diff --git a/mods/cnc/rules/structures.yaml b/mods/cnc/rules/structures.yaml index 60ed293de0..6540d9d31a 100644 --- a/mods/cnc/rules/structures.yaml +++ b/mods/cnc/rules/structures.yaml @@ -1,7 +1,7 @@ FACT: Inherits: ^BaseBuilding Valued: - Cost: 2000 + Cost: 4000 Tooltip: Name: Construction Yard Description: Builds structures @@ -9,7 +9,7 @@ FACT: Footprint: xxx xxx Dimensions: 3,2 Health: - HP: 1400 + HP: 2000 Armor: Type: Wood RevealsShroud: @@ -515,7 +515,7 @@ FIX: SelectionDecorations: VisualBounds: 72,48 Health: - HP: 400 + HP: 600 RevealsShroud: Range: 5c0 Bib: @@ -840,7 +840,7 @@ ATWR: DetectCloaked: Range: 5c0 Power: - Amount: -40 + Amount: -50 SBAG: Inherits: ^Wall diff --git a/mods/cnc/rules/vehicles.yaml b/mods/cnc/rules/vehicles.yaml index ba969841f8..d1e95c5595 100644 --- a/mods/cnc/rules/vehicles.yaml +++ b/mods/cnc/rules/vehicles.yaml @@ -1,13 +1,13 @@ MCV: Inherits: ^Vehicle Valued: - Cost: 2000 + Cost: 4000 Tooltip: Name: Mobile Construction Vehicle Description: Deploys into another Construction Yard.\n Unarmed Buildable: BuildPaletteOrder: 100 - Prerequisites: anyhq, ~techlevel.medium + Prerequisites: anyhq, ~techlevel.medium, fix Queue: Vehicle.GDI, Vehicle.Nod Selectable: Priority: 4 @@ -15,9 +15,9 @@ MCV: Speed: 71 Crushes: crate, infantry Health: - HP: 750 + HP: 950 Armor: - Type: Light + Type: Heavy RevealsShroud: Range: 8c0 Transforms: @@ -486,7 +486,7 @@ MLRS: PipCount: 0 SelfReloads: true ReloadCount: 1 - SelfReloadTicks: 100 + SelfReloadTicks: 45 AttackTurreted: WithReloadingSpriteTurret: AmmoPoolName: primary diff --git a/mods/cnc/weapons/missiles.yaml b/mods/cnc/weapons/missiles.yaml index 5db6b168e5..06958bb74f 100644 --- a/mods/cnc/weapons/missiles.yaml +++ b/mods/cnc/weapons/missiles.yaml @@ -16,7 +16,7 @@ Rockets: RangeLimit: 20 Warhead@1Dam: SpreadDamage Spread: 128 - Damage: 30 + Damage: 35 ValidTargets: Ground, Air Versus: None: 50 @@ -170,7 +170,7 @@ MammothMissiles: ValidImpactTypes: Air, AirHit 227mm: - ReloadDelay: 140 + ReloadDelay: 100 Range: 12c0 MinRange: 3c0 Burst: 4 diff --git a/mods/cnc/weapons/smallcaliber.yaml b/mods/cnc/weapons/smallcaliber.yaml index b517fbb445..9fb33caeba 100644 --- a/mods/cnc/weapons/smallcaliber.yaml +++ b/mods/cnc/weapons/smallcaliber.yaml @@ -174,7 +174,7 @@ APCGun: Versus: None: 50 Wood: 50 - Light: 100 + Light: 105 Heavy: 50 DamageTypes: Prone50Percent, TriggerProne, DefaultDeath Warhead@2Eff: CreateEffect