diff --git a/mods/ts/rules/defaults.yaml b/mods/ts/rules/defaults.yaml index f99c07b2ef..28872bf39b 100644 --- a/mods/ts/rules/defaults.yaml +++ b/mods/ts/rules/defaults.yaml @@ -234,10 +234,6 @@ Cost: 10 Tooltip: Name: Civilian - Buildable: - Queue: Infantry - BuildPaletteOrder: 1000 - Owner: gdi, nod Health: HP: 50 Mobile: diff --git a/mods/ts/rules/infantry.yaml b/mods/ts/rules/infantry.yaml index cc3529fb4d..2fe4df8057 100644 --- a/mods/ts/rules/infantry.yaml +++ b/mods/ts/rules/infantry.yaml @@ -176,11 +176,6 @@ UMAGON: Cost: 400 Tooltip: Name: Umagon - Description: Elite sniper infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles - Buildable: - Queue: Infantry - BuildPaletteOrder: 50 - Prerequisites: ~gapile, gatech Selectable: Bounds: 12,17,0,-6 Voice: Umagon @@ -268,15 +263,10 @@ JUMPJET: CHAMSPY: Inherits: ^Infantry - Buildable: - Queue: Infantry - BuildPaletteOrder: 60 - Prerequisites: ~nahand, natech Valued: Cost: 700 DisguiseToolTip: Name: Chameleon Spy - Description: Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised Selectable: Voice: Spy Bounds: 12,17,0,-9 @@ -365,14 +355,10 @@ CYC2: MUTANT: Inherits: ^Infantry - Buildable: - Queue: Infantry - BuildPaletteOrder: 10 Valued: Cost: 100 Tooltip: Name: Mutant - Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles Selectable: Bounds: 12,17,0,-9 Voice: Mutant @@ -393,14 +379,10 @@ MUTANT: MWMN: Inherits: ^Infantry - Buildable: - Queue: Infantry - BuildPaletteOrder: 10 Valued: Cost: 100 Tooltip: Name: Mutant Soldier - Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles Selectable: Bounds: 12,17,0,-9 Voice: CivilianFemale @@ -421,14 +403,10 @@ MWMN: MUTANT3: Inherits: ^Infantry - Buildable: - Queue: Infantry - BuildPaletteOrder: 10 Valued: Cost: 100 Tooltip: Name: Mutant Sergeant - Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles Selectable: Bounds: 12,17,0,-9 Voice: Mutant @@ -476,9 +454,6 @@ MHIJACK: TRATOS: Inherits: ^Infantry - Buildable: - Queue: Infantry - BuildPaletteOrder: 10 Valued: Cost: 100 Tooltip: @@ -501,9 +476,6 @@ TRATOS: OXANNA: Inherits: ^Infantry - Buildable: - Queue: Infantry - BuildPaletteOrder: 10 Valued: Cost: 100 Tooltip: @@ -524,9 +496,6 @@ OXANNA: SLAV: Inherits: ^Infantry - Buildable: - Queue: Infantry - BuildPaletteOrder: 10 Valued: Cost: 100 Tooltip: @@ -549,9 +518,6 @@ DOGGIE: Inherits: ^Infantry Tooltip: Name: Tiberian Fiend - Buildable: - Queue: Infantry - BuildPaletteOrder: 100 Health: Radius: 213 HP: 250 @@ -581,9 +547,6 @@ VISSML: Inherits: ^Infantry Tooltip: Name: Baby Visceroid - Buildable: - Queue: Infantry - BuildPaletteOrder: 100 Health: HP: 200 PoisonedByTiberium: @@ -612,9 +575,6 @@ VISLRG: Inherits: ^Infantry Tooltip: Name: Adult Visceroid - Buildable: - Queue: Infantry - BuildPaletteOrder: 100 Health: HP: 500 PoisonedByTiberium: diff --git a/mods/ts/sequences/infantry.yaml b/mods/ts/sequences/infantry.yaml index 4a8ce4bb5d..888e772d01 100644 --- a/mods/ts/sequences/infantry.yaml +++ b/mods/ts/sequences/infantry.yaml @@ -1523,13 +1523,11 @@ doggie: # TODO: not sure what frame 88 and following is Length: 10 ShadowStart: 228 Tick: 80 - icon: xxicon vissml: idle: Length: 90 ShadowStart: 90 - icon: xxicon vislrg: idle: @@ -1539,7 +1537,6 @@ vislrg: Length: 5 Facings: 8 ShadowStart: 40 - icon: xxicon civ1: stand: @@ -1598,7 +1595,6 @@ civ1: die6: electro Length: * Tick: 80 - icon: xxicon civ2: stand: @@ -1657,7 +1653,6 @@ civ2: die6: electro Length: * Tick: 80 - icon: xxicon civ3: stand: @@ -1716,4 +1711,3 @@ civ3: die6: electro Length: * Tick: 80 - icon: xxicon