread: 256
|
||||||
Versus:
|
Versus:
|
||||||
None: 75%
|
None: 75
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 75%
|
Light: 75
|
||||||
Concrete: 100%
|
Concrete: 100
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Damage: 150
|
Damage: 150
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
@@ -807,11 +807,11 @@ Weapons:
|
|||||||
Spread: 640
|
Spread: 640
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 125%
|
None: 125
|
||||||
Wood: 110%
|
Wood: 110
|
||||||
Light: 110%
|
Light: 110
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 200%
|
Concrete: 200
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Damage: 250
|
Damage: 250
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
@@ -836,11 +836,11 @@ Weapons:
|
|||||||
Spread: 341
|
Spread: 341
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 170%
|
Wood: 170
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 100%
|
Concrete: 100
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Damage: 15
|
Damage: 15
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
@@ -858,10 +858,10 @@ Weapons:
|
|||||||
Warhead: SpreadDamage
|
Warhead: SpreadDamage
|
||||||
Spread: 426
|
Spread: 426
|
||||||
Versus:
|
Versus:
|
||||||
None: 125%
|
None: 125
|
||||||
Wood: 100%
|
Wood: 100
|
||||||
Light: 60%
|
Light: 60
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Damage: 200
|
Damage: 200
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
@@ -887,11 +887,11 @@ Weapons:
|
|||||||
Warhead: SpreadDamage
|
Warhead: SpreadDamage
|
||||||
Spread: 426
|
Spread: 426
|
||||||
Versus:
|
Versus:
|
||||||
None: 80%
|
None: 80
|
||||||
Wood: 100%
|
Wood: 100
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 75%
|
Heavy: 75
|
||||||
Concrete: 35%
|
Concrete: 35
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Damage: 10
|
Damage: 10
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
@@ -912,11 +912,11 @@ Weapons:
|
|||||||
Spread: 213
|
Spread: 213
|
||||||
ValidTargets: Air, Ground
|
ValidTargets: Air, Ground
|
||||||
Versus:
|
Versus:
|
||||||
None: 35%
|
None: 35
|
||||||
Wood: 30%
|
Wood: 30
|
||||||
Light: 30%
|
Light: 30
|
||||||
Heavy: 40%
|
Heavy: 40
|
||||||
Concrete: 30%
|
Concrete: 30
|
||||||
Damage: 25
|
Damage: 25
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Scorch
|
SmudgeType: Scorch
|
||||||
@@ -940,10 +940,10 @@ Weapons:
|
|||||||
Warhead: SpreadDamage
|
Warhead: SpreadDamage
|
||||||
Spread: 853
|
Spread: 853
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 90%
|
Wood: 90
|
||||||
Light: 80%
|
Light: 80
|
||||||
Heavy: 70%
|
Heavy: 70
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Damage: 500
|
Damage: 500
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
@@ -962,10 +962,10 @@ Weapons:
|
|||||||
Warhead: SpreadDamage
|
Warhead: SpreadDamage
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 0%
|
Wood: 0
|
||||||
Light: 0%
|
Light: 0
|
||||||
Heavy: 50%
|
Heavy: 50
|
||||||
Concrete: 0%
|
Concrete: 0
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Damage: 150
|
Damage: 150
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
|
|||||||
@@ -1080,10 +1080,10 @@ Weapons:
|
|||||||
Damage: 250
|
Damage: 250
|
||||||
Size: 4
|
Size: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Delay: 12
|
Delay: 12
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Warhead@areanuke2Smu: LeaveSmudge
|
Warhead@areanuke2Smu: LeaveSmudge
|
||||||
@@ -1101,10 +1101,10 @@ Weapons:
|
|||||||
Damage: 250
|
Damage: 250
|
||||||
Size: 3
|
Size: 3
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Delay: 24
|
Delay: 24
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Warhead@areanuke3Smu: LeaveSmudge
|
Warhead@areanuke3Smu: LeaveSmudge
|
||||||
@@ -1121,10 +1121,10 @@ Weapons:
|
|||||||
Warhead@areanuke4: PerCellDamage
|
Warhead@areanuke4: PerCellDamage
|
||||||
Damage: 250
|
Damage: 250
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Delay: 36
|
Delay: 36
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Warhead@areanuke4Smu: LeaveSmudge
|
Warhead@areanuke4Smu: LeaveSmudge
|
||||||
|
|||||||
@@ -9,11 +9,11 @@ Colt45:
|
|||||||
Damage: 50
|
Damage: 50
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 0%
|
Wood: 0
|
||||||
Light: 0%
|
Light: 0
|
||||||
Heavy: 0%
|
Heavy: 0
|
||||||
Concrete: 0%
|
Concrete: 0
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piff
|
Explosion: piff
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -36,10 +36,10 @@ ZSU-23:
|
|||||||
Damage: 12
|
Damage: 12
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 30
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 75%
|
Light: 75
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: small_explosion_air
|
Explosion: small_explosion_air
|
||||||
|
|
||||||
@@ -54,10 +54,10 @@ Vulcan:
|
|||||||
Damage: 10
|
Damage: 10
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 50%
|
Wood: 50
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
Warhead@2Eff_1: CreateEffect
|
Warhead@2Eff_1: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -70,10 +70,10 @@ Vulcan:
|
|||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Delay: 2
|
Delay: 2
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 50%
|
