d2k balance changes
This commit is contained in:
@@ -141,6 +141,10 @@ COMBATA:
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Prerequisites: heavya
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Prerequisites: heavya
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Owner: atreides
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Owner: atreides
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BuiltAt: heavya
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BuiltAt: heavya
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RevealsShroud:
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Range: 8
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Turreted:
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ROT: 6
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Armament:
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Armament:
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Weapon: 90mma
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Weapon: 90mma
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Recoil: 171
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Recoil: 171
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@@ -123,19 +123,19 @@
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Armor:
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Armor:
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Type: None
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Type: None
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RevealsShroud:
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RevealsShroud:
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Range: 4
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Range: 6
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Mobile:
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Mobile:
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Crushes: crate
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Crushes: crate
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SharesCell: true
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SharesCell: true
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TerrainSpeeds:
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TerrainSpeeds:
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Sand: 80
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Sand: 90
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Rock: 90
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Rock: 100
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Transition: 85
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Transition: 95
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Concrete: 100
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Concrete: 100
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Spice: 80
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Spice: 85
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SpiceBlobs: 70
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SpiceBlobs: 80
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Dune: 60
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Dune: 75
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Rough: 65
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Rough: 75
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SelectionDecorations:
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SelectionDecorations:
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Selectable:
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Selectable:
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Voice: InfantryVoice
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Voice: InfantryVoice
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@@ -265,3 +265,4 @@
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GivesBounty:
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GivesBounty:
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C4Demolishable:
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C4Demolishable:
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DebugMuzzlePositions:
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DebugMuzzlePositions:
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Bib:
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@@ -164,6 +164,11 @@ COMBATH:
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Prerequisites: heavyh
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Prerequisites: heavyh
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Owner: harkonnen
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Owner: harkonnen
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BuiltAt: heavyh
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BuiltAt: heavyh
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Mobile:
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Speed: 6
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ROT: 4
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Turreted:
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ROT: 5
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Health:
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Health:
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HP: 400
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HP: 400
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RenderUnitTurreted:
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RenderUnitTurreted:
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@@ -112,11 +112,14 @@ COMBATO:
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Prerequisites: heavyo
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Prerequisites: heavyo
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Owner: ordos
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Owner: ordos
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BuiltAt: heavyo
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BuiltAt: heavyo
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Mobile:
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RevealsShroud:
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Speed: 9
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Range: 8
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Crushes: crate, infantry
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Turreted:
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Turreted:
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ROT: 7
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ROT: 8
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Mobile:
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Speed: 10
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ROT: 8
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Crushes: crate, infantry
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RenderUnitTurreted:
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RenderUnitTurreted:
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Image: COMBATO
