test unchanged miniyaml rules only once

This commit is contained in:
Matthias Mailänder
2015-08-04 14:04:48 +02:00
parent 6a1f7fd55a
commit fb22c9a1e5
14 changed files with 123 additions and 50 deletions

View File

@@ -9,6 +9,7 @@
#endregion
using System;
using System.Linq;
using System.Reflection;
using OpenRA.Traits;
@@ -20,24 +21,29 @@ namespace OpenRA.Mods.Common.Lint
public void Run(Action<string> emitError, Action<string> emitWarning, Map map)
{
if (map != null && !map.RuleDefinitions.Any())
return;
var rules = map == null ? Game.ModData.DefaultRules : map.Rules;
this.emitError = emitError;
foreach (var actorInfo in map.Rules.Actors)
foreach (var actorInfo in rules.Actors)
foreach (var traitInfo in actorInfo.Value.Traits.WithInterface<ITraitInfo>())
CheckTrait(actorInfo.Value, traitInfo, map);
CheckTrait(actorInfo.Value, traitInfo, rules);
}
void CheckTrait(ActorInfo actorInfo, ITraitInfo traitInfo, Map map)
void CheckTrait(ActorInfo actorInfo, ITraitInfo traitInfo, Ruleset rules)
{
var actualType = traitInfo.GetType();
foreach (var field in actualType.GetFields())
{
if (field.HasAttribute<ActorReferenceAttribute>())
CheckReference(actorInfo, traitInfo, field, map.Rules.Actors, "actor");
CheckReference(actorInfo, traitInfo, field, rules.Actors, "actor");
if (field.HasAttribute<WeaponReferenceAttribute>())
CheckReference(actorInfo, traitInfo, field, map.Rules.Weapons, "weapon");
CheckReference(actorInfo, traitInfo, field, rules.Weapons, "weapon");
if (field.HasAttribute<VoiceSetReferenceAttribute>())
CheckReference(actorInfo, traitInfo, field, map.Rules.Voices, "voice");
CheckReference(actorInfo, traitInfo, field, rules.Voices, "voice");
}
}