Fix #225 and some other uses of a.IsInWorld / a.IsDead()

This commit is contained in:
Paul Chote
2010-10-08 10:28:09 +13:00
parent ad6481c8e8
commit fd34f2ba99
8 changed files with 20 additions and 9 deletions

View File

@@ -139,7 +139,7 @@ namespace OpenRA.Mods.RA
bool IsIntact(Bridge b)
{
return b != null && b.self.IsInWorld && !b.self.IsDead();
return b != null && !b.self.IsDead();
}
void KillUnitsOnBridge()