Implement IRenderInfantrySequenceModifier for ScaredyCat and TakeCover

This commit is contained in:
Curtis Shmyr
2014-08-23 14:42:55 -06:00
parent 345e88d75a
commit fa8229d53b
16 changed files with 147 additions and 256 deletions

View File

@@ -226,9 +226,8 @@ FREMEN:
Armament@SECONDARY:
Weapon: Slung
AttackFrontal:
RenderInfantryProne:
RenderInfantry:
IdleAnimations: stand,stand2
-RenderInfantry:
TakeCover:
Cloak:
InitialDelay: 250
@@ -260,8 +259,7 @@ GRENADIER:
FireDelay: 15
AttackFrontal:
TakeCover:
-RenderInfantry:
RenderInfantryProne:
RenderInfantry:
IdleAnimations: stand,stand2
Explodes:
Weapon: UnitExplodeSmall

View File

@@ -228,8 +228,7 @@ SARDAUKAR:
RevealsShroud:
Range: 6c0
TakeCover:
-RenderInfantry:
RenderInfantryProne:
RenderInfantry:
IdleAnimations: stand,stand2
Armament@PRIMARY:
Weapon: Vulcan

View File

@@ -19,8 +19,7 @@ RIFLE:
Weapon: LMG
AttackFrontal:
TakeCover:
-RenderInfantry:
RenderInfantryProne:
RenderInfantry:
IdleAnimations: stand,stand2
ENGINEER:
@@ -74,8 +73,7 @@ BAZOOKA:
LocalOffset: 0,0,555
AttackFrontal:
TakeCover:
-RenderInfantry:
RenderInfantryProne:
RenderInfantry:
IdleAnimations: stand,stand2
MEDIC: