diff --git a/OpenRA.Mods.Common/Traits/Buildings/Exit.cs b/OpenRA.Mods.Common/Traits/Buildings/Exit.cs index d52039ca68..9f1695ff45 100644 --- a/OpenRA.Mods.Common/Traits/Buildings/Exit.cs +++ b/OpenRA.Mods.Common/Traits/Buildings/Exit.cs @@ -17,10 +17,10 @@ namespace OpenRA.Mods.Common.Traits [Desc("Where the unit should leave the building. Multiples are allowed if IDs are added: Exit@2, ...")] public class ExitInfo : TraitInfo { - [Desc("Offset at which that the exiting actor is spawned")] + [Desc("Offset at which that the exiting actor is spawned relative to the center of the producing actor.")] public readonly WVec SpawnOffset = WVec.Zero; - [Desc("Cell offset where the exiting actor enters the ActorMap")] + [Desc("Cell offset where the exiting actor enters the ActorMap relative to the topleft cell of the producting actor.")] public readonly CVec ExitCell = CVec.Zero; public readonly int Facing = -1;