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Image: COMBATO
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LeavesHusk:
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LeavesHusk:
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@@ -16,7 +16,7 @@
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Armor:
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Armor:
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Type: Concrete
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Type: Concrete
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RevealsShroud:
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RevealsShroud:
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Range: 6
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Range: 10
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Production:
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Production:
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Produces: Building
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Produces: Building
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Valued:
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Valued:
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@@ -199,7 +199,7 @@ RESEARCH:
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Description: Harvesters unload Spice here for processing
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Description: Harvesters unload Spice here for processing
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Building:
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Building:
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Power: -30
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Power: -30
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Footprint: =xx xx=
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Footprint: xxx x==
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Dimensions: 3,2
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Dimensions: 3,2
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Health:
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Health:
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HP: 900
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HP: 900
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@@ -211,6 +211,7 @@ RESEARCH:
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OreRefinery:
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OreRefinery:
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DockOffset: 2,1
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DockOffset: 2,1
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DockAngle: 160
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DockAngle: 160
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TickRate: 25
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StoresOre:
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StoresOre:
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PipColor: green
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PipColor: green
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PipCount: 10
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PipCount: 10
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@@ -676,4 +677,4 @@ HEAVYC:
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# Wall:
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# Wall:
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# CrushClasses: plates
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# CrushClasses: plates
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# -SelectionDecorations:
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# -SelectionDecorations:
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# -Selectable:
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# -Selectable:
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@@ -2,7 +2,7 @@ Player:
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TechTree:
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TechTree:
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ClassicProductionQueue@Building:
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ClassicProductionQueue@Building:
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Type: Building
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Type: Building
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BuildSpeed: .4
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BuildSpeed: .5
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LowPowerSlowdown: 3
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LowPowerSlowdown: 3
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QueuedAudio: Building
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QueuedAudio: Building
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ReadyAudio: BuildingReady
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ReadyAudio: BuildingReady
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@@ -20,7 +20,7 @@ Player:
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BlockedAudio: NoRoom
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BlockedAudio: NoRoom
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ClassicProductionQueue@Armor:
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ClassicProductionQueue@Armor:
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Type: Armor
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Type: Armor
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BuildSpeed: .4
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BuildSpeed: .5
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LowPowerSlowdown: 3
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LowPowerSlowdown: 3
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QueuedAudio: Building
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QueuedAudio: Building
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BlockedAudio: NoRoom
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BlockedAudio: NoRoom
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@@ -286,8 +286,8 @@ World:
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ChooseBuildTabOnSelect:
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ChooseBuildTabOnSelect:
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CrateSpawner:
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CrateSpawner:
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Minimum: 1
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Minimum: 1
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Maximum: 3
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Maximum: 2
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SpawnInterval: 120
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SpawnInterval: 60
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WaterChance: 0
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WaterChance: 0
