Implement IRenderInfantrySequenceModifier for ScaredyCat and TakeCover
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@@ -226,9 +226,8 @@ FREMEN:
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Armament@SECONDARY:
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Weapon: Slung
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AttackFrontal:
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RenderInfantryProne:
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RenderInfantry:
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IdleAnimations: stand,stand2
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-RenderInfantry:
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TakeCover:
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Cloak:
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InitialDelay: 250
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@@ -260,8 +259,7 @@ GRENADIER:
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FireDelay: 15
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AttackFrontal:
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TakeCover:
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-RenderInfantry:
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RenderInfantryProne:
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RenderInfantry:
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IdleAnimations: stand,stand2
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Explodes:
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Weapon: UnitExplodeSmall
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