fix #1057 -- bogus trait lookup in RenderUnitSpinner
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@@ -27,10 +27,13 @@ namespace OpenRA.Mods.RA.Render
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var info = self.Info.Traits.Get<RenderUnitSpinnerInfo>();
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var spinnerAnim = new Animation(GetImage(self));
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var facing = self.Trait<IFacing>();
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spinnerAnim.PlayRepeating("spinner");
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anims.Add("spinner", new AnimationWithOffset(
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spinnerAnim,
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() => Combat.GetTurretPosition( self, self.Trait<IFacing>(), new Turret(info.Offset)),
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() => Combat.GetTurretPosition( self, facing, new Turret(info.Offset)),
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null ) { ZOffset = 1 } );
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}
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}
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