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ValidGround: Sand, Dune, Rock
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ValidGround: Sand, Dune, Rock
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PaletteFromCurrentTileset:
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PaletteFromCurrentTileset:
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@@ -364,7 +364,7 @@ World:
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Palette: d2k
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Palette: d2k
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TerrainType: Spice
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TerrainType: Spice
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SpriteNames: spice1
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SpriteNames: spice1
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ValuePerUnit: 50
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ValuePerUnit: 25
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Name: Spice
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Name: Spice
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PipColor: green
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PipColor: green
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AllowedTerrainTypes: Sand
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AllowedTerrainTypes: Sand
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@@ -402,87 +402,74 @@ CRATE:
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Lifetime: 120
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Lifetime: 120
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TerrainTypes: Sand, Dune, Rock
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TerrainTypes: Sand, Dune, Rock
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GiveCashCrateAction@1:
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GiveCashCrateAction@1:
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Amount: 1000
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Amount: 500
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SelectionShares: 40
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SelectionShares: 20
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UseCashTick: yes
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UseCashTick: yes
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GiveCashCrateAction@2:
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GiveCashCrateAction@2:
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Amount: 2000
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Amount: 750
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SelectionShares: 15
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SelectionShares: 50
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UseCashTick: yes
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UseCashTick: yes
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GiveCashCrateAction@3:
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GiveCashCrateAction@3:
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Amount: 5000
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Amount: 1000
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SelectionShares: 5
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SelectionShares: 30
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UseCashTick: yes
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UseCashTick: yes
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LevelUpCrateAction:
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GiveCashCrateAction@4:
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SelectionShares: 40
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Amount: 1500
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ExplodeCrateAction@boom:
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Weapon: CrateExplosion
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SelectionShares: 10
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SelectionShares: 10
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ExplodeCrateAction@nuke:
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UseCashTick: yes
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Weapon: CrateNuke
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SelectionShares: 5
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HideMapCrateAction:
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SelectionShares: 3
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Effect: hide-map
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RevealMapCrateAction:
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SelectionShares: 2
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Effect: reveal-map
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GiveMcvCrateAction@Atreides:
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GiveMcvCrateAction@Atreides:
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SelectionShares: 3
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SelectionShares: 0
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NoBaseSelectionShares: 9001
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NoBaseSelectionShares: 9001
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Unit: mcva
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Unit: mcva
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GiveMcvCrateAction@Harkonnen:
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GiveMcvCrateAction@Harkonnen:
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SelectionShares: 3
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SelectionShares: 0
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NoBaseSelectionShares: 9001
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NoBaseSelectionShares: 9001
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Unit: mcvh
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Unit: mcvh
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GiveMcvCrateAction@Ordos:
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GiveMcvCrateAction@Ordos:
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SelectionShares: 3
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SelectionShares: 0
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NoBaseSelectionShares: 9001
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NoBaseSelectionShares: 9001
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Unit: mcvo
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Unit: mcvo
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GiveUnitCrateAction@TrikeA:
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GiveUnitCrateAction@TrikeA:
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SelectionShares: 13#8
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SelectionShares: 20
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Unit: trikea
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Unit: trikea
