Rename IsReloadable -> ReloadsAutomatically.
This commit is contained in:
@@ -113,7 +113,7 @@ namespace OpenRA.Mods.RA.AI
|
|||||||
return limitedAmmo != null && limitedAmmo.HasAmmo();
|
return limitedAmmo != null && limitedAmmo.HasAmmo();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static bool IsReloadable(Actor a)
|
protected static bool ReloadsAutomatically(Actor a)
|
||||||
{
|
{
|
||||||
return a.HasTrait<Reloads>();
|
return a.HasTrait<Reloads>();
|
||||||
}
|
}
|
||||||
@@ -205,7 +205,7 @@ namespace OpenRA.Mods.RA.AI
|
|||||||
if (BusyAttack(a))
|
if (BusyAttack(a))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (!IsReloadable(a))
|
if (!ReloadsAutomatically(a))
|
||||||
{
|
{
|
||||||
if (!HasAmmo(a))
|
if (!HasAmmo(a))
|
||||||
{
|
{
|
||||||
@@ -238,8 +238,7 @@ namespace OpenRA.Mods.RA.AI
|
|||||||
|
|
||||||
foreach (var a in owner.units)
|
foreach (var a in owner.units)
|
||||||
{
|
{
|
||||||
// TODO: This looks wrong - don't we want IsReloadable non-negated?
|
if (!ReloadsAutomatically(a) && !FullAmmo(a))
|
||||||
if (!IsReloadable(a) && !FullAmmo(a))
|
|
||||||
{
|
{
|
||||||
if (IsRearm(a))
|
if (IsRearm(a))
|
||||||
continue;
|
continue;
|
||||||
|
|||||||
Reference in New Issue
Block a user