Merge pull request #9710 from obrakmann/yaml-removals
Fix yaml removals
This commit is contained in:
@@ -31,35 +31,30 @@ namespace OpenRA
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readonly TypeDictionary traits = new TypeDictionary();
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List<ITraitInfo> constructOrderCache = null;
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public ActorInfo(string name, MiniYaml node, Dictionary<string, MiniYaml> allUnits)
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public ActorInfo(ObjectCreator creator, string name, MiniYaml node, Dictionary<string, MiniYaml> allUnits)
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{
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try
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{
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Name = name;
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var allParents = new HashSet<string>();
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var abstractActorType = name.StartsWith("^");
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// Guard against circular inheritance
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allParents.Add(name);
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var mergedNode = MergeWithParents(node, allUnits, allParents).ToDictionary();
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Name = name;
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foreach (var t in mergedNode)
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{
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if (t.Key[0] == '-')
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throw new YamlException("Bogus trait removal: " + t.Key);
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var partial = MergeWithParents(node, allUnits, allParents);
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foreach (var t in MiniYaml.ApplyRemovals(partial.Nodes))
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if (t.Key != "Inherits" && !t.Key.StartsWith("Inherits@"))
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try
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{
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traits.Add(LoadTraitInfo(t.Key.Split('@')[0], t.Value));
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traits.Add(LoadTraitInfo(creator, t.Key.Split('@')[0], t.Value));
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}
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catch (FieldLoader.MissingFieldsException e)
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{
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if (!abstractActorType)
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throw new YamlException(e.Message);
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}
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}
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}
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catch (YamlException e)
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{
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@@ -98,18 +93,18 @@ namespace OpenRA
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throw new YamlException(
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"Bogus inheritance -- duplicate inheritance of {0}.".F(kv.Key));
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node = MiniYaml.MergeStrict(node, MergeWithParents(kv.Value, allUnits, allParents));
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node = MiniYaml.MergePartial(node, MergeWithParents(kv.Value, allUnits, allParents));
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}
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return node;
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}
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static ITraitInfo LoadTraitInfo(string traitName, MiniYaml my)
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static ITraitInfo LoadTraitInfo(ObjectCreator creator, string traitName, MiniYaml my)
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{
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if (!string.IsNullOrEmpty(my.Value))
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throw new YamlException("Junk value `{0}` on trait node {1}"
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.F(my.Value, traitName));
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var info = Game.CreateObject<ITraitInfo>(traitName + "Info");
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var info = creator.CreateObject<ITraitInfo>(traitName + "Info");
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try
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{
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FieldLoader.Load(info, my);
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@@ -61,7 +61,7 @@ namespace OpenRA
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using (new PerfTimer("Actors"))
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actors = LoadYamlRules(actorCache, m.Rules,
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map != null ? map.RuleDefinitions : NoMapRules,
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(k, y) => new ActorInfo(k.Key.ToLowerInvariant(), k.Value, y));
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(k, y) => new ActorInfo(Game.ModData.ObjectCreator, k.Key.ToLowerInvariant(), k.Value, y));
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using (new PerfTimer("Weapons"))
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weapons = LoadYamlRules(weaponCache, m.Weapons,
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@@ -99,9 +99,9 @@ namespace OpenRA
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var inputKey = string.Concat(string.Join("|", files), "|", nodes.WriteToString());
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var mergedNodes = files
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var partial = files
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.Select(s => MiniYaml.FromFile(s))
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.Aggregate(nodes, MiniYaml.MergeLiberal);
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.Aggregate(nodes, MiniYaml.MergePartial);
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Func<MiniYamlNode, Dictionary<string, MiniYaml>, T> wrap = (wkv, wyy) =>
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{
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@@ -117,8 +117,8 @@ namespace OpenRA
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return t;
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};
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var yy = mergedNodes.ToDictionary(x => x.Key, x => x.Value);
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var itemSet = mergedNodes.ToDictionaryWithConflictLog(kv => kv.Key.ToLowerInvariant(), kv => wrap(kv, yy), "LoadYamlRules", null, null);
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var yy = partial.ToDictionary(x => x.Key, x => x.Value);
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var itemSet = partial.ToDictionaryWithConflictLog(kv => kv.Key.ToLowerInvariant(), kv => wrap(kv, yy), "LoadYamlRules", null, null);
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RaiseProgress();
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return itemSet;
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