actually care for the map music switch

This commit is contained in:
Matthias Mailänder
2013-07-25 23:48:14 +02:00
parent 41af9d7993
commit fa84f1906f

View File

@@ -131,7 +131,8 @@ namespace OpenRA.Mods.RA.Missions
public static void PlayMissionMusic()
{
if (!Rules.InstalledMusic.Any()) return;
if (!Rules.InstalledMusic.Any() || !Game.Settings.Sound.MapMusic)
return;
Game.ConnectionStateChanged += StopMusic;
PlayMusic();
}