Rename remaining Stance references to PlayerRelationship.

This commit is contained in:
Paul Chote
2021-02-04 20:07:05 +00:00
committed by reaperrr
parent b3821e71dc
commit fb0031d34a
40 changed files with 88 additions and 88 deletions

View File

@@ -117,11 +117,11 @@ namespace OpenRA.Mods.Common.Traits
if (modifiers.HasModifier(TargetModifiers.ForceMove))
return false;
var stance = target.Owner.RelationshipWith(self.Owner);
if (!info.TargetRelationships.HasStance(stance) && !modifiers.HasModifier(TargetModifiers.ForceAttack))
var relationship = target.Owner.RelationshipWith(self.Owner);
if (!info.TargetRelationships.HasRelationship(relationship) && !modifiers.HasModifier(TargetModifiers.ForceAttack))
return false;
if (!info.ForceTargetRelationships.HasStance(stance) && modifiers.HasModifier(TargetModifiers.ForceAttack))
if (!info.ForceTargetRelationships.HasRelationship(relationship) && modifiers.HasModifier(TargetModifiers.ForceAttack))
return false;
return target.TraitsImplementing<IDemolishable>().Any(i => i.IsValidTarget(target, self));
@@ -129,11 +129,11 @@ namespace OpenRA.Mods.Common.Traits
public override bool CanTargetFrozenActor(Actor self, FrozenActor target, TargetModifiers modifiers, ref string cursor)
{
var stance = target.Owner.RelationshipWith(self.Owner);
if (!info.TargetRelationships.HasStance(stance) && !modifiers.HasModifier(TargetModifiers.ForceAttack))
var relationship = target.Owner.RelationshipWith(self.Owner);
if (!info.TargetRelationships.HasRelationship(relationship) && !modifiers.HasModifier(TargetModifiers.ForceAttack))
return false;
if (!info.ForceTargetRelationships.HasStance(stance) && modifiers.HasModifier(TargetModifiers.ForceAttack))
if (!info.ForceTargetRelationships.HasRelationship(relationship) && modifiers.HasModifier(TargetModifiers.ForceAttack))
return false;
return target.Info.TraitInfos<IDemolishableInfo>().Any(i => i.IsValidTarget(target.Info, self));