Add IRenderModifier.ModifyScreenBounds to support WithShadow.
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@@ -11,6 +11,7 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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@@ -50,5 +51,10 @@ namespace OpenRA.Mods.Common.Traits.Render
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return r.Select(a => a.OffsetBy(worldVisualOffset));
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}
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IEnumerable<Rectangle> IRenderModifier.ModifyScreenBounds(Actor self, WorldRenderer wr, IEnumerable<Rectangle> bounds)
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{
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return bounds;
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}
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}
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}
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