From fbf68db0c08723d1b2ffc2eb1d2a3558fd723ed9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sat, 28 Jul 2012 15:16:17 +0200 Subject: [PATCH] change some d2k weapon sounds --- mods/d2k/weapons.yaml | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/mods/d2k/weapons.yaml b/mods/d2k/weapons.yaml index b16bf9bb64..d2a654b40c 100644 --- a/mods/d2k/weapons.yaml +++ b/mods/d2k/weapons.yaml @@ -49,7 +49,7 @@ Dragon: QuadRockets: ROF: 60 Range: 7 - Report: BAZOOK1 + Report: ROCKET1 ValidTargets: Ground, Air Burst: 2 BurstDelay: 0 @@ -243,7 +243,7 @@ FakeMissile: ROF: 90 Range: 8 Burst: 1 - Report: MISSLE1 + Report: FLAMER1 Projectile: Bullet Speed: 35 High: true @@ -340,7 +340,7 @@ M60mg: Demolish: Warhead: - ImpactSound: kaboom25 + ImpactSound: EXPLLG2 Explosion: building Crush: @@ -587,11 +587,10 @@ ParaBomb: Light: 75% Concrete: 50% Explosion: self_destruct - WaterExplosion: small_splash InfDeath: 4 SmudgeType: Crater Damage: 500 - ImpactSound: kaboom15 + ImpactSound: EXPLLG3 Napalm: ROF: 3 @@ -606,6 +605,6 @@ Napalm: Heavy: 25% InfDeath: 4 Explosion: napalm - ImpactSound: firebl3 + ImpactSound: NAPALM1 SmudgeType: Crater Damage: 100 \ No newline at end of file