Merge pull request #5854 from pchote/ra-poster

Add beacons to the RA spy plane and parabombs
This commit is contained in:
Matthias Mailänder
2014-07-07 10:15:03 +02:00
16 changed files with 55 additions and 97 deletions

View File

@@ -31,6 +31,7 @@ namespace OpenRA.Mods.RA
AttackBomberInfo info;
[Sync] Target target;
[Sync] bool inAttackRange;
[Sync] bool facingTarget = true;
public event Action<Actor> OnRemovedFromWorld = self => { };
public event Action<Actor> OnEnteredAttackRange = self => { };
@@ -47,8 +48,14 @@ namespace OpenRA.Mods.RA
var cp = self.CenterPosition;
var bombTarget = Target.FromPos(cp - new WVec(0, 0, cp.Z));
var wasInAttackRange = inAttackRange;
var wasFacingTarget = facingTarget;
inAttackRange = false;
var f = facing.Value.Facing;
var facingToTarget = Util.GetFacing(target.CenterPosition - self.CenterPosition, f);
facingTarget = Math.Abs(facingToTarget - f) % 256 <= info.FacingTolerance;
// Bombs drop anywhere in range
foreach (var a in Armaments.Where(a => a.Info.Name == info.Bombs))
{
@@ -60,9 +67,7 @@ namespace OpenRA.Mods.RA
}
// Guns only fire when approaching the target
var f = facing.Value.Facing;
var facingToTarget = Util.GetFacing(target.CenterPosition - self.CenterPosition, f);
if (Math.Abs(facingToTarget - f) % 256 <= info.FacingTolerance)
if (facingTarget)
{
foreach (var a in Armaments.Where(a => a.Info.Name == info.Guns))
{
@@ -75,6 +80,10 @@ namespace OpenRA.Mods.RA
}
}
// Actors without armaments may want to trigger an action when it passes the target
if (!Armaments.Any())
inAttackRange = !wasInAttackRange && !facingTarget && wasFacingTarget;
if (inAttackRange && !wasInAttackRange)
OnEnteredAttackRange(self);

View File

@@ -352,7 +352,6 @@
<Compile Include="SupportPowers\NukePower.cs" />
<Compile Include="SupportPowers\ParatroopersPower.cs" />
<Compile Include="SupportPowers\SonarPulsePower.cs" />
<Compile Include="SupportPowers\SpyPlanePower.cs" />
<Compile Include="SupportPowers\SupportPower.cs" />
<Compile Include="SupportPowers\SupportPowerChargeBar.cs" />
<Compile Include="SupportPowers\SupportPowerManager.cs" />

View File

@@ -29,13 +29,6 @@ namespace OpenRA.Mods.RA
public readonly int QuantizedFacings = 32;
public readonly WRange Cordon = new WRange(5120);
[ActorReference]
[Desc("Actor to spawn when the aircraft first enter the map")]
public readonly string FlareActor = null;
[Desc("Amount of time to keep the flare alive after the aircraft have finished attacking")]
public readonly int FlareRemoveDelay = 25;
[ActorReference]
[Desc("Actor to spawn when the aircraft start attacking")]
public readonly string CameraActor = null;
@@ -68,7 +61,6 @@ namespace OpenRA.Mods.RA
var startEdge = target - (self.World.Map.DistanceToEdge(target, -delta) + info.Cordon).Range * delta / 1024;
var finishEdge = target + (self.World.Map.DistanceToEdge(target, delta) + info.Cordon).Range * delta / 1024;
Actor flare = null;
Actor camera = null;
Beacon beacon = null;
var aircraftInRange = new Dictionary<Actor, bool>();
@@ -104,7 +96,7 @@ namespace OpenRA.Mods.RA
{
aircraftInRange[a] = false;
// Remove the camera and flare when the final plane leaves the target area
// Remove the camera when the final plane leaves the target area
if (!aircraftInRange.Any(kv => kv.Value))
{
if (camera != null)
@@ -113,27 +105,12 @@ namespace OpenRA.Mods.RA
camera.QueueActivity(new RemoveSelf());
}
if (flare != null)
{
flare.QueueActivity(new Wait(info.FlareRemoveDelay));
flare.QueueActivity(new RemoveSelf());
}
camera = flare = null;
camera = null;
}
};
self.World.AddFrameEndTask(w =>
{
if (info.FlareActor != null)
{
flare = w.CreateActor(info.FlareActor, new TypeDictionary
{
new LocationInit(order.TargetLocation),
new OwnerInit(self.Owner),
});
}
var notification = self.Owner.IsAlliedWith(self.World.RenderPlayer) ? Info.LaunchSound : Info.IncomingSound;
Sound.Play(notification);

View File

@@ -1,59 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.RA.Air;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class SpyPlanePowerInfo : SupportPowerInfo
{
public readonly int RevealTime = 6; // seconds
public override object Create(ActorInitializer init) { return new SpyPlanePower(init.self,this); }
}
class SpyPlanePower : SupportPower
{
public SpyPlanePower(Actor self, SpyPlanePowerInfo info) : base(self, info) { }
public override void Activate(Actor self, Order order, SupportPowerManager manager)
{
base.Activate(self, order, manager);
var enterCell = self.World.Map.ChooseRandomEdgeCell(self.World.SharedRandom);
var altitude = self.World.Map.Rules.Actors["u2"].Traits.Get<PlaneInfo>().CruiseAltitude;
var plane = self.World.CreateActor("u2", new TypeDictionary
{
new CenterPositionInit(self.World.Map.CenterOfCell(enterCell) + new WVec(WRange.Zero, WRange.Zero, altitude)),
new OwnerInit(self.Owner),
new FacingInit(self.World.Map.FacingBetween(enterCell, order.TargetLocation, 0))
});
plane.CancelActivity();
plane.QueueActivity(new Fly(plane, Target.FromCell(self.World, order.TargetLocation)));
plane.QueueActivity(new CallFunc(() => plane.World.AddFrameEndTask( w =>
{
var camera = w.CreateActor("camera", new TypeDictionary
{
new LocationInit( order.TargetLocation ),
new OwnerInit( self.Owner ),
});
camera.QueueActivity(new Wait(25 * ((SpyPlanePowerInfo)Info).RevealTime));
camera.QueueActivity(new RemoveSelf());
})));
plane.QueueActivity(new FlyOffMap());
plane.QueueActivity(new RemoveSelf());
}
}
}