Rename remaining Stance references to PlayerRelationship.
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@@ -53,7 +53,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
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if (player == null)
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return;
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if (Info.ValidRelationships.HasStance(self.Owner.RelationshipWith(player)))
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if (Info.ValidRelationships.HasRelationship(self.Owner.RelationshipWith(player)))
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self.PlayVoice(Info.Voice);
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else if (Info.PlayToOwner && self.Owner == player)
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self.PlayVoice(Info.Voice);
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