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#GiveUnitCrateAction@TrikeH:
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# SelectionShares: 6
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# Unit: trikeh
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GiveUnitCrateAction@Quad:
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SelectionShares: 18
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Unit: quad
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GiveUnitCrateAction@TrikeO:
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GiveUnitCrateAction@TrikeO:
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SelectionShares: 5
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SelectionShares: 20
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Unit: trikeo
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Unit: trikeo
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GiveUnitCrateAction@SiegeTank:
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GiveUnitCrateAction@Quad:
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SelectionShares: 18
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SelectionShares: 40
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Unit: siegetank
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Unit: quad
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GiveUnitCrateAction@MissileTank:
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SelectionShares: 12
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Unit: missiletank
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GiveUnitCrateAction@CombatA:
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GiveUnitCrateAction@CombatA:
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SelectionShares: 6
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SelectionShares: 10
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Unit: combata
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Unit: combata
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GiveUnitCrateAction@CombatH:
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GiveUnitCrateAction@CombatH:
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SelectionShares: 6
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SelectionShares: 10
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Unit: combath
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Unit: combath
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GiveUnitCrateAction@CombatO:
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GiveUnitCrateAction@CombatO:
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SelectionShares: 6
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SelectionShares: 10
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Unit: combato
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Unit: combato
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GiveUnitCrateAction@SiegeTank:
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SelectionShares: 10
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Unit: siegetank
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GiveUnitCrateAction@MissileTank:
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SelectionShares: 10
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Unit: missiletank
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GiveUnitCrateAction@Fremen:
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GiveUnitCrateAction@Fremen:
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SelectionShares: 4
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SelectionShares: 5
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Unit: fremen
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Unit: fremen
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GiveUnitCrateAction@Sardaukar:
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GiveUnitCrateAction@Sardaukar:
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SelectionShares: 6
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SelectionShares: 8
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Unit: sardaukar
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Unit: sardaukar
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GiveUnitCrateAction@Saboteur:
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GiveUnitCrateAction@Saboteur:
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SelectionShares: 2
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SelectionShares: 3
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Unit: saboteur
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Unit: saboteur
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GiveUnitCrateAction@SonicTank:
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GiveUnitCrateAction@SonicTank:
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SelectionShares: 3
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SelectionShares: 5
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Unit: sonictank
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Unit: sonictank
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GiveUnitCrateAction@Devast:
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GiveUnitCrateAction@Devast:
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SelectionShares: 4
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Unit: devast
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GiveUnitCrateAction@deviatortank:
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SelectionShares: 2
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SelectionShares: 2
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Unit: devast
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GiveUnitCrateAction@DeviatorTank:
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SelectionShares: 7
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Unit: deviatortank
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Unit: deviatortank
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RenderSimple:
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RenderSimple:
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BelowUnits:
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BelowUnits:
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@@ -551,4 +538,4 @@ SPICEBLOOM:
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# BelowUnits:
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# BelowUnits:
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# GivesExperience:
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# GivesExperience:
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# GivesBounty:
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# GivesBounty:
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# DrawLineToTarget:
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# DrawLineToTarget:
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@@ -21,7 +21,7 @@
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Speed: 6
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Speed: 6
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Crushes: crate, infantry
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Crushes: crate, infantry
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RevealsShroud:
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RevealsShroud:
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Range: 4
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Range: 8
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MustBeDestroyed:
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MustBeDestroyed:
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BaseBuilding:
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BaseBuilding:
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-AttackMove:
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-AttackMove:
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@@ -62,10 +62,10 @@ HARVESTER:
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Priority: 7
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Priority: 7
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Bounds: 42,42
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Bounds: 42,42
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Harvester:
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Harvester:
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PipCount: 7
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PipCount: 10
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Capacity: 14
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Capacity: 40
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Resources: Spice
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Resources: Spice
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UnloadTicksPerBale: 15
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UnloadTicksPerBale: 6
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# How far away from our linked refinery to find resources (in cells):
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# How far away from our linked refinery to find resources (in cells):
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SearchFromProcRadius: 24
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SearchFromProcRadius: 24
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# How far away from last harvest order location to find more resources (in cells):
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# How far away from last harvest order location to find more resources (in cells):
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@@ -215,7 +215,7 @@ QUAD.starport:
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Speed: 7
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Speed: 7
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Crushes: crate, infantry
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Crushes: crate, infantry
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RevealsShroud:
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RevealsShroud:
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Range: 6
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Range: 7
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Turreted:
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Turreted:
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ROT: 6
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ROT: 6
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AlignWhenIdle: true
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AlignWhenIdle: true
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@@ -267,7 +267,7 @@ SIEGETANK:
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ROT: 3
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ROT: 3
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Crushes: crate, infantry
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Crushes: crate, infantry
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RevealsShroud:
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RevealsShroud:
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Range: 5
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Range: 8
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Turreted:
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Turreted:
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ROT: 3
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ROT: 3
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Armament:
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Armament:
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@@ -330,7 +330,7 @@ MISSILETANK:
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Armor:
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Armor:
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Type: Light
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Type: Light
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RevealsShroud:
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RevealsShroud:
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||||||
Range: 6
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Range: 8
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RenderUnit:
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RenderUnit:
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Image: MISSILETANK
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Image: MISSILETANK
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Armament:
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Armament:
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@@ -363,4 +363,4 @@ MISSILETANK.starport:
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Owner: atreides, harkonnen, ordos
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Owner: atreides, harkonnen, ordos
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BuiltAt: starporta, starporth, starporto
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BuiltAt: starporta, starporth, starporto
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Valued:
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Valued:
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Cost: 699
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Cost: 699
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@@ -21,7 +21,7 @@ harvester:
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Start: 32
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Start: 32
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Length: 8
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Length: 8
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Facings: 8
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Facings: 8
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||||||
Tick: 150
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Tick: 40
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||||||
dock: unload
