Merge remote-tracking branch 'matt/dune'
This commit is contained in:
@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA.AI
|
||||
public readonly int SquadSize = 8;
|
||||
public readonly int AssignRolesInterval = 20;
|
||||
public readonly string RallypointTestBuilding = "fact"; // temporary hack to maintain previous rallypoint behavior.
|
||||
public readonly string[] UnitQueues = { "Vehicle", "Infantry", "Plane" };
|
||||
public readonly string[] UnitQueues = {"Vehicle", "Infantry", "Plane"};
|
||||
public readonly bool ShouldRepairBuildings = true;
|
||||
|
||||
string IBotInfo.Name { get { return this.Name; } }
|
||||
@@ -182,7 +182,7 @@ namespace OpenRA.Mods.RA.AI
|
||||
|
||||
ticks++;
|
||||
|
||||
if (ticks == 10)
|
||||
if (ticks == 1)
|
||||
DeployMcv(self);
|
||||
|
||||
if (ticks % feedbackTime == 0)
|
||||
@@ -261,14 +261,14 @@ namespace OpenRA.Mods.RA.AI
|
||||
assignRolesTicks = Info.AssignRolesInterval;
|
||||
|
||||
var newUnits = self.World.ActorsWithTrait<IMove>()
|
||||
.Where(a => a.Actor.Owner == p && a.Actor.Info != Rules.Info["mcv"]
|
||||
.Where(a => a.Actor.Owner == p && !a.Actor.HasTrait<BaseBuilding>()
|
||||
&& !activeUnits.Contains(a.Actor))
|
||||
.Select(a => a.Actor).ToArray();
|
||||
|
||||
foreach (var a in newUnits)
|
||||
{
|
||||
BotDebug("AI: Found a newly built unit");
|
||||
if (a.Info == Rules.Info["harv"])
|
||||
if (a.HasTrait<Harvester>())
|
||||
world.IssueOrder( new Order( "Harvest", a, false ) );
|
||||
else
|
||||
unitsHangingAroundTheBase.Add(a);
|
||||
@@ -419,7 +419,7 @@ namespace OpenRA.Mods.RA.AI
|
||||
{
|
||||
/* find our mcv and deploy it */
|
||||
var mcv = self.World.Actors
|
||||
.FirstOrDefault(a => a.Owner == p && a.Info == Rules.Info["mcv"]);
|
||||
.FirstOrDefault(a => a.Owner == p && a.HasTrait<BaseBuilding>());
|
||||
|
||||
if (mcv != null)
|
||||
{
|
||||
@@ -427,7 +427,7 @@ namespace OpenRA.Mods.RA.AI
|
||||
world.IssueOrder(new Order("DeployTransform", mcv, false));
|
||||
}
|
||||
else
|
||||
BotDebug("AI: Can't find the MCV.");
|
||||
BotDebug("AI: Can't find BaseBuildUnit.");
|
||||
}
|
||||
|
||||
internal IEnumerable<ProductionQueue> FindQueues(string category)
|
||||
|
||||
Reference in New Issue
Block a user