Merge pull request #4231 from Mailaender/visceroid-habitat

Made visceroids feel at home in Tiberium
This commit is contained in:
Paul Chote
2013-12-06 02:04:34 -08:00
3 changed files with 17 additions and 7 deletions

View File

@@ -68,6 +68,7 @@ NEW:
Added cash tick sounds. Added cash tick sounds.
Disabled the main menu target reticle showing when a window is open. Disabled the main menu target reticle showing when a window is open.
Added a display of the faction logos when the shellmap is disabled. Added a display of the faction logos when the shellmap is disabled.
Visceriods now heal on Tiberium and move faster there.
Dune 2000: Dune 2000:
Added buildable concrete walls. Added buildable concrete walls.
Fixed some cliffs being passable. Fixed some cliffs being passable.

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@@ -419,12 +419,12 @@ VICE:
Mobile: Mobile:
Speed: 5 Speed: 5
TerrainSpeeds: TerrainSpeeds:
Clear: 90 Clear: 70
Rough: 80 Rough: 60
Road: 100 Road: 70
Tiberium: 70 Tiberium: 100
BlueTiberium: 70 BlueTiberium: 100
Beach: 80 Beach: 60
Selectable: Selectable:
Voice: DinoVoice Voice: DinoVoice
TargetableUnit: TargetableUnit:
@@ -453,3 +453,5 @@ VICE:
UpdatesPlayerStatistics: UpdatesPlayerStatistics:
BodyOrientation: BodyOrientation:
QuantizedFacings: 8 QuantizedFacings: 8
PoisonedByTiberium:
Weapon: Heal

View File

@@ -858,6 +858,13 @@ Tiberium:
Damage: 1 Damage: 1
PreventProne: yes PreventProne: yes
Heal:
ROF: 4
Warhead:
Spread: 1
Damage: -1
PreventProne: yes
APCGun: APCGun:
ROF: 12 ROF: 12
Range: 5 Range: 5