Use add and remove world notifications on Crate to maintain the CrateSpawner list of crates

This commit is contained in:
Curtis Shmyr
2013-12-26 16:22:31 -07:00
parent 59c674a427
commit fa9e98d844
2 changed files with 22 additions and 8 deletions

View File

@@ -44,7 +44,7 @@ namespace OpenRA.Mods.RA
public class CrateSpawner : ITick
{
List<Actor> crates = new List<Actor>();
int crates = 0;
int ticks = 0;
CrateSpawnerInfo info;
Actor self;
@@ -64,10 +64,8 @@ namespace OpenRA.Mods.RA
{
ticks = info.SpawnInterval * 25;
crates.RemoveAll(x => !x.IsInWorld); // BUG: this removes crates that are cargo of a BADR!
var toSpawn = Math.Max(0, info.Minimum - crates.Count)
+ (crates.Count < info.Maximum ? 1 : 0);
var toSpawn = Math.Max(0, info.Minimum - crates)
+ (crates < info.Maximum ? 1 : 0);
for (var n = 0; n < toSpawn; n++)
SpawnCrate(self);
@@ -91,8 +89,6 @@ namespace OpenRA.Mods.RA
if (info.DeliveryAircraft != null)
{
var crate = w.CreateActor(false, crateActor, new TypeDictionary { new OwnerInit(w.WorldActor.Owner) });
crates.Add(crate);
var startPos = w.ChooseRandomEdgeCell();
var altitude = Rules.Info[info.DeliveryAircraft].Traits.Get<PlaneInfo>().CruiseAltitude;
var plane = w.CreateActor(info.DeliveryAircraft, new TypeDictionary
@@ -109,7 +105,7 @@ namespace OpenRA.Mods.RA
}
else
{
crates.Add(w.CreateActor(crateActor, new TypeDictionary { new OwnerInit(w.WorldActor.Owner), new LocationInit(p) }));
w.CreateActor(crateActor, new TypeDictionary { new OwnerInit(w.WorldActor.Owner), new LocationInit(p) });
}
});
}
@@ -151,5 +147,15 @@ namespace OpenRA.Mods.RA
return null;
}
public void IncrementCrates()
{
crates++;
}
public void DecrementCrates()
{
crates--;
}
}
}