Rename remaining Stance references to PlayerRelationship.
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@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Common.Traits
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protected override void AddCellsToPlayerShroud(Actor self, Player p, PPos[] uv)
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{
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if (!info.ValidRelationships.HasStance(self.Owner.RelationshipWith(p)))
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if (!info.ValidRelationships.HasRelationship(self.Owner.RelationshipWith(p)))
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return;
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p.Shroud.AddSource(this, Shroud.SourceType.Shroud, uv);
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