Fix Service Depot Rally point path finding (+rename ignoredActor)

This commit is contained in:
rob-v
2017-04-09 19:14:25 +02:00
parent 669cf01d80
commit fb1d8d780f
8 changed files with 19 additions and 37 deletions

View File

@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.Activities
readonly Mobile mobile;
readonly WDist nearEnough;
readonly Func<List<CPos>> getPath;
readonly Actor ignoredActor;
readonly Actor ignoreActor;
List<CPos> path;
CPos? destination;
@@ -57,14 +57,15 @@ namespace OpenRA.Mods.Common.Activities
nearEnough = WDist.Zero;
}
public Move(Actor self, CPos destination, WDist nearEnough)
public Move(Actor self, CPos destination, WDist nearEnough, Actor ignoreActor = null)
{
mobile = self.Trait<Mobile>();
getPath = () => self.World.WorldActor.Trait<IPathFinder>()
.FindUnitPath(mobile.ToCell, destination, self);
.FindUnitPath(mobile.ToCell, destination, self, ignoreActor);
this.destination = destination;
this.nearEnough = nearEnough;
this.ignoreActor = ignoreActor;
}
public Move(Actor self, CPos destination, SubCell subCell, WDist nearEnough)
@@ -77,25 +78,6 @@ namespace OpenRA.Mods.Common.Activities
this.nearEnough = nearEnough;
}
public Move(Actor self, CPos destination, Actor ignoredActor)
{
mobile = self.Trait<Mobile>();
getPath = () =>
{
List<CPos> path;
using (var search =
PathSearch.FromPoint(self.World, mobile.Info, self, mobile.ToCell, destination, false)
.WithIgnoredActor(ignoredActor))
path = self.World.WorldActor.Trait<IPathFinder>().FindPath(search);
return path;
};
this.destination = destination;
nearEnough = WDist.Zero;
this.ignoredActor = ignoredActor;
}
public Move(Actor self, Target target, WDist range)
{
mobile = self.Trait<Mobile>();
@@ -227,7 +209,7 @@ namespace OpenRA.Mods.Common.Activities
var containsTemporaryBlocker = WorldUtils.ContainsTemporaryBlocker(self.World, nextCell, self);
// Next cell in the move is blocked by another actor
if (containsTemporaryBlocker || !mobile.CanEnterCell(nextCell, ignoredActor, true))
if (containsTemporaryBlocker || !mobile.CanEnterCell(nextCell, ignoreActor, true))
{
// Are we close enough?
var cellRange = nearEnough.Length / 1024;
@@ -275,7 +257,7 @@ namespace OpenRA.Mods.Common.Activities
hasWaited = false;
path.RemoveAt(path.Count - 1);
var subCell = mobile.GetAvailableSubCell(nextCell, SubCell.Any, ignoredActor);
var subCell = mobile.GetAvailableSubCell(nextCell, SubCell.Any, ignoreActor);
return Pair.New(nextCell, subCell);
}