Rename remaining Stance references to PlayerRelationship.
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@@ -429,7 +429,7 @@ namespace OpenRA.Mods.Common.Projectiles
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if ((tp.Actor.CenterPosition - pos).HorizontalLengthSquared > tp.Trait.Range.LengthSquared)
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return false;
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if (!tp.Trait.DeflectionStances.HasStance(tp.Actor.Owner.RelationshipWith(args.SourceActor.Owner)))
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if (!tp.Trait.DeflectionStances.HasRelationship(tp.Actor.Owner.RelationshipWith(args.SourceActor.Owner)))
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return false;
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return tp.Actor.World.SharedRandom.Next(100) < tp.Trait.Chance;
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