d2k balance changes
This commit is contained in:
@@ -141,6 +141,10 @@ COMBATA:
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Prerequisites: heavya
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Owner: atreides
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BuiltAt: heavya
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RevealsShroud:
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Range: 8
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Turreted:
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ROT: 6
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Armament:
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Weapon: 90mma
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Recoil: 171
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@@ -123,19 +123,19 @@
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Armor:
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Type: None
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RevealsShroud:
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Range: 4
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Range: 6
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Mobile:
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Crushes: crate
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SharesCell: true
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TerrainSpeeds:
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Sand: 80
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Rock: 90
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Transition: 85
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Sand: 90
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Rock: 100
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Transition: 95
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Concrete: 100
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Spice: 80
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SpiceBlobs: 70
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Dune: 60
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Rough: 65
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Spice: 85
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SpiceBlobs: 80
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Dune: 75
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Rough: 75
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SelectionDecorations:
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Selectable:
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Voice: InfantryVoice
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@@ -265,3 +265,4 @@
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GivesBounty:
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C4Demolishable:
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DebugMuzzlePositions:
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Bib:
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@@ -164,6 +164,11 @@ COMBATH:
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Prerequisites: heavyh
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Owner: harkonnen
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BuiltAt: heavyh
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Mobile:
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Speed: 6
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ROT: 4
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Turreted:
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ROT: 5
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Health:
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HP: 400
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RenderUnitTurreted:
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@@ -112,11 +112,14 @@ COMBATO:
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Prerequisites: heavyo
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Owner: ordos
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BuiltAt: heavyo
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Mobile:
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Speed: 9
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Crushes: crate, infantry
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RevealsShroud:
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Range: 8
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Turreted:
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ROT: 7
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ROT: 8
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Mobile:
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Speed: 10
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ROT: 8
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Crushes: crate, infantry
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RenderUnitTurreted:
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Image: COMBATO
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LeavesHusk:
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@@ -16,7 +16,7 @@
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Armor:
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Type: Concrete
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RevealsShroud:
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Range: 6
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Range: 10
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Production:
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Produces: Building
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Valued:
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@@ -199,7 +199,7 @@ RESEARCH:
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Description: Harvesters unload Spice here for processing
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Building:
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Power: -30
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Footprint: =xx xx=
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Footprint: xxx x==
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Dimensions: 3,2
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Health:
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HP: 900
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@@ -211,6 +211,7 @@ RESEARCH:
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OreRefinery:
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DockOffset: 2,1
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DockAngle: 160
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TickRate: 25
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StoresOre:
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PipColor: green
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PipCount: 10
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@@ -2,7 +2,7 @@ Player:
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TechTree:
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ClassicProductionQueue@Building:
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Type: Building
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BuildSpeed: .4
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BuildSpeed: .5
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LowPowerSlowdown: 3
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QueuedAudio: Building
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ReadyAudio: BuildingReady
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@@ -20,7 +20,7 @@ Player:
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BlockedAudio: NoRoom
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ClassicProductionQueue@Armor:
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Type: Armor
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BuildSpeed: .4
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BuildSpeed: .5
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LowPowerSlowdown: 3
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QueuedAudio: Building
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BlockedAudio: NoRoom
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@@ -286,8 +286,8 @@ World:
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ChooseBuildTabOnSelect:
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CrateSpawner:
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Minimum: 1
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Maximum: 3
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SpawnInterval: 120
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Maximum: 2
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SpawnInterval: 60
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WaterChance: 0
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ValidGround: Sand, Dune, Rock
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PaletteFromCurrentTileset:
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@@ -364,7 +364,7 @@ World:
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Palette: d2k
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TerrainType: Spice
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SpriteNames: spice1
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ValuePerUnit: 50
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ValuePerUnit: 25
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Name: Spice
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PipColor: green
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AllowedTerrainTypes: Sand
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@@ -402,87 +402,74 @@ CRATE:
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Lifetime: 120
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TerrainTypes: Sand, Dune, Rock
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GiveCashCrateAction@1:
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Amount: 1000
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SelectionShares: 40
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Amount: 500
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SelectionShares: 20
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UseCashTick: yes
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GiveCashCrateAction@2:
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Amount: 2000
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SelectionShares: 15
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Amount: 750
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SelectionShares: 50
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UseCashTick: yes
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GiveCashCrateAction@3:
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Amount: 5000
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SelectionShares: 5
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Amount: 1000
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SelectionShares: 30
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UseCashTick: yes
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LevelUpCrateAction:
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SelectionShares: 40
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ExplodeCrateAction@boom:
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Weapon: CrateExplosion
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GiveCashCrateAction@4:
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Amount: 1500
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SelectionShares: 10
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ExplodeCrateAction@nuke:
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Weapon: CrateNuke
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SelectionShares: 5
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HideMapCrateAction:
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SelectionShares: 3
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Effect: hide-map
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RevealMapCrateAction:
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SelectionShares: 2
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Effect: reveal-map
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UseCashTick: yes
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GiveMcvCrateAction@Atreides:
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SelectionShares: 3
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SelectionShares: 0
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NoBaseSelectionShares: 9001
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Unit: mcva
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GiveMcvCrateAction@Harkonnen:
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SelectionShares: 3
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SelectionShares: 0
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NoBaseSelectionShares: 9001
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Unit: mcvh
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GiveMcvCrateAction@Ordos:
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SelectionShares: 3
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SelectionShares: 0
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NoBaseSelectionShares: 9001
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Unit: mcvo
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GiveUnitCrateAction@TrikeA:
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SelectionShares: 13#8
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SelectionShares: 20
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Unit: trikea
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#GiveUnitCrateAction@TrikeH:
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# SelectionShares: 6
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# Unit: trikeh
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GiveUnitCrateAction@Quad:
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SelectionShares: 18
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Unit: quad
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GiveUnitCrateAction@TrikeO:
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SelectionShares: 5
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SelectionShares: 20
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Unit: trikeo
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GiveUnitCrateAction@SiegeTank:
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SelectionShares: 18
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Unit: siegetank
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GiveUnitCrateAction@MissileTank:
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SelectionShares: 12
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Unit: missiletank
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GiveUnitCrateAction@Quad:
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SelectionShares: 40
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Unit: quad
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GiveUnitCrateAction@CombatA:
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SelectionShares: 6
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SelectionShares: 10
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Unit: combata
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GiveUnitCrateAction@CombatH:
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SelectionShares: 6
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SelectionShares: 10
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Unit: combath
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GiveUnitCrateAction@CombatO:
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SelectionShares: 6
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SelectionShares: 10
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Unit: combato
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GiveUnitCrateAction@SiegeTank:
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SelectionShares: 10
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Unit: siegetank
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GiveUnitCrateAction@MissileTank:
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SelectionShares: 10
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Unit: missiletank
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GiveUnitCrateAction@Fremen:
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SelectionShares: 4
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SelectionShares: 5
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Unit: fremen
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GiveUnitCrateAction@Sardaukar:
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SelectionShares: 6
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SelectionShares: 8
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Unit: sardaukar
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GiveUnitCrateAction@Saboteur:
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SelectionShares: 2
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SelectionShares: 3
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Unit: saboteur
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GiveUnitCrateAction@SonicTank:
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SelectionShares: 3
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SelectionShares: 5
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Unit: sonictank
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GiveUnitCrateAction@Devast:
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SelectionShares: 4
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Unit: devast
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GiveUnitCrateAction@deviatortank:
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SelectionShares: 2
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Unit: devast
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GiveUnitCrateAction@DeviatorTank:
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SelectionShares: 7
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Unit: deviatortank
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RenderSimple:
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BelowUnits:
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@@ -21,7 +21,7 @@
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Speed: 6
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Crushes: crate, infantry
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RevealsShroud:
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Range: 4
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Range: 8
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MustBeDestroyed:
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BaseBuilding:
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-AttackMove:
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@@ -62,10 +62,10 @@ HARVESTER:
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Priority: 7
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Bounds: 42,42
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Harvester:
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PipCount: 7
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Capacity: 14
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PipCount: 10
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Capacity: 40
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Resources: Spice
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UnloadTicksPerBale: 15
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UnloadTicksPerBale: 6
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# How far away from our linked refinery to find resources (in cells):
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SearchFromProcRadius: 24
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# How far away from last harvest order location to find more resources (in cells):
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@@ -215,7 +215,7 @@ QUAD.starport:
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Speed: 7
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Crushes: crate, infantry
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RevealsShroud:
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Range: 6
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Range: 7
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Turreted:
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ROT: 6
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AlignWhenIdle: true
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@@ -267,7 +267,7 @@ SIEGETANK:
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ROT: 3
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Crushes: crate, infantry
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RevealsShroud:
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Range: 5
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Range: 8
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Turreted:
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ROT: 3
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Armament:
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@@ -330,7 +330,7 @@ MISSILETANK:
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Armor:
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Type: Light
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RevealsShroud:
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Range: 6
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Range: 8
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RenderUnit:
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Image: MISSILETANK
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Armament:
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@@ -21,7 +21,7 @@ harvester:
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Start: 32
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Length: 8
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Facings: 8
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Tick: 150
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Tick: 40
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dock: unload
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Start: 0
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Length: 10
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@@ -50,6 +50,152 @@ Dragon:
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Damage: 50
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ImpactSound: kaboom12
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RedEye:
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ROF: 50
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Range: 8
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Report: BAZOOK1
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ValidTargets: Air
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Projectile: Missile
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Arm: 3
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High: true
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Shadow: true
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Proximity: true
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# Trail: smokey
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ContrailLength: 10
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Image: MISSILE
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ROT: 20
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RangeLimit: 30
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Speed: 40
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Warhead:
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Spread: 3
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Versus:
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None: 90%
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Wood: 75%
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Light: 60%
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Heavy: 25%
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Explosion: med_explosion
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InfDeath: 3
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SmudgeType: SandCrater, RockCrater
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Damage: 60
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ImpactSound: kaboom12
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Sniper:
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ROF: 100
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Range: 8.5
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Report: RIFLE
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Projectile: Bullet
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Speed: 150
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ContrailLength: 6
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TrailInterval: 1
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ContrailDelay: 0
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ContrailUsePlayerColor: true
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Warhead:
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Damage: 60
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Spread: 1
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Versus:
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None: 100%
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Wood: 0%
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Light: 1%
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Heavy: 0%
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Concrete: 0%
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InfDeath: 2
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Vulcan:
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ROF: 30
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Range: 5.75
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Report: VULCAN
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ValidTargets: Ground, Air
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Projectile: Bullet
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Speed: 100
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ContrailLength: 3
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TrailInterval: 1
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ContrailDelay: 0
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ContrailUsePlayerColor: true
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Warhead:
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Spread: 3
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Versus:
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Wood: 0%
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Light: 60%
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Heavy: 10%
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Concrete: 0%
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Explosion: piffs
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InfDeath: 2
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Damage: 30
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Slung:
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ROF: 60
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Delay: 5
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Range: 5.5
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Report: BAZOOK2
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ValidTargets: Ground
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Projectile: Bullet
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Speed: 25
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High: true
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Shadow: yes
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Angle: .15
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Proximity: true
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Inaccuracy: 12
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Image: DRAGON
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Warhead:
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Spread: 6
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Versus:
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None: 0%
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Wood: 75%
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Light: 40%
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Heavy: 90%
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Concrete: 50%
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Explosion: small_explosion
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WaterExplosion: med_splash
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InfDeath: 4
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Damage: 30
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ImpactSound: kaboom25
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M60mg:
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ROF: 30
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Range: 5
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Burst: 2
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BurstDelay: 5
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Report: 20MMGUN1
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Projectile: Bullet
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Speed: 100
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ContrailLength: 3
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TrailInterval: 1
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ContrailDelay: 0
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ContrailUsePlayerColor: true
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Warhead:
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Spread: 3
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Versus:
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Wood: 30%
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Light: 45%
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Heavy: 10%
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Concrete: 20%
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Explosion: piffs
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InfDeath: 2
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Damage: 30
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M60mgo:
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ROF: 30
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Range: 5
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Burst: 2