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dock: unload
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||||||
Start: 0
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Start: 0
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Length: 10
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Length: 10
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||||||
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|||||||
@@ -50,6 +50,152 @@ Dragon:
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Damage: 50
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Damage: 50
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||||||
ImpactSound: kaboom12
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ImpactSound: kaboom12
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||||||
|
|
||||||
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RedEye:
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||||||
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ROF: 50
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||||||
|
Range: 8
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||||||
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Report: BAZOOK1
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||||||
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ValidTargets: Air
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||||||
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Projectile: Missile
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||||||
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Arm: 3
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||||||
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High: true
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||||||
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Shadow: true
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Proximity: true
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||||||
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# Trail: smokey
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ContrailLength: 10
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||||||
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Image: MISSILE
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||||||
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ROT: 20
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||||||
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RangeLimit: 30
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||||||
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Speed: 40
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||||||
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Warhead:
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||||||
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Spread: 3
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||||||
|
Versus:
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None: 90%
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||||||
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Wood: 75%
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||||||
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Light: 60%
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||||||
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Heavy: 25%
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||||||
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Explosion: med_explosion
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InfDeath: 3
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SmudgeType: SandCrater, RockCrater
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Damage: 60
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||||||
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ImpactSound: kaboom12
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||||||
|
|
||||||
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Sniper:
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||||||
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ROF: 100
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||||||
|
Range: 8.5
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||||||
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Report: RIFLE
|
||||||
|
Projectile: Bullet
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||||||
|
Speed: 150
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||||||
|
ContrailLength: 6
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||||||
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TrailInterval: 1
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||||||
|
ContrailDelay: 0
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||||||
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ContrailUsePlayerColor: true
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||||||
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Warhead:
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||||||
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Damage: 60
|
||||||
|
Spread: 1
|
||||||
|
Versus:
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||||||
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None: 100%
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||||||
|
Wood: 0%
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||||||
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Light: 1%
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||||||
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Heavy: 0%
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||||||
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Concrete: 0%
|
||||||
|
InfDeath: 2
|
||||||
|
|
||||||
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Vulcan:
|
||||||
|
ROF: 30
|
||||||
|
Range: 5.75
|
||||||
|
Report: VULCAN
|
||||||
|
ValidTargets: Ground, Air
|
||||||
|
Projectile: Bullet
|
||||||
|
Speed: 100
|
||||||
|
ContrailLength: 3
|
||||||
|
TrailInterval: 1
|
||||||
|
ContrailDelay: 0
|
||||||
|
ContrailUsePlayerColor: true
|
||||||
|
Warhead:
|
||||||
|
Spread: 3
|
||||||
|
Versus:
|
||||||
|
Wood: 0%
|
||||||
|
Light: 60%
|
||||||
|
Heavy: 10%
|
||||||
|
Concrete: 0%
|
||||||
|
Explosion: piffs
|
||||||
|
InfDeath: 2
|
||||||
|
Damage: 30
|
||||||
|
|
||||||
|
Slung:
|
||||||
|
ROF: 60
|
||||||
|
Delay: 5
|
||||||
|
Range: 5.5
|
||||||
|
Report: BAZOOK2
|
||||||
|
ValidTargets: Ground
|
||||||
|
Projectile: Bullet
|
||||||
|
Speed: 25
|
||||||
|
High: true
|
||||||
|
Shadow: yes
|
||||||
|
Angle: .15
|
||||||
|
Proximity: true
|
||||||
|
Inaccuracy: 12
|
||||||
|
Image: DRAGON
|
||||||
|
Warhead:
|
||||||
|
Spread: 6
|
||||||
|
Versus:
|
||||||
|
None: 0%
|
||||||
|
Wood: 75%
|
||||||
|
Light: 40%
|
||||||
|
Heavy: 90%
|
||||||
|
Concrete: 50%
|
||||||
|
Explosion: small_explosion
|
||||||
|
WaterExplosion: med_splash
|
||||||
|
InfDeath: 4
|
||||||
|
Damage: 30
|
||||||
|
ImpactSound: kaboom25
|
||||||
|
|
||||||
|
M60mg:
|
||||||
|
ROF: 30
|
||||||
|
Range: 5
