Use consistent spelling of 'interrupt[a|i]ble'
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@@ -16,10 +16,10 @@ namespace OpenRA.Activities
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public class CallFunc : Activity
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public class CallFunc : Activity
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{
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{
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public CallFunc(Action a) { this.a = a; }
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public CallFunc(Action a) { this.a = a; }
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public CallFunc(Action a, bool interruptable)
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public CallFunc(Action a, bool interruptible)
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{
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{
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this.a = a;
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this.a = a;
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IsInterruptible = interruptable;
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IsInterruptible = interruptible;
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}
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}
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Action a;
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Action a;
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@@ -19,10 +19,10 @@ namespace OpenRA.Mods.Common.Activities
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int remainingTicks;
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int remainingTicks;
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public Wait(int period) { remainingTicks = period; }
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public Wait(int period) { remainingTicks = period; }
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public Wait(int period, bool interruptable)
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public Wait(int period, bool interruptible)
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{
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{
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remainingTicks = period;
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remainingTicks = period;
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IsInterruptible = interruptable;
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IsInterruptible = interruptible;
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}
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}
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public override Activity Tick(Actor self)
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public override Activity Tick(Actor self)
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@@ -45,10 +45,10 @@ namespace OpenRA.Mods.Common.Activities
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Func<bool> f;
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Func<bool> f;
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public WaitFor(Func<bool> f) { this.f = f; }
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public WaitFor(Func<bool> f) { this.f = f; }
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public WaitFor(Func<bool> f, bool interruptable)
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public WaitFor(Func<bool> f, bool interruptible)
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{
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{
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this.f = f;
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this.f = f;
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IsInterruptible = interruptable;
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IsInterruptible = interruptible;
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}
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}
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public override Activity Tick(Actor self)
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public override Activity Tick(Actor self)
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