Add a screen-space offset to barrel positions, and fix HTNK firing offsets. Fixes #803, 929.
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@@ -381,7 +381,7 @@ PBOX:
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Range: 6
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AttackTurreted:
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PrimaryWeapon: Vulcan
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PrimaryLocalOffset: 0,-11,0
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PrimaryLocalOffset: 0,-11,0,0,0
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AutoTarget:
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IronCurtainable:
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RenderRangeCircle:
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@@ -414,7 +414,7 @@ HBOX:
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Range: 6
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AttackTurreted:
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PrimaryWeapon: Vulcan
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PrimaryLocalOffset: 0,-11,0
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PrimaryLocalOffset: 0,-11,0,0,0
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AutoTarget:
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IronCurtainable:
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RenderRangeCircle:
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@@ -484,7 +484,7 @@ FTUR:
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AttackTurreted:
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PrimaryWeapon: FireballLauncher
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PrimaryOffset: 0,0,0,-2
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PrimaryLocalOffset: 0,-12,0
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PrimaryLocalOffset: 0,-12,0,0,0
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AutoTarget:
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IronCurtainable:
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RenderRangeCircle:
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