d2k balance changes

This commit is contained in:
psydev
2013-04-13 08:25:55 -07:00
parent f7f4170ba9
commit fbfa209de9
9 changed files with 225 additions and 265 deletions

View File

@@ -2,7 +2,7 @@ Player:
TechTree:
ClassicProductionQueue@Building:
Type: Building
BuildSpeed: .4
BuildSpeed: .5
LowPowerSlowdown: 3
QueuedAudio: Building
ReadyAudio: BuildingReady
@@ -20,7 +20,7 @@ Player:
BlockedAudio: NoRoom
ClassicProductionQueue@Armor:
Type: Armor
BuildSpeed: .4
BuildSpeed: .5
LowPowerSlowdown: 3
QueuedAudio: Building
BlockedAudio: NoRoom
@@ -286,8 +286,8 @@ World:
ChooseBuildTabOnSelect:
CrateSpawner:
Minimum: 1
Maximum: 3
SpawnInterval: 120
Maximum: 2
SpawnInterval: 60
WaterChance: 0
ValidGround: Sand, Dune, Rock
PaletteFromCurrentTileset:
@@ -364,7 +364,7 @@ World:
Palette: d2k
TerrainType: Spice
SpriteNames: spice1
ValuePerUnit: 50
ValuePerUnit: 25
Name: Spice
PipColor: green
AllowedTerrainTypes: Sand
@@ -402,87 +402,74 @@ CRATE:
Lifetime: 120
TerrainTypes: Sand, Dune, Rock
GiveCashCrateAction@1:
Amount: 1000
SelectionShares: 40
Amount: 500
SelectionShares: 20
UseCashTick: yes
GiveCashCrateAction@2:
Amount: 2000
SelectionShares: 15
Amount: 750
SelectionShares: 50
UseCashTick: yes
GiveCashCrateAction@3:
Amount: 5000
SelectionShares: 5
Amount: 1000
SelectionShares: 30
UseCashTick: yes
LevelUpCrateAction:
SelectionShares: 40
ExplodeCrateAction@boom:
Weapon: CrateExplosion
GiveCashCrateAction@4:
Amount: 1500
SelectionShares: 10
ExplodeCrateAction@nuke:
Weapon: CrateNuke
SelectionShares: 5
HideMapCrateAction:
SelectionShares: 3
Effect: hide-map
RevealMapCrateAction:
SelectionShares: 2
Effect: reveal-map
UseCashTick: yes
GiveMcvCrateAction@Atreides:
SelectionShares: 3
SelectionShares: 0
NoBaseSelectionShares: 9001
Unit: mcva
GiveMcvCrateAction@Harkonnen:
SelectionShares: 3
SelectionShares: 0
NoBaseSelectionShares: 9001
Unit: mcvh
GiveMcvCrateAction@Ordos:
SelectionShares: 3
SelectionShares: 0
NoBaseSelectionShares: 9001
Unit: mcvo
GiveUnitCrateAction@TrikeA:
SelectionShares: 13#8
SelectionShares: 20
Unit: trikea
#GiveUnitCrateAction@TrikeH:
# SelectionShares: 6
# Unit: trikeh
GiveUnitCrateAction@Quad:
SelectionShares: 18
Unit: quad
GiveUnitCrateAction@TrikeO:
SelectionShares: 5
SelectionShares: 20
Unit: trikeo
GiveUnitCrateAction@SiegeTank:
SelectionShares: 18
Unit: siegetank
GiveUnitCrateAction@MissileTank:
SelectionShares: 12
Unit: missiletank
GiveUnitCrateAction@Quad:
SelectionShares: 40
Unit: quad
GiveUnitCrateAction@CombatA:
SelectionShares: 6
SelectionShares: 10
Unit: combata
GiveUnitCrateAction@CombatH:
SelectionShares: 6
SelectionShares: 10
Unit: combath
GiveUnitCrateAction@CombatO:
SelectionShares: 6
SelectionShares: 10
Unit: combato
GiveUnitCrateAction@SiegeTank:
SelectionShares: 10
Unit: siegetank
GiveUnitCrateAction@MissileTank:
SelectionShares: 10
Unit: missiletank
GiveUnitCrateAction@Fremen:
SelectionShares: 4
SelectionShares: 5
Unit: fremen
GiveUnitCrateAction@Sardaukar:
SelectionShares: 6
SelectionShares: 8
Unit: sardaukar
GiveUnitCrateAction@Saboteur:
SelectionShares: 2
SelectionShares: 3
Unit: saboteur
GiveUnitCrateAction@SonicTank:
SelectionShares: 3
SelectionShares: 5
Unit: sonictank
GiveUnitCrateAction@Devast:
SelectionShares: 4
Unit: devast
GiveUnitCrateAction@deviatortank:
SelectionShares: 2
Unit: devast
GiveUnitCrateAction@DeviatorTank:
SelectionShares: 7
Unit: deviatortank
RenderSimple:
BelowUnits:
@@ -551,4 +538,4 @@ SPICEBLOOM:
# BelowUnits:
# GivesExperience:
# GivesBounty:
# DrawLineToTarget:
# DrawLineToTarget: