Move IonCannon and NukeLaunch into Projectiles folders.

This commit is contained in:
Matthias Mailänder
2016-06-11 18:53:55 +02:00
parent 71743b3b4a
commit fa864f55bf
4 changed files with 2 additions and 2 deletions

View File

@@ -76,7 +76,6 @@
</ItemGroup>
<ItemGroup>
<Compile Include="CncLoadScreen.cs" />
<Compile Include="Effects\IonCannon.cs" />
<Compile Include="Traits\AttackPopupTurreted.cs" />
<Compile Include="Traits\Buildings\ProductionAirdrop.cs" />
<Compile Include="Traits\PoisonedByTiberium.cs" />
@@ -89,6 +88,7 @@
<Compile Include="Widgets\Logic\CncMainMenuLogic.cs" />
<Compile Include="Widgets\Logic\ProductionTabsLogic.cs" />
<Compile Include="ImportTiberianDawnLegacyMapCommand.cs" />
<Compile Include="Projectiles\IonCannon.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">

View File

@@ -152,7 +152,6 @@
<Compile Include="Effects\CrateEffect.cs" />
<Compile Include="Effects\FlashTarget.cs" />
<Compile Include="Effects\FloatingText.cs" />
<Compile Include="Effects\NukeLaunch.cs" />
<Compile Include="Effects\PowerdownIndicator.cs" />
<Compile Include="Effects\RallyPointIndicator.cs" />
<Compile Include="Effects\RepairIndicator.cs" />
@@ -162,6 +161,7 @@
<Compile Include="Projectiles\GravityBomb.cs" />
<Compile Include="Projectiles\LaserZap.cs" />
<Compile Include="Projectiles\Missile.cs" />
<Compile Include="Projectiles\NukeLaunch.cs" />
<Compile Include="Commands\ChatCommands.cs" />
<Compile Include="Commands\DevCommands.cs" />
<Compile Include="Commands\HelpCommand.cs" />