Add a screen-space offset to barrel positions, and fix HTNK firing offsets. Fixes #803, 929.

This commit is contained in:
Paul Chote
2011-06-25 15:25:22 +12:00
parent b64c5e001e
commit fc37733c3c
10 changed files with 33 additions and 30 deletions

View File

@@ -381,7 +381,7 @@ PBOX:
Range: 6
AttackTurreted:
PrimaryWeapon: Vulcan
PrimaryLocalOffset: 0,-11,0
PrimaryLocalOffset: 0,-11,0,0,0
AutoTarget:
IronCurtainable:
RenderRangeCircle:
@@ -414,7 +414,7 @@ HBOX:
Range: 6
AttackTurreted:
PrimaryWeapon: Vulcan
PrimaryLocalOffset: 0,-11,0
PrimaryLocalOffset: 0,-11,0,0,0
AutoTarget:
IronCurtainable:
RenderRangeCircle:
@@ -484,7 +484,7 @@ FTUR:
AttackTurreted:
PrimaryWeapon: FireballLauncher
PrimaryOffset: 0,0,0,-2
PrimaryLocalOffset: 0,-12,0
PrimaryLocalOffset: 0,-12,0,0,0
AutoTarget:
IronCurtainable:
RenderRangeCircle: