Do not fire script triggers while the world is being destroyed
This commit is contained in:
@@ -379,8 +379,12 @@ namespace OpenRA
|
||||
}
|
||||
}
|
||||
|
||||
public bool Disposing;
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Disposing = true;
|
||||
|
||||
frameEndActions.Clear();
|
||||
|
||||
// Dispose newer actors first, and the world actor last
|
||||
|
||||
Reference in New Issue
Block a user