Increase vehicle sight; don't crash on production
This commit is contained in:
@@ -14,7 +14,7 @@ MCV:
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HP: 600
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HP: 600
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Armor: light
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Armor: light
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Crewed: yes
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Crewed: yes
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Sight: 2
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Sight: 4
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Speed: 6
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Speed: 6
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TransformsOnDeploy:
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TransformsOnDeploy:
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TransformsInto: fact
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TransformsInto: fact
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@@ -64,7 +64,7 @@ APC:
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HP: 200
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HP: 200
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Armor: heavy
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Armor: heavy
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ROT: 5
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ROT: 5
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Sight: 4
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Sight: 5
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Speed: 15
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Speed: 15
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Mobile:
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Mobile:
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MovementType: Track
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MovementType: Track
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@@ -95,7 +95,7 @@ ARTY:
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Armor: light
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Armor: light
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Crewed: yes
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Crewed: yes
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ROT: 2
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ROT: 2
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Sight: 5
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Sight: 6
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Speed: 6
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Speed: 6
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Mobile:
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Mobile:
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MovementType: Track
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MovementType: Track
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@@ -144,7 +144,7 @@ BGGY:
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Armor: light
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Armor: light
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Crewed: yes
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Crewed: yes
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ROT: 10
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ROT: 10
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Sight: 2
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Sight: 5
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Speed: 15
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Speed: 15
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Turreted:
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Turreted:
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ROT: 10
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ROT: 10
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@@ -170,7 +170,7 @@ BIKE:
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Armor: none
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Armor: none
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ROT: 10
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ROT: 10
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Crewed: yes
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Crewed: yes
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Sight: 2
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Sight: 7
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Speed: 20
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Speed: 20
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AttackBase:
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AttackBase:
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PrimaryWeapon: Rockets
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PrimaryWeapon: Rockets
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@@ -197,7 +197,7 @@ JEEP:
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Armor: light
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Armor: light
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Crewed: yes
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Crewed: yes
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ROT: 10
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ROT: 10
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Sight: 2
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Sight: 7
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Speed: 15
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Speed: 15
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Turreted:
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Turreted:
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ROT: 10
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ROT: 10
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@@ -222,7 +222,7 @@ LTNK:
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HP: 300
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HP: 300
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Armor: Heavy
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Armor: Heavy
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Crewed: yes
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Crewed: yes
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Sight: 3
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Sight: 4
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Speed: 9
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Speed: 9
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Mobile:
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Mobile:
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MovementType: Track
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MovementType: Track
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@@ -253,7 +253,7 @@ MTNK:
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HP: 400
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HP: 400
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Armor: heavy
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Armor: heavy
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Crewed: yes
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Crewed: yes
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Sight: 3
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Sight: 5
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Speed: 9
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Speed: 9
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Mobile:
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Mobile:
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MovementType: Track
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MovementType: Track
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@@ -284,7 +284,7 @@ HTNK:
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HP: 600
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HP: 600
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Armor: heavy
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Armor: heavy
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Crewed: yes
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Crewed: yes
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Sight: 4
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Sight: 6
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Speed: 3
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Speed: 3
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Mobile:
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Mobile:
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MovementType: Track
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MovementType: Track
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@@ -319,7 +319,7 @@ MSAM:
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HP: 100
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HP: 100
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Armor: light
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Armor: light
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Crewed: yes
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Crewed: yes
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Sight: 4
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Sight: 6
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Speed: 6
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Speed: 6
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Mobile:
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Mobile:
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MovementType: Track
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MovementType: Track
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@@ -346,7 +346,7 @@ MLRS:
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HP: 120
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HP: 120
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Armor: light
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Armor: light
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Crewed: yes
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Crewed: yes
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Sight: 4
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Sight: 10
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Speed: 6
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Speed: 6
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Mobile:
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Mobile:
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MovementType: Track
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MovementType: Track
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@@ -402,7 +402,7 @@ TRAN:
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Armor: light
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Armor: light
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InitialFacing: 20
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InitialFacing: 20
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ROT: 5
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ROT: 5
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Sight: 4
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Sight: 8
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Speed: 15
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Speed: 15
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Helicopter:
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Helicopter:
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RenderUnitRotor:
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RenderUnitRotor:
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@@ -430,7 +430,7 @@ HELI:
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Crewed: yes
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Crewed: yes
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InitialFacing: 20
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InitialFacing: 20
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ROT: 4
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ROT: 4
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Sight: 6
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Sight: 8
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Speed: 20
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Speed: 20
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AttackHeli:
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AttackHeli:
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PrimaryWeapon: HighV
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PrimaryWeapon: HighV
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@@ -462,7 +462,7 @@ ORCA:
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Crewed: yes
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Crewed: yes
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InitialFacing: 20
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InitialFacing: 20
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ROT: 4
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ROT: 4
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Sight: 6
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Sight: 8
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Speed: 20
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Speed: 20
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AttackHeli:
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AttackHeli:
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PrimaryWeapon: Rockets
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PrimaryWeapon: Rockets
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@@ -492,6 +492,7 @@ C17:
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Cargo:
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Cargo:
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Passengers: 10
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Passengers: 10
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-Selectable:
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-Selectable:
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-GainsExperience:
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A10:
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A10:
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Inherits: ^Plane
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Inherits: ^Plane
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@@ -509,6 +510,7 @@ A10:
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CarpetBomb:
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CarpetBomb:
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Weapon: Napalm
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Weapon: Napalm
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Range: 3
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Range: 3
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-GainsExperience:
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LTNK.Husk:
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LTNK.Husk:
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Inherits: ^Husk
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Inherits: ^Husk
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