Fix floating text showing up beneath shroud

This commit is contained in:
abcdefg30
2016-10-01 22:36:25 +02:00
parent 0d54f2994f
commit fbebb6d851

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@@ -49,7 +49,7 @@ namespace OpenRA.Mods.Common.Effects
public IEnumerable<IRenderable> RenderAboveShroud(WorldRenderer wr) public IEnumerable<IRenderable> RenderAboveShroud(WorldRenderer wr)
{ {
if (wr.World.FogObscures(pos)) if (wr.World.FogObscures(pos) || wr.World.ShroudObscures(pos))
yield break; yield break;
// Arbitrary large value used for the z-offset to try and ensure the text displays above everything else. // Arbitrary large value used for the z-offset to try and ensure the text displays above everything else.