Wood: 50
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
Warhead@4Eff_2: CreateEffect
|
Warhead@4Eff_2: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -88,10 +88,10 @@ Vulcan:
|
|||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Delay: 4
|
Delay: 4
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 50%
|
Wood: 50
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
Warhead@6Eff_3: CreateEffect
|
Warhead@6Eff_3: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -106,10 +106,10 @@ Vulcan:
|
|||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Delay: 6
|
Delay: 6
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 50%
|
Wood: 50
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
Warhead@8Eff_4: CreateEffect
|
Warhead@8Eff_4: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -124,10 +124,10 @@ Vulcan:
|
|||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Delay: 8
|
Delay: 8
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 50%
|
Wood: 50
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
Warhead@10Eff_5: CreateEffect
|
Warhead@10Eff_5: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -142,10 +142,10 @@ Vulcan:
|
|||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Delay: 10
|
Delay: 10
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 50%
|
Wood: 50
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
Warhead@12Eff_6: CreateEffect
|
Warhead@12Eff_6: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -178,10 +178,10 @@ Maverick:
|
|||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
ValidTargets: Ground, Water
|
ValidTargets: Ground, Water
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 30
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 75%
|
Light: 75
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -207,11 +207,11 @@ FireballLauncher:
|
|||||||
Damage: 150
|
Damage: 150
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 50%
|
Wood: 50
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Scorch
|
SmudgeType: Scorch
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -234,11 +234,11 @@ Flamer:
|
|||||||
Damage: 8
|
Damage: 8
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 100%
|
Wood: 100
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Scorch
|
SmudgeType: Scorch
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -258,11 +258,11 @@ ChainGun:
|
|||||||
Damage: 30
|
Damage: 30
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Versus:
|
Versus:
|
||||||
None: 120%
|
None: 120
|
||||||
Wood: 50%
|
Wood: 50
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -283,10 +283,10 @@ ChainGun.Yak:
|
|||||||
Damage: 40
|
Damage: 40
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 50%
|
Wood: 50
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -305,10 +305,10 @@ Pistol:
|
|||||||
Damage: 1
|
Damage: 1
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 50%
|
Wood: 50
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piff
|
Explosion: piff
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -327,10 +327,10 @@ M1Carbine:
|
|||||||
Damage: 15
|
Damage: 15
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 25%
|
Wood: 25
|
||||||
Light: 30%
|
Light: 30
|
||||||
Heavy: 10%
|
Heavy: 10
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -359,10 +359,10 @@ Dragon:
|
|||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
ValidTargets: Ground, Water
|
ValidTargets: Ground, Water
|
||||||
Versus:
|
Versus:
|
||||||
None: 10%
|
None: 10
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 35%
|
Light: 35
|
||||||
Concrete: 20%
|
Concrete: 20
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -396,10 +396,10 @@ HellfireAG:
|
|||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
ValidTargets: Ground, Water
|
ValidTargets: Ground, Water
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 30
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 75%
|
Light: 75
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -433,10 +433,10 @@ HellfireAA:
|
|||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 30
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 75%
|
Light: 75
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -463,10 +463,10 @@ Grenade:
|
|||||||
Damage: 60
|
Damage: 60
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Versus:
|
Versus:
|
||||||
None: 50%
|
None: 50
|
||||||
Wood: 100%
|
Wood: 100
|
||||||
Light: 25%
|
Light: 25
|
||||||
Heavy: 5%
|
Heavy: 5
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -490,10 +490,10 @@ Grenade:
|
|||||||
Damage: 16
|
Damage: 16
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 30
|
||||||
Wood: 40%
|
Wood: 40
|
||||||
Heavy: 40%
|
Heavy: 40
|
||||||
Concrete: 30%
|
Concrete: 30
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3EffGround: CreateEffect
|
Warhead@3EffGround: CreateEffect
|
||||||
@@ -515,10 +515,10 @@ Grenade:
|
|||||||
Damage: 40
|
Damage: 40
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 20%
|
None: 20
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 75%
|
Light: 75
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3EffGround: CreateEffect
|
Warhead@3EffGround: CreateEffect
|
||||||
@@ -544,10 +544,10 @@ Grenade:
|