|
||||||
|
Burst: 2
|
||||||
|
BurstDelay: 5
|
||||||
|
Report: 20MMGUN1
|
||||||
|
Projectile: Bullet
|
||||||
|
Speed: 100
|
||||||
|
ContrailLength: 3
|
||||||
|
TrailInterval: 1
|
||||||
|
ContrailDelay: 0
|
||||||
|
ContrailUsePlayerColor: true
|
||||||
|
Warhead:
|
||||||
|
Spread: 3
|
||||||
|
Versus:
|
||||||
|
Wood: 30%
|
||||||
|
Light: 45%
|
||||||
|
Heavy: 10%
|
||||||
|
Concrete: 20%
|
||||||
|
Explosion: piffs
|
||||||
|
InfDeath: 2
|
||||||
|
Damage: 30
|
||||||
|
|
||||||
|
M60mgo:
|
||||||
|
ROF: 30
|
||||||
|
Range: 5
|
||||||
|
Burst: 2
|
||||||
|
BurstDelay: 5
|
||||||
|
Report: 20MMGUN1
|
||||||
|
Projectile: Bullet
|
||||||
|
Speed: 100
|
||||||
|
ContrailLength: 3
|
||||||
|
TrailInterval: 1
|
||||||
|
ContrailDelay: 0
|
||||||
|
ContrailUsePlayerColor: true
|
||||||
|
Warhead:
|
||||||
|
Spread: 3
|
||||||
|
Versus:
|
||||||
|
Wood: 30%
|
||||||
|
Light: 45%
|
||||||
|
Heavy: 10%
|
||||||
|
Concrete: 20%
|
||||||
|
Explosion: piffs
|
||||||
|
InfDeath: 2
|
||||||
|
Damage: 40
|
||||||
|
|
||||||
QuadRockets:
|
QuadRockets:
|
||||||
ROF: 60
|
ROF: 60
|
||||||
Range: 6.5
|
Range: 6.5
|
||||||
@@ -135,25 +281,6 @@ TowerMissile:
|
|||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
Damage: 50
|
Damage: 50
|
||||||
|
|
||||||
25mm:
|
|
||||||
ROF: 13
|
|
||||||
Range: 4
|
|
||||||
Report: MEDTANK1
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 45
|
|
||||||
Image: 90MM
|
|
||||||
Warhead:
|
|
||||||
Spread: 3
|
|
||||||
Versus:
|
|
||||||
None: 30%
|
|
||||||
Wood: 40%
|
|
||||||
Heavy: 40%
|
|
||||||
Concrete: 30%
|
|
||||||
Explosion: small_explosion
|
|
||||||
InfDeath: 4
|
|
||||||
SmudgeType: SandCrater, RockCrater
|
|
||||||
Damage: 16
|
|
||||||
|
|
||||||
90mm:
|
90mm:
|
||||||
ROF: 50
|
ROF: 50
|
||||||
Range: 5.75
|
Range: 5.75
|
||||||
@@ -176,7 +303,7 @@ TowerMissile:
|
|||||||
|
|
||||||
90mma:
|
90mma:
|
||||||
ROF: 50
|
ROF: 50
|
||||||
Range: 6.5
|
Range: 7
|
||||||
Report: MEDTANK1
|
Report: MEDTANK1
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 55
|
Speed: 55
|
||||||
@@ -194,27 +321,6 @@ TowerMissile:
|
|||||||
SmudgeType: SandCrater, RockCrater
|
SmudgeType: SandCrater, RockCrater
|
||||||
Damage: 40
|
Damage: 40
|
||||||
|
|
||||||
105mm:
|
|
||||||
ROF: 70
|
|
||||||
Range: 4.75
|
|
||||||
Report: MEDTANK1
|
|
||||||
Burst: 2
|
|
||||||
BurstDelay: 4
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 45
|
|
||||||
Image: 90MM
|
|
||||||
Warhead:
|
|
||||||
Spread: 4
|
|
||||||
Versus:
|
|
||||||
None: 20%
|
|
||||||
Wood: 75%
|
|
||||||
Light: 75%
|
|
||||||
Concrete: 50%
|
|
||||||
Explosion: small_explosion
|
|
||||||
InfDeath: 4
|
|
||||||
SmudgeType: SandCrater, RockCrater
|
|
||||||
Damage: 40
|
|
||||||
|
|
||||||
120mm:
|
120mm:
|
||||||
ROF: 70
|
ROF: 70
|
||||||
Range: 6
|
Range: 6
|
||||||
@@ -358,52 +464,6 @@ ChainGun:
|
|||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Damage: 20
|
Damage: 20
|
||||||
|
|
||||||
M60mg:
|
|
||||||
ROF: 30
|
|
||||||
Range: 5
|
|
||||||
Burst: 2
|
|
||||||
BurstDelay: 5
|
|
||||||
Report: 20MMGUN1
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 100
|
|
||||||
ContrailLength: 3
|
|
||||||
TrailInterval: 1
|
|
||||||
ContrailDelay: 0
|
|
||||||
ContrailUsePlayerColor: true
|
|
||||||
Warhead:
|
|
||||||
Spread: 3
|
|
||||||
Versus:
|
|
||||||
Wood: 30%
|
|
||||||
Light: 45%
|
|
||||||
Heavy: 10%
|
|
||||||
Concrete: 20%
|
|
||||||
Explosion: piffs
|
|
||||||
InfDeath: 2
|
|
||||||
Damage: 30
|
|
||||||
|
|
||||||
M60mgo:
|
|
||||||
ROF: 30
|
|
||||||
Range: 5
|
|
||||||
Burst: 2
|
|
||||||
BurstDelay: 5
|
|
||||||
Report: 20MMGUN1
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 100
|
|
||||||
ContrailLength: 3
|
|
||||||
TrailInterval: 1
|
|
||||||
ContrailDelay: 0
|
|
||||||
ContrailUsePlayerColor: true
|
|
||||||
Warhead:
|
|
||||||
Spread: 3
|
|
||||||
Versus:
|
|
||||||
Wood: 30%
|
|
||||||
Light: 45%
|
|
||||||
Heavy: 10%
|
|
||||||
Concrete: 20%
|
|
||||||
Explosion: piffs
|
|
||||||
InfDeath: 2
|
|
||||||
Damage: 40
|
|
||||||
|
|
||||||
Heal:
|
Heal:
|
||||||
ROF: 160
|
ROF: 160
|
||||||
Range: 4
|
Range: 4
|
||||||
@@ -536,107 +596,6 @@ WormJaw:
|
|||||||
Concrete: 0%
|
Concrete: 0%
|
||||||
Damage: 100
|
Damage: 100
|
||||||
|
|
||||||
RedEye:
|
|
||||||
ROF: 50
|
|
||||||
Range: 8
|
|
||||||
Report: BAZOOK1
|
|
||||||
ValidTargets: Air
|
|
||||||
Projectile: Missile
|
|
||||||
Arm: 3
|
|
||||||
High: true
|
|
||||||
Shadow: true
|
|
||||||
Proximity: true
|
|
||||||
# Trail: smokey
|
|
||||||
ContrailLength: 10
|
|
||||||
Image: MISSILE
|
|
||||||
ROT: 20
|
|
||||||
RangeLimit: 30
|
|
||||||
Speed: 40
|
|
||||||
Warhead:
|
|
||||||
Spread: 3
|
|
||||||
Versus:
|
|
||||||
None: 90%
|
|
||||||
Wood: 75%
|
|
||||||
Light: 60%
|
|
||||||
Heavy: 25%
|
|
||||||
Explosion: med_explosion
|
|
||||||
InfDeath: 3
|
|
||||||
SmudgeType: SandCrater, RockCrater
|
|
||||||
Damage: 60
|
|
||||||
ImpactSound: kaboom12
|
|
||||||
|
|
||||||
Sniper:
|
|
||||||
ROF: 100
|
|
||||||
Range: 8.5
|
|
||||||
Report: RIFLE
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 150
|
|
||||||
ContrailLength: 6
|
|
||||||
TrailInterval: 1
|
|
||||||
ContrailDelay: 0
|
|
||||||
ContrailUsePlayerColor: true
|
|
||||||
Warhead:
|
|
||||||
Damage: 60
|
|
||||||
Spread: 1
|
|
||||||
Versus:
|
|
||||||
None: 100%
|
|
||||||
Wood: 0%
|
|
||||||
Light: 1%
|
|
||||||
Heavy: 0%
|
|
||||||
Concrete: 0%
|
|
||||||
InfDeath: 2
|
|
||||||
|
|
||||||
Vulcan:
|
|
||||||
ROF: 30
|
|
||||||
Range: 5.75
|
|
||||||
Report: VULCAN
|
|
||||||
ValidTargets: Ground, Air
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 100
|
|
||||||
ContrailLength: 3
|
|
||||||
TrailInterval: 1
|
|
||||||
ContrailDelay: 0
|
|
||||||
ContrailUsePlayerColor: true
|
|
||||||
Warhead:
|
|
||||||
Spread: 3
|
|
||||||
Versus:
|
|
||||||
Wood: 0%
|
|
||||||
Light: 60%
|
|
||||||
Heavy: 10%
|
|
||||||
Concrete: 0%
|
|
||||||
Explosion: piffs
|
|
||||||
InfDeath: 2
|
|
||||||
Damage: 30
|
|
||||||
|
|
||||||
Slung:
|
|
||||||
ROF: 60
|
|
||||||
Delay: 5
|
|
||||||
Range: 5.5
|
|
||||||
Report: BAZOOK2
|
|
||||||
ValidTargets: Ground
|
|
||||||
Projectile: Bullet
|
|
||||||
Speed: 25
|
|
||||||
High: true
|
|
||||||
Shadow: yes
|
|
||||||
Angle: .15
|
|
||||||
Proximity: true
|
|
||||||
Inaccuracy: 12
|
|
||||||
Image: DRAGON
|
|
||||||
Warhead:
|
|
||||||
Spread: 6
|
|
||||||
Versus:
|
|
||||||
None: 0%
|
|
||||||
Wood: 75%
|
|
||||||
Light: 40%
|
|
||||||
Heavy: 90%
|
|
||||||
Concrete: 50%
|
|
||||||
Explosion: small_explosion
|
|
||||||
WaterExplosion: med_splash
|
|
||||||
InfDeath: 4
|
|
||||||
Damage: 30
|
|
||||||
ImpactSound: kaboom25
|
|
||||||
|
|
||||||
|
|
||||||
ParaBomb:
|
ParaBomb:
|
||||||
ROF: 10
|
ROF: 10
|
||||||
Range: 4.5
|
Range: 4.5
|
||||||
@@ -672,4 +631,4 @@ Napalm:
|
|||||||
Explosion: napalm
|
Explosion: napalm
|
||||||
ImpactSound: NAPALM1
|
ImpactSound: NAPALM1
|
||||||
SmudgeType: Crater
|
SmudgeType: Crater
|
||||||
Damage: 300
|
Damage: 300
|
||||||
|
|||||||
Reference in New Issue
Block a user