Merge pull request #4803 from reaperrr/obelisk-fix2
Building charge improvements
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@@ -76,6 +76,7 @@ NEW:
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Decreased Visceroid health by 25% and removed their ability to gain experience.
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Increased the chance of Tiberium or chemical deaths spawning a Visceroid from 2% to 10%.
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Increased Obelisk of Light laser damage from 200 to 360.
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Fixed Obelisk of Light charge animation and sound not playing.
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Engine:
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Converted Aircraft CruiseAltitude to world coordinates.
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Converted Health Radius to world coordinates.
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@@ -95,6 +96,8 @@ NEW:
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Fixed performance issues with units pathing to naval transports.
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Fixed unit moving to transports that have moved.
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Updated shroud-based traits to use world units.
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Renamed AttackTesla into AttackCharge and un-hardcoded initial charge delay and delay for additional charges.
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Updated RenderBuildingCharge so you can set a custom charge sequence name (default is active).
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Server:
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Message of the day is now shared between all mods and a default motd.txt gets created in the user directory.
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Asset Browser:
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