move render{building,buildingturreted,unit} into mods.ra; move all render traits into mods.ra.render
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@@ -20,6 +20,7 @@
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using System.Linq;
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using OpenRA.Mods.RA.Effects;
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using OpenRA.Mods.RA.Render;
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using OpenRA.Orders;
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using OpenRA.Traits;
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