|||||||
Damage: 40
|
Damage: 40
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 20%
|
None: 20
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 75%
|
Light: 75
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3EffGround: CreateEffect
|
Warhead@3EffGround: CreateEffect
|
||||||
@@ -574,10 +574,10 @@ Grenade:
|
|||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
InvalidTargets: Air, Infantry
|
InvalidTargets: Air, Infantry
|
||||||
Versus:
|
Versus:
|
||||||
None: 20%
|
None: 20
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 75%
|
Light: 75
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3EffGround: CreateEffect
|
Warhead@3EffGround: CreateEffect
|
||||||
@@ -601,10 +601,10 @@ TurretGun:
|
|||||||
Damage: 60
|
Damage: 60
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 20%
|
None: 20
|
||||||
Wood: 50%
|
Wood: 50
|
||||||
Light: 75%
|
Light: 75
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3EffGround: CreateEffect
|
Warhead@3EffGround: CreateEffect
|
||||||
@@ -637,10 +637,10 @@ MammothTusk:
|
|||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
ValidTargets: Air, Infantry
|
ValidTargets: Air, Infantry
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3EffGround: CreateEffect
|
Warhead@3EffGround: CreateEffect
|
||||||
@@ -673,11 +673,11 @@ MammothTusk:
|
|||||||
Damage: 220
|
Damage: 220
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -701,10 +701,10 @@ M60mg:
|
|||||||
Damage: 15
|
Damage: 15
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 10%
|
Wood: 10
|
||||||
Light: 30%
|
Light: 30
|
||||||
Heavy: 10%
|
Heavy: 10
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -724,10 +724,10 @@ Napalm:
|
|||||||
Damage: 100
|
Damage: 100
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Scorch
|
SmudgeType: Scorch
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -745,10 +745,10 @@ CrateNapalm:
|
|||||||
Damage: 600
|
Damage: 600
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Scorch
|
SmudgeType: Scorch
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -761,10 +761,10 @@ CrateExplosion:
|
|||||||
Damage: 500
|
Damage: 500
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: self_destruct
|
Explosion: self_destruct
|
||||||
ImpactSound: kaboom15.aud
|
ImpactSound: kaboom15.aud
|
||||||
@@ -775,10 +775,10 @@ CrateNuke:
|
|||||||
Damage: 1000
|
Damage: 1000
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Res_impact: DestroyResource
|
Warhead@2Res_impact: DestroyResource
|
||||||
Warhead@3Eff_impact: CreateEffect
|
Warhead@3Eff_impact: CreateEffect
|
||||||
Explosion: nuke
|
Explosion: nuke
|
||||||
@@ -789,19 +789,19 @@ CrateNuke:
|
|||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Delay: 4
|
Delay: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@5Dam_areanuke: SpreadDamage
|
Warhead@5Dam_areanuke: SpreadDamage
|
||||||
Damage: 250
|
Damage: 250
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Delay: 4
|
Delay: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@6Res_areanuke: DestroyResource
|
Warhead@6Res_areanuke: DestroyResource
|
||||||
Size: 5,4
|
Size: 5,4
|
||||||
Delay: 4
|
Delay: 4
|
||||||
@@ -824,8 +824,8 @@ TeslaZap:
|
|||||||
Damage: 100
|
Damage: 100
|
||||||
InfDeath: 6
|
InfDeath: 6
|
||||||
Versus:
|
Versus:
|
||||||
None: 1000%
|
None: 1000
|
||||||
Wood: 60%
|
Wood: 60
|
||||||
|
|
||||||
Nike:
|
Nike:
|
||||||
ReloadDelay: 15
|
ReloadDelay: 15
|
||||||
@@ -846,11 +846,11 @@ Nike:
|
|||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 0%
|
Wood: 0
|
||||||
Light: 90%
|
Light: 90
|
||||||
Heavy: 50%
|
Heavy: 50
|
||||||
Concrete: 0%
|
Concrete: 0
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -876,10 +876,10 @@ RedEye:
|
|||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -903,10 +903,10 @@ RedEye:
|
|||||||
Damage: 250
|
Damage: 250
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Versus:
|
Versus:
|
||||||
None: 60%
|
None: 60
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -936,9 +936,9 @@ SubMissile:
|
|||||||
Damage: 300
|
Damage: 300
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Versus:
|
Versus:
|
||||||
None: 40%
|
None: 40
|
||||||
Light: 30%
|
Light: 30
|
||||||
Heavy: 30%
|
Heavy: 30
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -972,10 +972,10 @@ Stinger:
|
|||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
ValidTargets: Air, Ground, Water
|
ValidTargets: Air, Ground, Water
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 30
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 75%
|
Light: 75
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -1013,10 +1013,10 @@ TorpTube:
|
|||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
ValidTargets: Water, Underwater, Bridge
|
ValidTargets: Water, Underwater, Bridge
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 30
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 75%
|
Light: 75
|
||||||
Concrete: 500%
|
Concrete: 500
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -1044,10 +1044,10 @@ TorpTube:
|
|||||||
Damage: 25
|
Damage: 25
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 30
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 75%
|
Light: 75
