Fix crash when an opponent uses Paratroopers.
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@@ -66,6 +66,11 @@ namespace OpenRA.Mods.RA.Effects
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{
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{
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var rc = cargo.Render(wr).Select(a => a.WithPos(a.Pos - new float2(0, altitude))
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var rc = cargo.Render(wr).Select(a => a.WithPos(a.Pos - new float2(0, altitude))
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.WithZOffset(a.ZOffset + (int)altitude));
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.WithZOffset(a.ZOffset + (int)altitude));
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// Don't render anything if the cargo is invisible (e.g. under fog)
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if (!rc.Any())
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yield break;
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foreach (var c in rc)
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foreach (var c in rc)
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{
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{
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yield return c.WithPos(location.ToFloat2() - .5f * c.Sprite.size).WithPalette(wr.Palette("shadow")).WithZOffset(0);
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yield return c.WithPos(location.ToFloat2() - .5f * c.Sprite.size).WithPalette(wr.Palette("shadow")).WithZOffset(0);
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