diff --git a/mods/ts/rules/structures.yaml b/mods/ts/rules/structures.yaml index bdef1e6814..5cc1e17c29 100644 --- a/mods/ts/rules/structures.yaml +++ b/mods/ts/rules/structures.yaml @@ -1026,7 +1026,7 @@ GACTWR: Armament@SAM: UpgradeTypes: tower.sam UpgradeMinEnabledLevel: 1 - Weapon: SAMTower + Weapon: RedEye2 LocalOffset: 512,0,512 WithMuzzleFlash: UpgradeTypes: tower.vulcan @@ -1139,7 +1139,7 @@ NASAM: WithTurret: Recoils: no Armament: - Weapon: SAMTower + Weapon: RedEye2 LocalOffset: 512,0,512 Power: Amount: -30 @@ -1177,7 +1177,7 @@ NALASR: Offset: 298,-171,0 AttackTurreted: Armament: - Weapon: TurretLaser + Weapon: LaserFire2 RenderVoxels: WithVoxelTurret: AutoTarget: @@ -1212,7 +1212,7 @@ NAOBEL: RenderBuildingCharge: ChargeAudio: obelpowr.aud Armament: - Weapon: ObeliskLaser + Weapon: LaserFire LocalOffset: 0,0,725 AttackCharge: ReloadTime: 50 diff --git a/mods/ts/weapons/energyweapons.yaml b/mods/ts/weapons/energyweapons.yaml index 617891a7db..2cab2d240f 100644 --- a/mods/ts/weapons/energyweapons.yaml +++ b/mods/ts/weapons/energyweapons.yaml @@ -125,7 +125,8 @@ Proton: ImpactSound: ssplash3.aud ValidImpactTypes: Water -ObeliskLaser: +# Obelisk laser +LaserFire: ReloadDelay: 120 Range: 10c512 Charges: true @@ -138,7 +139,8 @@ ObeliskLaser: DeathType: 5 ProneModifier: 60 -TurretLaser: +# Laser turret +LaserFire2: ReloadDelay: 40 Range: 5c512 Report: LASTUR1.AUD diff --git a/mods/ts/weapons/missiles.yaml b/mods/ts/weapons/missiles.yaml index caf5dd906e..3b1247f07b 100644 --- a/mods/ts/weapons/missiles.yaml +++ b/mods/ts/weapons/missiles.yaml @@ -244,13 +244,13 @@ Hellfire: Warhead@5Smu: LeaveSmudge SmudgeType: SmallCrater -SAMTower: +RedEye2: ReloadDelay: 55 Range: 15c0 Report: SAMSHOT1.AUD ValidTargets: Air Projectile: Missile - Speed: 298 + Speed: 384 Arm: 2 Blockable: false Shadow: true