Rename remaining Stance references to PlayerRelationship.

This commit is contained in:
Paul Chote
2021-02-04 20:07:05 +00:00
committed by reaperrr
parent b3821e71dc
commit fb0031d34a
40 changed files with 88 additions and 88 deletions

View File

@@ -51,18 +51,18 @@ namespace OpenRA.Mods.Common.Traits
public override object Create(ActorInitializer init) { return new Tooltip(init.Self, this); }
public string TooltipForPlayerStance(PlayerRelationship stance)
public string TooltipForPlayerStance(PlayerRelationship relationship)
{
if (stance == PlayerRelationship.None || !GenericVisibility.HasStance(stance))
if (relationship == PlayerRelationship.None || !GenericVisibility.HasRelationship(relationship))
return Name;
if (GenericStancePrefix && !string.IsNullOrEmpty(AllyPrefix) && stance == PlayerRelationship.Ally)
if (GenericStancePrefix && !string.IsNullOrEmpty(AllyPrefix) && relationship == PlayerRelationship.Ally)
return AllyPrefix + " " + GenericName;
if (GenericStancePrefix && !string.IsNullOrEmpty(NeutralPrefix) && stance == PlayerRelationship.Neutral)
if (GenericStancePrefix && !string.IsNullOrEmpty(NeutralPrefix) && relationship == PlayerRelationship.Neutral)
return NeutralPrefix + " " + GenericName;
if (GenericStancePrefix && !string.IsNullOrEmpty(EnemyPrefix) && stance == PlayerRelationship.Enemy)
if (GenericStancePrefix && !string.IsNullOrEmpty(EnemyPrefix) && relationship == PlayerRelationship.Enemy)
return EnemyPrefix + " " + GenericName;
return GenericName;