Add Type Support for InfiltrateFor* traits
This commit is contained in:
committed by
Paul Chote
parent
f7de5d46be
commit
fc07391c8c
@@ -10,6 +10,7 @@
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenRA.Mods.Common.Effects;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Traits;
|
||||
@@ -19,6 +20,8 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
[Desc("This structure can be infiltrated causing funds to be stolen.")]
|
||||
class InfiltrateForCashInfo : ITraitInfo
|
||||
{
|
||||
public readonly HashSet<string> Types = new HashSet<string>();
|
||||
|
||||
[Desc("Percentage of the victim's resources that will be stolen.")]
|
||||
public readonly int Percentage = 100;
|
||||
|
||||
@@ -44,8 +47,11 @@ namespace OpenRA.Mods.Cnc.Traits
|
||||
|
||||
public InfiltrateForCash(InfiltrateForCashInfo info) { this.info = info; }
|
||||
|
||||
void INotifyInfiltrated.Infiltrated(Actor self, Actor infiltrator)
|
||||
void INotifyInfiltrated.Infiltrated(Actor self, Actor infiltrator, HashSet<string> types)
|
||||
{
|
||||
if (!info.Types.Overlaps(types))
|
||||
return;
|
||||
|
||||
var targetResources = self.Owner.PlayerActor.Trait<PlayerResources>();
|
||||
var spyResources = infiltrator.Owner.PlayerActor.Trait<PlayerResources>();
|
||||
var spyValue = infiltrator.Info.TraitInfoOrDefault<ValuedInfo>();
|
||||
|
||||
Reference in New Issue
Block a user