made a real terrain type for it; still not quite right though. will crash on snow maps atm too.

This commit is contained in:
Chris Forbes
2010-01-18 23:22:00 +13:00
parent 3101ffa671
commit faf28a90ae
10 changed files with 26 additions and 7 deletions

View File

@@ -42,7 +42,7 @@ namespace OpenRa
// stash it
replacedTiles[new int2(x, y)] = w.Map.MapTiles[x, y].image;
// remove the tile from the actual map
w.Map.MapTiles[x, y].tile = 0xff;
w.Map.MapTiles[x, y].tile = 0xfffe;
w.Map.MapTiles[x, y].image = 0;
}
}