Added error message if color could not be adjusted
The failsafe in ColorValidator aborts after 255 iterations of adjusting the color and picks a random color. This message makes it clearer to the user. Results in two messages being displayed, first one about adjusting and the about a random color pick.
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@@ -161,6 +161,7 @@ namespace OpenRA.Mods.Common
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if (attempt >= 255)
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if (attempt >= 255)
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{
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{
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color = RandomPresetColor(random, terrainColors, playerColors);
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color = RandomPresetColor(random, terrainColors, playerColors);
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onError("Color could not be adjusted enough, a new color has been picked.");
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break;
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break;
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}
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}
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