test unchanged miniyaml rules only once
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@@ -20,7 +20,12 @@ namespace OpenRA.Mods.Common.Lint
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{
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public void Run(Action<string> emitError, Action<string> emitWarning, Map map)
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{
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foreach (var actorInfo in map.Rules.Actors)
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if (map != null && !map.RuleDefinitions.Any())
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return;
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var rules = map == null ? Game.ModData.DefaultRules : map.Rules;
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foreach (var actorInfo in rules.Actors)
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{
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var animations = actorInfo.Value.Traits.WithInterface<WithDeathAnimationInfo>().ToList();
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if (!animations.Any())
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@@ -34,7 +39,7 @@ namespace OpenRA.Mods.Common.Lint
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if (!targetable.Any())
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continue;
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foreach (var weaponInfo in map.Rules.Weapons)
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foreach (var weaponInfo in rules.Weapons)
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{
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var warheads = weaponInfo.Value.Warheads.OfType<DamageWarhead>().Where(dw => dw.Damage > 0);
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