Don't create empty MissionGroups

Only create MissionGroups if there's at least one visible mission.
This commit is contained in:
reaperrr
2018-04-06 08:40:35 +02:00
committed by abcdefg30
parent 4f0aa89c01
commit fba08cd066

View File

@@ -118,10 +118,13 @@ namespace OpenRA.Mods.Common.Widgets.Logic
.OrderBy(x => x.Index) .OrderBy(x => x.Index)
.Select(x => x.Preview); .Select(x => x.Preview);
if (previews.Any())
{
CreateMissionGroup(kv.Key, previews); CreateMissionGroup(kv.Key, previews);
allPreviews.AddRange(previews); allPreviews.AddRange(previews);
} }
} }
}
// Add an additional group for loose missions // Add an additional group for loose missions
var loosePreviews = modData.MapCache var loosePreviews = modData.MapCache