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -1075,10 +1075,10 @@ DepthCharge:
|
|||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
ValidTargets: Underwater
|
ValidTargets: Underwater
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 30
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 75%
|
Light: 75
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -1102,10 +1102,10 @@ ParaBomb:
|
|||||||
Damage: 500
|
Damage: 500
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 30
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 75%
|
Light: 75
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -1128,10 +1128,10 @@ DogJaw:
|
|||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
ValidTargets: Infantry
|
ValidTargets: Infantry
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 0%
|
Wood: 0
|
||||||
Light: 0%
|
Light: 0
|
||||||
Heavy: 0%
|
Heavy: 0
|
||||||
Concrete: 0%
|
Concrete: 0
|
||||||
|
|
||||||
Heal:
|
Heal:
|
||||||
ReloadDelay: 80
|
ReloadDelay: 80
|
||||||
@@ -1144,10 +1144,10 @@ Heal:
|
|||||||
Damage: -50
|
Damage: -50
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 0%
|
Wood: 0
|
||||||
Light: 0%
|
Light: 0
|
||||||
Heavy: 0%
|
Heavy: 0
|
||||||
Concrete: 0%
|
Concrete: 0
|
||||||
|
|
||||||
Repair:
|
Repair:
|
||||||
ReloadDelay: 80
|
ReloadDelay: 80
|
||||||
@@ -1162,11 +1162,11 @@ Repair:
|
|||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
ValidTargets: Repair
|
ValidTargets: Repair
|
||||||
Versus:
|
Versus:
|
||||||
None: 0%
|
None: 0
|
||||||
Wood: 0%
|
Wood: 0
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 0%
|
Concrete: 0
|
||||||
|
|
||||||
SilencedPPK:
|
SilencedPPK:
|
||||||
ReloadDelay: 80
|
ReloadDelay: 80
|
||||||
@@ -1179,10 +1179,10 @@ SilencedPPK:
|
|||||||
Damage: 150
|
Damage: 150
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 0%
|
Wood: 0
|
||||||
Light: 0%
|
Light: 0
|
||||||
Heavy: 0%
|
Heavy: 0
|
||||||
Concrete: 0%
|
Concrete: 0
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -1209,10 +1209,10 @@ SCUD:
|
|||||||
Damage: 450
|
Damage: 450
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 70%
|
Light: 70
|
||||||
Heavy: 40%
|
Heavy: 40
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -1224,7 +1224,6 @@ SCUD:
|
|||||||
ImpactSound: splash9.aud
|
ImpactSound: splash9.aud
|
||||||
ValidImpactTypes: Water
|
ValidImpactTypes: Water
|
||||||
|
|
||||||
|
|
||||||
Atomic:
|
Atomic:
|
||||||
ValidTargets: Ground, Water, Air
|
ValidTargets: Ground, Water, Air
|
||||||
Warhead@1Dam_impact: SpreadDamage
|
Warhead@1Dam_impact: SpreadDamage
|
||||||
@@ -1233,7 +1232,7 @@ Atomic:
|
|||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
ValidTargets: Ground, Water, Air
|
ValidTargets: Ground, Water, Air
|
||||||
Versus:
|
Versus:
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
Warhead@2Res_impact: DestroyResource
|
Warhead@2Res_impact: DestroyResource
|
||||||
Size: 1
|
Size: 1
|
||||||
Warhead@3Smu_impact: LeaveSmudge
|
Warhead@3Smu_impact: LeaveSmudge
|
||||||
@@ -1249,7 +1248,7 @@ Atomic:
|
|||||||
Delay: 5
|
Delay: 5
|
||||||
ValidTargets: Ground, Water, Air
|
ValidTargets: Ground, Water, Air
|
||||||
Versus:
|
Versus:
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
Warhead@6Res_areanuke1: DestroyResource
|
Warhead@6Res_areanuke1: DestroyResource
|
||||||
Size: 2
|
Size: 2
|
||||||
Delay: 5
|
Delay: 5
|
||||||
@@ -1267,7 +1266,7 @@ Atomic:
|
|||||||
Delay: 10
|
Delay: 10
|
||||||
ValidTargets: Ground, Water, Air
|
ValidTargets: Ground, Water, Air
|
||||||
Versus:
|
Versus:
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
Warhead@10Res_areanuke2: DestroyResource
|
Warhead@10Res_areanuke2: DestroyResource
|
||||||
Size: 3
|
Size: 3
|
||||||
Delay: 10
|
Delay: 10
|
||||||
@@ -1282,7 +1281,7 @@ Atomic:
|
|||||||
Delay: 15
|
Delay: 15
|
||||||
ValidTargets: Ground, Water, Air
|
ValidTargets: Ground, Water, Air
|
||||||
Versus:
|
Versus:
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
Warhead@13Res_areanuke3: DestroyResource
|
Warhead@13Res_areanuke3: DestroyResource
|
||||||
Size: 4
|
Size: 4
|
||||||
Delay: 15
|
Delay: 15
|
||||||
@@ -1297,7 +1296,7 @@ Atomic:
|
|||||||
Delay: 20
|
Delay: 20
|
||||||
ValidTargets: Ground, Water, Air
|
ValidTargets: Ground, Water, Air
|
||||||
Versus:
|
Versus:
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
Warhead@16Res_areanuke4: DestroyResource
|
Warhead@16Res_areanuke4: DestroyResource
|
||||||
Size: 5
|
Size: 5
|
||||||
Delay: 20
|
Delay: 20
|
||||||
@@ -1314,7 +1313,7 @@ MiniNuke:
|
|||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
ValidTargets: Ground, Water, Air
|
ValidTargets: Ground, Water, Air
|
||||||
Versus:
|
Versus:
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
Warhead@2Res_impact: DestroyResource
|
Warhead@2Res_impact: DestroyResource
|
||||||
Size: 1
|
Size: 1
|
||||||
Warhead@3Eff_impact: CreateEffect
|
Warhead@3Eff_impact: CreateEffect
|
||||||
@@ -1327,7 +1326,7 @@ MiniNuke:
|
|||||||
Delay: 5
|
Delay: 5
|
||||||
ValidTargets: Ground, Water, Air
|
ValidTargets: Ground, Water, Air
|
||||||
Versus:
|
Versus:
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
Warhead@5Res_areanuke1: DestroyResource
|
Warhead@5Res_areanuke1: DestroyResource
|
