Fix MCV deploy erasing Iron Curtain history.
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@@ -159,6 +159,7 @@
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<Compile Include="Traits\Attack\AttackTDGunboatTurreted.cs" />
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<Compile Include="Traits\GpsDot.cs" />
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<Compile Include="Traits\ConyardChronoReturn.cs" />
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<Compile Include="Traits\TransferTimedExternalConditionOnTransform.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
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@@ -0,0 +1,64 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Cnc.Traits
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{
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[Desc("A special case trait that re-grants a timed external condition when this actor transforms.",
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"This trait does not work with permanently granted external conditions.",
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"This trait changes the external condition source, so cannot be used for conditions that may later be revoked")]
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public class TransferTimedExternalConditionOnTransformInfo : ITraitInfo, Requires<TransformsInfo>
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{
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[FieldLoader.Require]
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[Desc("External condition to transfer")]
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public readonly string Condition = null;
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public object Create(ActorInitializer init) { return new TransferTimedExternalConditionOnTransform(this); }
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}
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public class TransferTimedExternalConditionOnTransform : IConditionTimerWatcher, INotifyTransform
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{
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readonly TransferTimedExternalConditionOnTransformInfo info;
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int duration = 0;
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int remaining = 0;
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public TransferTimedExternalConditionOnTransform(TransferTimedExternalConditionOnTransformInfo info)
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{
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this.info = info;
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}
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void INotifyTransform.BeforeTransform(Actor self) { }
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void INotifyTransform.OnTransform(Actor self) { }
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void INotifyTransform.AfterTransform(Actor toActor)
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{
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if (remaining <= 0)
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return;
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var external = toActor.TraitsImplementing<ExternalCondition>()
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.FirstOrDefault(t => t.Info.Condition == info.Condition && t.CanGrantCondition(toActor, this));
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if (external != null)
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external.GrantCondition(toActor, this, duration, remaining);
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}
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void IConditionTimerWatcher.Update(int duration, int remaining)
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{
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this.duration = duration;
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this.remaining = remaining;
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}
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string IConditionTimerWatcher.Condition { get { return info.Condition; } }
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}
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}
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@@ -91,7 +91,7 @@ namespace OpenRA.Mods.Common.Traits
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return true;
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}
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public int GrantCondition(Actor self, object source, int duration = 0)
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public int GrantCondition(Actor self, object source, int duration = 0, int remaining = 0)
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{
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if (!CanGrantCondition(self, source))
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return ConditionManager.InvalidConditionToken;
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@@ -100,6 +100,11 @@ namespace OpenRA.Mods.Common.Traits
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HashSet<int> permanent;
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permanentTokens.TryGetValue(source, out permanent);
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// Callers can override the amount of time remaining by passing a value
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// between 1 and the duration
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if (remaining <= 0 || remaining > duration)
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remaining = duration;
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if (duration > 0)
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{
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// Check level caps
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@@ -137,7 +142,7 @@ namespace OpenRA.Mods.Common.Traits
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}
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}
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var timedToken = new TimedToken(token, self, source, duration);
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var timedToken = new TimedToken(token, self, source, remaining);
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var index = timedTokens.FindIndex(t => t.Expires >= timedToken.Expires);
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if (index >= 0)
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timedTokens.Insert(index, timedToken);
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@@ -1136,6 +1136,8 @@ FACT:
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ConyardChronoReturn:
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Condition: chrono-vortex
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Damage: 950
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TransferTimedExternalConditionOnTransform:
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Condition: invulnerability
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PROC:
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Inherits: ^Building
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@@ -368,6 +368,8 @@ MCV:
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Actor: MCV.Husk
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OwnerType: InternalName
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EffectiveOwnerFromOwner: true
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TransferTimedExternalConditionOnTransform:
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Condition: invulnerability
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JEEP:
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Inherits: ^Vehicle
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