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BurstDelay: 5
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Report: 20MMGUN1
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Projectile: Bullet
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Speed: 100
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ContrailLength: 3
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TrailInterval: 1
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ContrailDelay: 0
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ContrailUsePlayerColor: true
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Warhead:
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Spread: 3
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Versus:
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Wood: 30%
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Light: 45%
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Heavy: 10%
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Concrete: 20%
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Explosion: piffs
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InfDeath: 2
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Damage: 40
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QuadRockets:
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ROF: 60
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Range: 6.5
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@@ -135,25 +281,6 @@ TowerMissile:
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SmudgeType: SandCrater, RockCrater
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Damage: 50
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25mm:
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ROF: 13
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Range: 4
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Report: MEDTANK1
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Projectile: Bullet
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Speed: 45
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Image: 90MM
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Warhead:
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Spread: 3
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||||
Versus:
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None: 30%
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Wood: 40%
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Heavy: 40%
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Concrete: 30%
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Explosion: small_explosion
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InfDeath: 4
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SmudgeType: SandCrater, RockCrater
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Damage: 16
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90mm:
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ROF: 50
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Range: 5.75
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@@ -176,7 +303,7 @@ TowerMissile:
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90mma:
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ROF: 50
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Range: 6.5
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Range: 7
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Report: MEDTANK1
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Projectile: Bullet
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Speed: 55
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@@ -194,27 +321,6 @@ TowerMissile:
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SmudgeType: SandCrater, RockCrater
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Damage: 40
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105mm:
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ROF: 70
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Range: 4.75
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Report: MEDTANK1
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Burst: 2
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BurstDelay: 4
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Projectile: Bullet
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Speed: 45
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Image: 90MM
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Warhead:
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Spread: 4
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||||
Versus:
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None: 20%
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Wood: 75%
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Light: 75%
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Concrete: 50%
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Explosion: small_explosion
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InfDeath: 4
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SmudgeType: SandCrater, RockCrater
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Damage: 40
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120mm:
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ROF: 70
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Range: 6
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@@ -358,52 +464,6 @@ ChainGun:
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InfDeath: 2
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Damage: 20
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M60mg:
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||||
ROF: 30
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||||
Range: 5
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||||
Burst: 2
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||||
BurstDelay: 5
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||||
Report: 20MMGUN1
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||||
Projectile: Bullet
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||||
Speed: 100
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||||
ContrailLength: 3
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||||
TrailInterval: 1
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||||
ContrailDelay: 0
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||||
ContrailUsePlayerColor: true
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Versus:
|
||||
Wood: 30%
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||||
Light: 45%
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||||
Heavy: 10%
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||||
Concrete: 20%
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||||
Explosion: piffs
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||||
InfDeath: 2
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||||
Damage: 30
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||||
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||||
M60mgo:
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||||
ROF: 30
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||||
Range: 5
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||||
Burst: 2
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||||
BurstDelay: 5
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||||
Report: 20MMGUN1
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||||
Projectile: Bullet
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||||
Speed: 100
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||||
ContrailLength: 3
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||||
TrailInterval: 1
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||||
ContrailDelay: 0
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||||
ContrailUsePlayerColor: true
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||||
Warhead:
|
||||
Spread: 3
|
||||
Versus:
|
||||
Wood: 30%
|
||||
Light: 45%
|
||||
Heavy: 10%
|
||||
Concrete: 20%
|
||||
Explosion: piffs
|
||||
InfDeath: 2
|
||||
Damage: 40
|
||||
|
||||
Heal:
|
||||
ROF: 160
|
||||
Range: 4
|
||||
@@ -536,107 +596,6 @@ WormJaw:
|
||||
Concrete: 0%
|
||||
Damage: 100
|
||||
|
||||
RedEye:
|
||||
ROF: 50
|
||||
Range: 8
|
||||
Report: BAZOOK1
|
||||
ValidTargets: Air
|
||||
Projectile: Missile
|
||||
Arm: 3
|
||||
High: true
|
||||
Shadow: true
|
||||
Proximity: true
|
||||
# Trail: smokey
|
||||
ContrailLength: 10
|
||||
Image: MISSILE
|
||||
ROT: 20
|
||||
RangeLimit: 30
|
||||
Speed: 40
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: med_explosion
|
||||
InfDeath: 3
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Damage: 60
|
||||
ImpactSound: kaboom12
|
||||
|
||||
Sniper:
|
||||
ROF: 100
|
||||
Range: 8.5
|
||||
Report: RIFLE
|
||||
Projectile: Bullet
|
||||
Speed: 150
|
||||
ContrailLength: 6
|
||||
TrailInterval: 1
|
||||
ContrailDelay: 0
|
||||
ContrailUsePlayerColor: true
|
||||
Warhead:
|
||||
Damage: 60
|
||||
Spread: 1
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 0%
|
||||
Light: 1%
|
||||
Heavy: 0%
|
||||
Concrete: 0%
|
||||
InfDeath: 2
|
||||
|
||||
Vulcan:
|
||||
ROF: 30
|
||||
Range: 5.75
|
||||
Report: VULCAN
|
||||
ValidTargets: Ground, Air
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
ContrailLength: 3
|
||||
TrailInterval: 1
|
||||
ContrailDelay: 0
|
||||
ContrailUsePlayerColor: true
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Versus:
|
||||
Wood: 0%
|
||||
Light: 60%
|
||||
Heavy: 10%
|
||||
Concrete: 0%
|
||||
Explosion: piffs
|
||||
InfDeath: 2
|
||||
Damage: 30
|
||||
|
||||
Slung:
|
||||
ROF: 60
|
||||
Delay: 5
|
||||
Range: 5.5
|
||||
Report: BAZOOK2
|
||||
ValidTargets: Ground
|
||||
Projectile: Bullet
|
||||
Speed: 25
|
||||
High: true
|
||||
Shadow: yes
|
||||
Angle: .15
|
||||
Proximity: true
|
||||
Inaccuracy: 12
|
||||
Image: DRAGON
|
||||
Warhead:
|
||||
Spread: 6
|
||||
Versus:
|
||||
None: 0%
|
||||
Wood: 75%
|
||||
Light: 40%
|
||||
Heavy: 90%
|
||||
Concrete: 50%
|
||||
Explosion: small_explosion
|
||||
WaterExplosion: med_splash
|
||||
InfDeath: 4
|
||||
Damage: 30
|
||||
ImpactSound: kaboom25
|
||||
|
||||
|
||||
ParaBomb:
|
||||
ROF: 10
|
||||
Range: 4.5
|
||||
|
||||
Reference in New Issue
Block a user