||||||
Size: 2
|
Size: 2
|
||||||
Delay: 5
|
Delay: 5
|
||||||
@@ -1341,7 +1340,7 @@ MiniNuke:
|
|||||||
Delay: 10
|
Delay: 10
|
||||||
ValidTargets: Ground, Water, Air
|
ValidTargets: Ground, Water, Air
|
||||||
Versus:
|
Versus:
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
Warhead@8Res_areanuke2: DestroyResource
|
Warhead@8Res_areanuke2: DestroyResource
|
||||||
Size: 3
|
Size: 3
|
||||||
Delay: 10
|
Delay: 10
|
||||||
@@ -1352,7 +1351,7 @@ MiniNuke:
|
|||||||
Delay: 15
|
Delay: 15
|
||||||
ValidTargets: Ground, Water, Air
|
ValidTargets: Ground, Water, Air
|
||||||
Versus:
|
Versus:
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
Warhead@10Res_areanuke3: DestroyResource
|
Warhead@10Res_areanuke3: DestroyResource
|
||||||
Size: 4
|
Size: 4
|
||||||
Delay: 15
|
Delay: 15
|
||||||
@@ -1367,10 +1366,10 @@ UnitExplode:
|
|||||||
Damage: 500
|
Damage: 500
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: self_destruct
|
Explosion: self_destruct
|
||||||
ImpactSound: kaboom22.aud
|
ImpactSound: kaboom22.aud
|
||||||
@@ -1386,10 +1385,10 @@ UnitExplodeShip:
|
|||||||
Damage: 50
|
Damage: 50
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: building
|
Explosion: building
|
||||||
ImpactSound: kaboom25.aud
|
ImpactSound: kaboom25.aud
|
||||||
@@ -1400,10 +1399,10 @@ UnitExplodeSubmarine:
|
|||||||
Damage: 50
|
Damage: 50
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: large_splash
|
Explosion: large_splash
|
||||||
ImpactSound: splash9.aud
|
ImpactSound: splash9.aud
|
||||||
@@ -1414,10 +1413,10 @@ UnitExplodeSmall:
|
|||||||
Damage: 40
|
Damage: 40
|
||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: large_explosion
|
Explosion: large_explosion
|
||||||
ImpactSound: kaboom15.aud
|
ImpactSound: kaboom15.aud
|
||||||
@@ -1434,11 +1433,11 @@ BarrelExplode:
|
|||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
Delay: 5
|
Delay: 5
|
||||||
Versus:
|
Versus:
|
||||||
None: 120%
|
None: 120
|
||||||
Wood: 200%
|
Wood: 200
|
||||||
Light: 50%
|
Light: 50
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Scorch
|
SmudgeType: Scorch
|
||||||
Size: 2,1
|
Size: 2,1
|
||||||
@@ -1488,7 +1487,7 @@ PortaTesla:
|
|||||||
Damage: 45
|
Damage: 45
|
||||||
InfDeath: 6
|
InfDeath: 6
|
||||||
Versus:
|
Versus:
|
||||||
None: 1000%
|
None: 1000
|
||||||
|
|
||||||
TTankZap:
|
TTankZap:
|
||||||
ReloadDelay: 120
|
ReloadDelay: 120
|
||||||
@@ -1501,7 +1500,7 @@ TTankZap:
|
|||||||
Damage: 100
|
Damage: 100
|
||||||
InfDeath: 6
|
InfDeath: 6
|
||||||
Versus:
|
Versus:
|
||||||
None: 1000%
|
None: 1000
|
||||||
|
|
||||||
FLAK-23:
|
FLAK-23:
|
||||||
ReloadDelay: 10
|
ReloadDelay: 10
|
||||||
@@ -1516,11 +1515,11 @@ FLAK-23:
|
|||||||
Damage: 20
|
Damage: 20
|
||||||
ValidTargets: Air, Ground, Water
|
ValidTargets: Air, Ground, Water
|
||||||
Versus:
|
Versus:
|
||||||
None: 40%
|
None: 40
|
||||||
Wood: 10%
|
Wood: 10
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 10%
|
Heavy: 10
|
||||||
Concrete: 20%
|
Concrete: 20
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: small_explosion
|
Explosion: small_explosion
|
||||||
InvalidImpactTypes: Air, AirHit, Water
|
InvalidImpactTypes: Air, AirHit, Water
|
||||||
@@ -1542,11 +1541,11 @@ Sniper:
|
|||||||
Damage: 140
|
Damage: 140
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 0%
|
Wood: 0
|
||||||
Light: 0%
|
Light: 0
|
||||||
Heavy: 0%
|
Heavy: 0
|
||||||
Concrete: 0%
|
Concrete: 0
|
||||||
|
|
||||||
APTusk:
|
APTusk:
|
||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
@@ -1569,10 +1568,10 @@ APTusk:
|
|||||||
InfDeath: 4
|
InfDeath: 4
|
||||||
ValidTargets: Ground, Water
|
ValidTargets: Ground, Water
|
||||||
Versus:
|
Versus:
|
||||||
None: 25%
|
None: 25
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 75%
|
Light: 75
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -1594,11 +1593,11 @@ Claw:
|
|||||||
Damage: 33
|
Damage: 33
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 10%
|
Wood: 10
|
||||||
Light: 30%
|
Light: 30
|
||||||
Heavy: 10%
|
Heavy: 10
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
|
|
||||||
Mandible:
|
Mandible:
|
||||||
ReloadDelay: 10
|
ReloadDelay: 10
|
||||||
@@ -1610,11 +1609,11 @@ Mandible:
|
|||||||
Damage: 60
|
Damage: 60
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 10%
|
Wood: 10
|
||||||
Light: 30%
|
Light: 30
|
||||||
Heavy: 10%
|
Heavy: 10
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
|
|
||||||
MADTankThump:
|
MADTankThump:
|
||||||
InvalidTargets: MADTank
|
InvalidTargets: MADTank
|
||||||
@@ -1623,7 +1622,7 @@ MADTankThump:
|
|||||||
Damage: 1
|
Damage: 1
|
||||||
InvalidTargets: MADTank
|
InvalidTargets: MADTank
|
||||||
Versus:
|
Versus:
|
||||||
None: 0%
|
None: 0
|
||||||
|
|
||||||
MADTankDetonate:
|
MADTankDetonate:
|
||||||
InvalidTargets: MADTank
|
InvalidTargets: MADTank
|
||||||
@@ -1632,7 +1631,7 @@ MADTankDetonate:
|
|||||||
Damage: 19
|
Damage: 19
|
||||||
InvalidTargets: MADTank
|
InvalidTargets: MADTank
|
||||||
Versus:
|
Versus:
|
||||||
None: 0%
|
None: 0
|
||||||
Warhead@2Smu: LeaveSmudge
|
Warhead@2Smu: LeaveSmudge
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Size: 7,6
|
Size: 7,6
|
||||||
@@ -1646,10 +1645,10 @@ OreExplosion:
