Remove the Lua scripted harvester delivery from the D2k shellmap and reorganize Carryall actor definitions

This commit is contained in:
penev92
2015-03-14 16:22:13 +02:00
parent 7608cb93b4
commit fa6e5948d7
3 changed files with 10 additions and 34 deletions

View File

@@ -1,20 +1,3 @@
InitializeHarvester = function(harvester)
harvester.FindResources()
Trigger.OnRemovedFromWorld(harvester, InsertHarvester)
end
InsertHarvester = function()
local harvesters = Reinforcements.ReinforceWithTransport(atreides, "carryall.scripted", { "harvester" },
{ Entry.Location, AtreidesSpiceRefinery.Location + CVec.New(2, 3) }, { Entry.Location })[2]
Utils.Do(harvesters, function(harvester)
Trigger.OnAddedToWorld(harvester, function() InitializeHarvester(harvester) end)
end)
end
WorldLoaded = function()
atreides = Player.GetPlayer("Atreides")
InsertHarvester()
Media.PlayMusic("score")
end
end