Rename remaining Stance references to PlayerRelationship.

This commit is contained in:
Paul Chote
2021-02-04 20:07:05 +00:00
committed by reaperrr
parent b3821e71dc
commit fb0031d34a
40 changed files with 88 additions and 88 deletions

View File

@@ -48,7 +48,7 @@ namespace OpenRA.Mods.Cnc.Traits
protected override bool ShouldRender(Actor self)
{
return infiltrators.Any(i => Info.ValidRelationships.HasStance(i.RelationshipWith(self.World.RenderPlayer)));
return infiltrators.Any(i => Info.ValidRelationships.HasRelationship(i.RelationshipWith(self.World.RenderPlayer)));
}
}
}

View File

@@ -101,10 +101,10 @@ namespace OpenRA.Mods.Cnc.Traits
{
case TargetType.Actor:
return Info.Types.Overlaps(target.Actor.GetEnabledTargetTypes()) &&
Info.ValidRelationships.HasStance(self.Owner.RelationshipWith(target.Actor.Owner));
Info.ValidRelationships.HasRelationship(self.Owner.RelationshipWith(target.Actor.Owner));
case TargetType.FrozenActor:
return target.FrozenActor.IsValid && Info.Types.Overlaps(target.FrozenActor.TargetTypes) &&
Info.ValidRelationships.HasStance(self.Owner.RelationshipWith(target.FrozenActor.Owner));
Info.ValidRelationships.HasRelationship(self.Owner.RelationshipWith(target.FrozenActor.Owner));
default:
return false;
}
@@ -136,7 +136,7 @@ namespace OpenRA.Mods.Cnc.Traits
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
{
var stance = self.Owner.RelationshipWith(target.Owner);
if (!info.ValidRelationships.HasStance(stance))
if (!info.ValidRelationships.HasRelationship(stance))
return false;
return info.Types.Overlaps(target.GetAllTargetTypes());
@@ -145,7 +145,7 @@ namespace OpenRA.Mods.Cnc.Traits
public override bool CanTargetFrozenActor(Actor self, FrozenActor target, TargetModifiers modifiers, ref string cursor)
{
var stance = self.Owner.RelationshipWith(target.Owner);
if (!info.ValidRelationships.HasStance(stance))
if (!info.ValidRelationships.HasRelationship(stance))
return false;
return info.Types.Overlaps(target.Info.GetAllTargetTypes());