|
|||||||
Damage: 10
|
Damage: 10
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Res: CreateResource
|
Warhead@2Res: CreateResource
|
||||||
AddsResourceType: Ore
|
AddsResourceType: Ore
|
||||||
Size: 1,1
|
Size: 1,1
|
||||||
|
|||||||
@@ -4,10 +4,10 @@ UnitExplode:
|
|||||||
Damage: 500
|
Damage: 500
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: large_twlt
|
Explosion: large_twlt
|
||||||
ImpactSound: expnew09.aud
|
ImpactSound: expnew09.aud
|
||||||
@@ -18,10 +18,10 @@ UnitExplodeSmall:
|
|||||||
Damage: 40
|
Damage: 40
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: medium_brnl
|
Explosion: medium_brnl
|
||||||
ImpactSound: expnew13.aud
|
ImpactSound: expnew13.aud
|
||||||
@@ -38,10 +38,10 @@ Minigun:
|
|||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
ProneModifier: 70
|
ProneModifier: 70
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 60%
|
Wood: 60
|
||||||
Light: 40%
|
Light: 40
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -65,11 +65,11 @@ Grenade:
|
|||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
ProneModifier: 70
|
ProneModifier: 70
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 85%
|
Wood: 85
|
||||||
Light: 70%
|
Light: 70
|
||||||
Heavy: 35%
|
Heavy: 35
|
||||||
Concrete: 28%
|
Concrete: 28
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: large_grey_explosion
|
Explosion: large_grey_explosion
|
||||||
ImpactSound: expnew13.aud
|
ImpactSound: expnew13.aud
|
||||||
@@ -100,11 +100,11 @@ Bazooka:
|
|||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 25%
|
None: 25
|
||||||
Wood: 65%
|
Wood: 65
|
||||||
Light: 75%
|
Light: 75
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 60%
|
Concrete: 60
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: small_clsn
|
Explosion: small_clsn
|
||||||
ImpactSound: expnew12.aud
|
ImpactSound: expnew12.aud
|
||||||
@@ -139,11 +139,11 @@ MultiCluster:
|
|||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Versus:
|
Versus:
|
||||||
None: 25%
|
None: 25
|
||||||
Wood: 65%
|
Wood: 65
|
||||||
Light: 75%
|
Light: 75
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 60%
|
Concrete: 60
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: large_explosion
|
Explosion: large_explosion
|
||||||
ImpactSound: expnew09.aud
|
ImpactSound: expnew09.aud
|
||||||
@@ -165,10 +165,10 @@ Heal:
|
|||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
ProneModifier: 100
|
ProneModifier: 100
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 0%
|
Wood: 0
|
||||||
Light: 0%
|
Light: 0
|
||||||
Heavy: 0%
|
Heavy: 0
|
||||||
Concrete: 0%
|
Concrete: 0
|
||||||
|
|
||||||
Sniper:
|
Sniper:
|
||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
@@ -182,11 +182,11 @@ Sniper:
|
|||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
ProneModifier: 100
|
ProneModifier: 100
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 0%
|
Wood: 0
|
||||||
Light: 0%
|
Light: 0
|
||||||
Heavy: 0%
|
Heavy: 0
|
||||||
Concrete: 0%
|
Concrete: 0
|
||||||
|
|
||||||
M1Carbine:
|
M1Carbine:
|
||||||
ReloadDelay: 20
|
ReloadDelay: 20
|
||||||
@@ -200,10 +200,10 @@ M1Carbine:
|
|||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
ProneModifier: 70
|
ProneModifier: 70
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 60%
|
Wood: 60
|
||||||
Light: 40%
|
Light: 40
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -226,11 +226,11 @@ LtRail:
|
|||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
ProneModifier: 100
|
ProneModifier: 100
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 130%
|
Wood: 130
|
||||||
Light: 150%
|
Light: 150
|
||||||
Heavy: 110%
|
Heavy: 110
|
||||||
Concrete: 5%
|
Concrete: 5
|
||||||
|
|
||||||
CyCannon:
|
CyCannon:
|
||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
@@ -249,11 +249,11 @@ CyCannon:
|
|||||||
ProneModifier: 100
|
ProneModifier: 100
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 65%
|
Wood: 65
|
||||||
Light: 75%
|
Light: 75
|
||||||
Heavy: 50%
|
Heavy: 50
|
||||||
Concrete: 40%
|
Concrete: 40
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: large_bang
|
Explosion: large_bang
|
||||||
ImpactSound: expnew12.aud
|
ImpactSound: expnew12.aud
|
||||||
@@ -276,10 +276,10 @@ Vulcan3:
|
|||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
ProneModifier: 70
|
ProneModifier: 70
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 60%
|
Wood: 60
|
||||||
Light: 40%
|
Light: 40
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -300,11 +300,11 @@ Vulcan2:
|
|||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
ProneModifier: 70
|
ProneModifier: 70
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 60%
|
Wood: 60
|
||||||
Light: 40%
|
Light: 40
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -324,10 +324,10 @@ Vulcan:
|
|||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
ProneModifier: 70
|
ProneModifier: 70
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 60%
|
Wood: 60
|
||||||
Light: 40%
|
Light: 40
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -352,10 +352,10 @@ FiendShard:
|
|||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
ProneModifier: 100
|
ProneModifier: 100
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 60%
