Fix dropdown miscompile bug under mono 2.6.7.

This commit is contained in:
Paul Chote
2010-11-28 22:21:19 +13:00
parent 60186efca6
commit fb799ad436

View File

@@ -117,12 +117,11 @@ namespace OpenRA.Widgets
public static void ShowDropPanel(Widget w, Widget panel, IEnumerable<Widget> dismissAfter, Func<bool> onDismiss)
{
var fullscreenMask = new ContainerWidget
{
Bounds = new Rectangle(0, 0, Game.viewport.Width, Game.viewport.Height),
ClickThrough = false,
Visible = true
};
var fullscreenMask = new ContainerWidget();
// Don't use initializers - breaks on mono 2.6.7
fullscreenMask.Bounds = new Rectangle(0, 0, Game.viewport.Width, Game.viewport.Height);
fullscreenMask.ClickThrough = false;
fullscreenMask.Visible = true;
Widget.RootWidget.AddChild(fullscreenMask);
Action HideDropDown = () =>