Move Render traits to Traits.Render namespace
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@@ -12,9 +12,10 @@
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using System;
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using System.Linq;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.Common.Traits.Render;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Cnc.Traits
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namespace OpenRA.Mods.Cnc.Traits.Render
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{
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[Desc("Renders ammo-dependent turret graphics for units with the Turreted trait.")]
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public class WithReloadingSpriteTurretInfo : WithSpriteTurretInfo, Requires<AmmoPoolInfo>, Requires<ArmamentInfo>
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