|
Wood: 60
|
||||||
Light: 40%
|
Light: 40
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
Warhead@3EffWater: CreateEffect
|
Warhead@3EffWater: CreateEffect
|
||||||
Explosion: small_watersplash
|
Explosion: small_watersplash
|
||||||
ImpactSound: ssplash3.aud
|
ImpactSound: ssplash3.aud
|
||||||
@@ -374,10 +374,10 @@ JumpCannon:
|
|||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
ProneModifier: 70
|
ProneModifier: 70
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 60%
|
Wood: 60
|
||||||
Light: 40%
|
Light: 40
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -407,11 +407,11 @@ HoverMissile:
|
|||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 25%
|
None: 25
|
||||||
Wood: 65%
|
Wood: 65
|
||||||
Light: 75%
|
Light: 75
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 60%
|
Concrete: 60
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: small_clsn
|
Explosion: small_clsn
|
||||||
ImpactSound: expnew12.aud
|
ImpactSound: expnew12.aud
|
||||||
@@ -442,11 +442,11 @@ HoverMissile:
|
|||||||
Damage: 50
|
Damage: 50
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Versus:
|
Versus:
|
||||||
None: 25%
|
None: 25
|
||||||
Wood: 65%
|
Wood: 65
|
||||||
Light: 75%
|
Light: 75
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 60%
|
Concrete: 60
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: medium_clsn
|
Explosion: medium_clsn
|
||||||
ImpactSound: expnew14.aud
|
ImpactSound: expnew14.aud
|
||||||
@@ -479,11 +479,11 @@ MammothTusk:
|
|||||||
ProneModifier: 70
|
ProneModifier: 70
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 85%
|
Wood: 85
|
||||||
Light: 70%
|
Light: 70
|
||||||
Heavy: 35%
|
Heavy: 35
|
||||||
Concrete: 28%
|
Concrete: 28
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: medium_bang
|
Explosion: medium_bang
|
||||||
ImpactSound: expnew12.aud
|
ImpactSound: expnew12.aud
|
||||||
@@ -505,11 +505,11 @@ Repair:
|
|||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
ProneModifier: 100
|
ProneModifier: 100
|
||||||
Versus:
|
Versus:
|
||||||
None: 0%
|
None: 0
|
||||||
Wood: 0%
|
Wood: 0
|
||||||
Light: 100%
|
Light: 100
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 0%
|
Concrete: 0
|
||||||
|
|
||||||
SlimeAttack:
|
SlimeAttack:
|
||||||
ReloadDelay: 80
|
ReloadDelay: 80
|
||||||
@@ -523,10 +523,10 @@ SlimeAttack:
|
|||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
ProneModifier: 100
|
ProneModifier: 100
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 25%
|
Wood: 25
|
||||||
Light: 30%
|
Light: 30
|
||||||
Heavy: 10%
|
Heavy: 10
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
|
|
||||||
SuicideBomb:
|
SuicideBomb:
|
||||||
ReloadDelay: 1
|
ReloadDelay: 1
|
||||||
@@ -537,10 +537,10 @@ SuicideBomb:
|
|||||||
Damage: 11000
|
Damage: 11000
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 50%
|
Concrete: 50
|
||||||
Warhead@2Res: DestroyResource
|
Warhead@2Res: DestroyResource
|
||||||
|
|
||||||
120mm:
|
120mm:
|
||||||
@@ -554,11 +554,11 @@ SuicideBomb:
|
|||||||
Damage: 70
|
Damage: 70
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Versus:
|
Versus:
|
||||||
None: 25%
|
None: 25
|
||||||
Wood: 65%
|
Wood: 65
|
||||||
Light: 75%
|
Light: 75
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 60%
|
Concrete: 60
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: large_clsn
|
Explosion: large_clsn
|
||||||
ImpactSound: expnew14.aud
|
ImpactSound: expnew14.aud
|
||||||
@@ -583,11 +583,11 @@ MechRailgun:
|
|||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
ProneModifier: 100
|
ProneModifier: 100
|
||||||
Versus:
|
Versus:
|
||||||
None: 200%
|
None: 200
|
||||||
Wood: 175%
|
Wood: 175
|
||||||
Light: 160%
|
Light: 160
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 25%
|
Concrete: 25
|
||||||
|
|
||||||
AssaultCannon:
|
AssaultCannon:
|
||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
@@ -601,10 +601,10 @@ AssaultCannon:
|
|||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
ProneModifier: 70
|
ProneModifier: 70
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 60%
|
Wood: 60
|
||||||
Light: 40%
|
Light: 40
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -635,11 +635,11 @@ BikeMissile:
|
|||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
ValidTargets: Ground
|
ValidTargets: Ground
|
||||||
Versus:
|
Versus:
|
||||||
None: 25%
|
None: 25
|
||||||
Wood: 65%
|
Wood: 65
|
||||||
Light: 75%
|
Light: 75
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 60%
|
Concrete: 60
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: small_clsn
|
Explosion: small_clsn
|
||||||
ImpactSound: expnew12.aud
|
ImpactSound: expnew12.aud
|
||||||
@@ -663,10 +663,10 @@ RaiderCannon:
|
|||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
ProneModifier: 70
|
ProneModifier: 70
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 60%
|
Wood: 60
|
||||||
Light: 40%
|
Light: 40
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -690,11 +690,11 @@ FireballLauncher:
|
|||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
ProneModifier: 100
|
ProneModifier: 100
|
||||||
Versus:
|
Versus:
|
||||||
None: 600%
|
None: 600
|
||||||
Wood: 148%
|
Wood: 148
|
||||||
Light: 59%
|
Light: 59
|
||||||
Heavy: 6%
|
Heavy: 6
|
||||||
Concrete: 2%
|
Concrete: 2
|
||||||
|
|
||||||
SonicZap:
|
SonicZap:
|
||||||
ReloadDelay: 120
|
ReloadDelay: 120
|
||||||
@@ -710,8 +710,8 @@ SonicZap:
|
|||||||
Damage: 100
|
Damage: 100
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Versus:
|
Versus:
|
||||||
Heavy: 80%
|
Heavy: 80
|
||||||
Concrete: 60%
|
Concrete: 60
|
||||||
|
|
||||||
Dragon:
|
Dragon:
|
||||||
ReloadDelay: 50
|
ReloadDelay: 50
|
||||||
@@ -735,11 +735,11 @@ Dragon:
|
|||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 25%
|
None: 25
|
||||||
Wood: 65%
|
Wood: 65
|
||||||
Light: 75%
|
Light: 75
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 60%
|
Concrete: 60
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: small_clsn
|
Explosion: small_clsn
|
||||||
ImpactSound: expnew12.aud
|
ImpactSound: expnew12.aud
|
||||||
@@ -768,11 +768,11 @@ Dragon:
|
|||||||
Damage: 36
|
Damage: 36
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Versus:
|
Versus:
|
||||||
None: 25%
|
None: 25
|
||||||
Wood: 65%
|
Wood: 65
|
||||||
Light: 75%
|
Light: 75
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 60%
|
Concrete: 60
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: medium_clsn
|
Explosion: medium_clsn
|
||||||
ImpactSound: expnew14.aud
|
ImpactSound: expnew14.aud
|
||||||
@@ -800,11 +800,11 @@ Dragon:
|
|||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
ProneModifier: 100
|
ProneModifier: 100
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100
|
||||||
Wood: 85%
|
Wood: 85
|
||||||
Light: 68%
|
Light: 68
|
||||||
Heavy: 35%
|
Heavy: 35
|
||||||
Concrete: 35%
|
Concrete: 35
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: large_explosion
|
Explosion: large_explosion
|
||||||
ImpactSound: expnew06.aud
|
ImpactSound: expnew06.aud
|
||||||
@@ -836,11 +836,11 @@ Hellfire:
|
|||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 30
|
||||||
Wood: 65%
|
Wood: 65
|
||||||
Light: 150%
|
Light: 150
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 30%
|
Concrete: 30
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: small_bang
|
Explosion: small_bang
|
||||||
ImpactSound: expnew12.aud
|
ImpactSound: expnew12.aud
|
||||||
@@ -868,11 +868,11 @@ Bomb:
|
|||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
ProneModifier: 100
|
ProneModifier: 100
|
||||||
Versus:
|
Versus:
|
||||||
None: 200%
|
None: 200
|
||||||
Wood: 90%
|
Wood: 90
|
||||||
Light: 75%
|
Light: 75
|
||||||
Heavy: 32%
|
Heavy: 32
|
||||||
Concrete: 100%
|
Concrete: 100
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: large_explosion
|
Explosion: large_explosion
|
||||||
ImpactSound: expnew09.aud
|
ImpactSound: expnew09.aud
|
||||||
@@ -903,11 +903,11 @@ Proton:
|
|||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Versus:
|
Versus:
|
||||||
None: 25%
|
None: 25
|
||||||
Wood: 65%
|
Wood: 65
|
||||||
Light: 75%
|
Light: 75
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 60%
|
Concrete: 60
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: small_bang
|
Explosion: small_bang
|
||||||
ImpactSound: expnew12.aud
|
ImpactSound: expnew12.aud
|
||||||
@@ -931,10 +931,10 @@ HarpyClaw:
|
|||||||
ProneModifier: 70
|
ProneModifier: 70
|
||||||
ValidTargets: Ground, Air
|
ValidTargets: Ground, Air
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 60%
|
Wood: 60
|
||||||
Light: 40%
|
Light: 40
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -954,10 +954,10 @@ Pistola:
|
|||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
ProneModifier: 70
|
ProneModifier: 70
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 60%
|
Wood: 60
|
||||||
Light: 40%
|
Light: 40
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piff
|
Explosion: piff
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -1013,10 +1013,10 @@ VulcanTower:
|
|||||||
Damage: 18
|
Damage: 18
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 60%
|
Wood: 60
|
||||||
Light: 40%
|
Light: 40
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Concrete: 10%
|
Concrete: 10
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: piffs
|
Explosion: piffs
|
||||||
InvalidImpactTypes: Water
|
InvalidImpactTypes: Water
|
||||||
@@ -1041,11 +1041,11 @@ RPGTower:
|
|||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
ProneModifier: 70
|
ProneModifier: 70
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 30
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 90%
|
Light: 90
|
||||||
Heavy: 100%
|
Heavy: 100
|
||||||
Concrete: 70%
|
Concrete: 70
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosion: large_clsn
|
Explosion: large_clsn
|
||||||
ImpactSound: expnew14.aud
|
ImpactSound: expnew14.aud
|
||||||
@@ -1115,10 +1115,10 @@ TiberiumExplosion:
|
|||||||
Damage: 10
|
Damage: 10
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Versus:
|
Versus:
|
||||||
None: 90%
|
None: 90
|
||||||
Wood: 75%
|
Wood: 75
|
||||||
Light: 60%
|
Light: 60
|
||||||
Heavy: 25%
|
Heavy: 25
|
||||||
Warhead@2Res: CreateResource
|
Warhead@2Res: CreateResource
|
||||||
AddsResourceType: Tiberium
|
AddsResourceType: Tiberium
|
||||||
Size: 1,1
|
Size: 1,1
|
||||||
|
|||||||
Reference in New Issue
Block a user